- pwnsickle
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Member for 15 years, 9 months, and 15 days
Last active Thu, Aug, 23 2012 22:55:43
- 2 Followers
- 397 Total Posts
- 5 Thanks
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Apr 9, 2009pwnsickle posted a message on Fan-made Warcraft 3 / Diablo 3 game. Diablocraft III?sorry, I don't have WC3 so I didn't know if it was something you could just download without itPosted in: News
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Apr 9, 2009pwnsickle posted a message on Fan-made Warcraft 3 / Diablo 3 game. Diablocraft III?I don't understand, is it diablo on a warcraft map?Posted in: News
Or a mix of the two games..?
can someone please clarify this for me -
Mar 4, 2009pwnsickle posted a message on Tell Blizzard Your #1 Diablo II Patch Note.Fix duping/botting. Then make high runes a bit easier to find, since they are almost impossible.Posted in: News
This fixes a major portion of the game (: -
Jan 9, 2009pwnsickle posted a message on Official Diablo 3 Site Media Update #4blaah, I look forward to screen shots more than art work, even though these ones were pretty good. I just wish they would show some screen shots of something they haven't showed us yet, maybe two characters fighting a "special" monster in a different kind of area.Posted in: News
concept art of male wizard.. please blizzard!
Or more concept art of Caldeum, that place looks niiiice -
Jan 7, 2009pwnsickle posted a message on Bashiok On Diablo 3 Stat Points.I really don't think auto-stats is a bad idea. Like he said, there will be other ways to edit your character, I think the gear will give more stats then the gear in diablo 2.Posted in: News
Plus the reason everyone liked editing their own stats way because energy was barely needed after insight or all the other mana regen gear. Strength, everyone added just enough to equip the gear that they wanted, etc. So in a way diablo 2 was already auto-stat if you knew the "right" way to build a class. Every sorc or hammer pally had the same stats in the end, (but it could just be because they all pretty much had the same gear). Everyone stacked vitality to have a ton of health so they wouldn't die, to me it just seemed like everyone already had the same stats, so blizzard might has well of given us auto-stats. -
Oct 10, 2008pwnsickle posted a message on BlizzCon 2008: Diablo 3 Video Footage and ScreenshotsPosted in: NewsQuote from "Daemaro" »The damage probably scales with level I'd assume.
if so, blizzard is amazing<3 -
Oct 10, 2008pwnsickle posted a message on New Class Announced: The WizardPosted in: NewsQuote from "mefis" »wow was it just me or did i hear the sound of a shrine in that video?
I heard a health shrine noise - To post a comment, please login or register a new account.
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But the rarity of coming across the gold was a lot less. Only like one of ever 15 monsters would drop it. This is just a guess though...:cool:
ohh. And this may sound non-diablo completely, but would it be a good or bad idea to have interest on your gold if you put it in a stash/bank.
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yeah a large trade room with vendors would be good.
along with a dueling place maybe? I don't know how that would work out too well but they could have a shrine people go to in town to heal up (akara in act 1)
but anyways I say keeping it somewhat how it is now because like someone else said everyone would be at a boss (think runescape). with the exception of these special rooms.
OH and and if they have normal|nightmare|hell add little tabs at the top so we can scroll through the game lists because that gets annoying
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