Damn... why all the hate against the man and his team? Are you guys ignorant or something? Did you even read the whole 8 pages? Do you even understand how business works? Do you know how hard it is to start a company from scratch and work everything out using your own money?
I think what Flagship studios did was an achievement! Their only mistake (and he admits this btw) is that they tried too do too much with very little money. Their only problem was, they where used to Blizzard's funding, and always having millions and millions of dollars at their disposal to make a great game. I have absolutely no doubt at all in my mind, that if HG:L had the Blizzard seal of approval on it, it would have been A LOT more than it currently is. It would have been more finished and with more content. Because let's admit it, the concept was nice, It was different and daring, but that's what Blizzard is all about.
Anyways I hope all the best for Bill Roper and the guys who used to work at Blizzard North and Flagship.
And Uleman, PLEASE GO BACK AND MAKE DIABLO III's MUSIC!!!!! (Don't get me wrong, I like the music now, at least I don't hate it, but I know that Uleman would've made something more memorable and perfect)
- Djinn_690
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Member for 15 years, 9 months, and 16 days
Last active Thu, Sep, 6 2012 18:55:57
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Aug 6, 2008Djinn_690 posted a message on Diablo III Development Updatethe "healthy wait" is bothering me.Posted in: News
It's not gonna be good for my health at all -
Aug 5, 2008Djinn_690 posted a message on MTV - Necromancer May Return, Diablo 3 Expansion Confirmed?thats cool, so we already know there's going to be an expansion, and possibly old chars returning, but we're still in the dark about the characters and gamePosted in: News
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Jul 26, 2008Djinn_690 posted a message on Diablo 3 Polystone Diorama Unveiled at San Diego Comic ConI wish they had Color pic.Posted in: News
I would like to order one but only if I like the way it is colored. -
Jul 21, 2008Djinn_690 posted a message on Diablo III vs Hellgate: LondonPosted in: News
I have to disagree here.Quote from "JELL" »Still, a lot of people will be disapointed when the game ships, developers just can`t please everyone.
I've havent heard of anyone disappointed by a GoW sequel, or a MGS sequel, or a FF sequel, or a RE sequel. and that's just to name a few.
anyways I highly doubt that Diablo III will be anything near disappointing.
(i hope) -
Jul 15, 2008Djinn_690 posted a message on Blizzard: Why Corpses VanishI guess there wont be potion find, or any other skills that require a corpse for that matterPosted in: News
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Jul 14, 2008Djinn_690 posted a message on Diablo III Thoughts From Ex-Blizzard EmployeeI think that blizzard north would have done a superb job on Diablo III if they where they ones that completed the project.Posted in: News
I would also like to point out that, considering they didn't have a fraction of the funding they had available to them when they where working with blizzard, does not make them less creative or bad game developers. I believe that if with the right funding Hell Gate London would have been a big success, sadly though they where limited to what they could do, and they probably made a miracle happen with whatever funds they had.
If they still had the funding and backing of Blizzard I'm more than sure that we would all be playing their masterpiece(Diablo III) by now and loving every second of it.
At they very least I'm sure they would never have even thought "I wonder what would happen if we make a Fast Paced Action RPG version of WoW" - which sadly seems to be what was going on in the heads of the current developers when they where working on it. -
Jul 11, 2008Djinn_690 posted a message on Diablo III Trade and EconomyPosted in: News
I absolutely agree with you.Quote from "NP-RandyWest" »It sucks that Blizzard always think so much about the random retard, but never about the skilled player.
The thing that made Diablo II sooo F*****G amazing was that it was very realistic and while the action is very amazing and fast paced and there was demons running around, it was still realistic, because, u can get scammed or robbed (dont say wtf just yet) I'm not saying that I enjoy getting scammed or robbed off of a good item, but I like the fact that, just like you could get robbed in real life, you can get robbed in the game, (not to mention that some scams where genius and I couldnt help but smile after the initial shock :D)
Second, while the government controls part of the economy IRL, its mostly the people, and business men that affect it and change it all the time. but in the era that Diablo was set in, I dont think the government played a major role in the economy, so It only makes sense that its controlled by the people who play the game.
Lastly, for all you people who like the WoW-like Art, Duel system, economy system, etc, etc. STICK TO YOUR GODDAMN WoW AND LEAVE DIABLO FOR US!!!
instead of telling me to stick to playing Diablo II, You stick to your WoW!! I want Diablo III to be a "Diablo" sequel not a fast paced WoW game. -
Jul 8, 2008Djinn_690 posted a message on Diablo III PK and PvPnow I'm totally depressed!Posted in: News
blizzard is taking out the heart and soul of diablo 3 and replacing it with one from WoW.
the art direction is WoW-ish, when i paused the gameplay video over the skills it looked like the 20 skill tab on the D2 skill tree has been replaced by some WoW-like skill system.
and now the PvP aspect of the game seems like its going to lean more towards a WoW-ish view rather than a Diablo view.... WHAT THE FUCK IS WRONG WITH YOU BLIZZARD!!! (sorry but I'm seriously frustrated)
What made the Diablo series so great was that it kept you excited, and the PvP system was one of the most exciting aspects of Diablo. knowing that you could be killed by someone at any moment is part of the fun and it kept people involved with the game.
if u didnt want that, u could always make a password proteced game or put a level tab on ur game... easy as that!!!!
The Diablo II skill tree was one of the best damn things that ever happened to the Diablo games. because of it we where able to have many many builds of the same class, the builds seemed infinite. they where certaintly much more than anything the WoW skill system offered.
And the art, NO BLIZZARD ITS NOT JUST MUSIC THAT GIVES DIABLO ITS DARK FEEL!!! music is a huge factor in the equation but even more importantly is the color scheme. NICE COLORFUL RAINBOWS DONT FEEL LIKE "DIABLO" AT ALL!!!! no matter how eerie the music playing in the background is.
Blizz needs to take their heads out of WoW's ass and look into Diablo's instead!!!
P.S please excuse me for my language but I think I have the right to be mad as I am a "Diablo" fan who has been waiting for this game to come out for 8 years!!! and seeing them turn this game to something more of a non MMO WoW game is just disgusting to me!! - To post a comment, please login or register a new account.
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It was the constant sense of danger and fear of the unknown that made that game so revolutionary.
really, its sad that you missed out on that!
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Unfortunately I can't say the same about mana burn, I just hope that they will have some sort of mana globes dropping in places where there are Monsters that can cast it.
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correct me if I'm right... but the Vizjerei clan is more into pure magic attacks, not elemental magics like the sorc of D2.
I would actually like to see a mix of both.... Like, the offspring of both, where the offspring will have both elemental magics and pure magic skills ... now that would be kick ass.
It could be put in the lore pretty easily too, they could say that these guys where the origin of both the Vizjerei and the female clan (forgot what they where called -_-") but the clan has some trivial dispute and got broken up into 2 groups, but a few stayed in the original group and lthe reason why they didnt play a big role in the first two games is because there was far too few people left who stayed and they were too busy worrying about the survival of their own clan.
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so do you have any proof, reference, or at least anything to base your statement on?
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what I'm trying to say is:
"It's not safe here anymore" is too vague and could mean anything from "this object isn't safe in this place anymore" - to - "sanctuary is not a safe place anymore"
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It's alot better having name tags like -<:|CharacterName|:>- (btw this tag is from my old socom clan)
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If she wont be sexy scrap the idea...
lol jk
wow,you put alot of effort into this. why dont you send a copy to blizz maybe they'll like it, you never know.
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anyways I dont really care if there are bewbed up enemies in the game, as long as they make the rest of the female characters really smexy, I'm happy
I for one much more preffered looking at the zon's bare buttocks than andy's bewbs.
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I think the co-op play should support 8 players per room or less, because look at the current Diablo II games, 8 people can do a hell baal run easily in less than 2 minutes.... not fun. and whats sad is most of the time there's only one or 2 main damage dealers and the rest are there to leech exp.
I used to actually do that with my h-din, I used to rush and lvl the rest of my clan members while they just laid back and collected exp.