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    posted a message on Diablo 3 Art Direction No Going Back
    Quote from "Flamingdts" »
    You should make yourself a little more productive. I was skeptical when the forum claims many of the petitioners had little to no arguement at all. However, that is becoming more and more believable...... :O.

    To the green wall thing though. Thousands of games have green walls in caves and dungeons, even the most violent and mature games. If someone could give me a better color to brighten up dungeons without making it too bright or too dark. I'd say no to all green walls. But so far, I've yet to see better colors than green that would not destroy the quiet and creepy atmosphere.

    There were plenty of good debates on both sides when the announcement was first made, but now it just turns into some sort of flamefest, and it's both sides to blame and neither one has a damn point to make anyways because all the good points have been made and due to the massive amount of keyboard sewage spewed out by the trolls it isn't worth it to repeat them.

    That was a really long sentence.
    Posted in: Diablo III General Discussion
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    posted a message on The next D3 gameplay video, what if its...
    Quote from "Kalyptein" »
    I think you have to kill Diablo by throwing a unicorn at him.

    Then they would have to change the name of the game to Legend.

    That's pretty much what happened in that movie.
    Posted in: Diablo III General Discussion
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    posted a message on What if D3 Sucks?
    Quote from "DiabolicFire" »
    blizzard don't make bad games time to trust them ............... end of story

    They do, however, have a knack for turning good games into bad ones.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "DiabolicFire" »
    seriously don't know if we should be happy by pissing blizzard off..... Have that happen before ???

    Yes, everytime there is a post on the WoW general forum, I'm sure it happens.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    I kinda like how the petition people try to turn it around on those who disagree with them.
    "No, you guys are the ones bitching!"

    Hahahahaha.

    Damn, Veritech did you even have a response for me? I knew you didn't know what you were talking about. D3 deals with dark themes and demons. It's Dark Fantasy. Cheers.


    I'm not responding to you because no matter what I say you attempt to spin it into an argument.

    Oh, and dark fantasy isn't even considered a sub-genre by most writers. It's something that was made up by some people who read too many vampire novels. There are no differences between fantasy and dark fantasy, both can be just as dark and horrific as the other.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Karjalan" »
    I completely disagree. I mean everyone to their own, depends why you play the game, to get "absorbed" or "involved" in it, where the feeling/art and story/lore might be more important than the gameplay, which is fine, there's nothing wrong with that, and there are plenty of games tailored for that audience. OR do you play it because it's really fun to play and you are bored, it's raining, you just had a shitty day, all your friends are out... where I couldn't care less as long as it's entertaining.

    Almost everyone here is forgetting that EVERYONE IS DIFFERENT. I still play games such as Dune 2, Starcraft, Counterstrike, Command & Conquer, Heroes of Might and Magic 2 and 3 all with outdated graphics and in some cases they just look messy... the game play is very fun, and I couldn't give a rats arse. Dune 2 is one of the oldest PC games, and I believe the original (typical) RTS... and it's still one of my favourites that I come back to play time and time again.


    You misinterpreted me as well.

    Art and graphics are not the same thing.

    Graphically, Crysis is top dog on the market. But artistically, Super Mario World still looks better.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Octavius_Maximus" »
    Harry Potter is also set in our world.

    Oops.

    I was pretty sure there was no Hogwarts School of Witchraft and Wizadry.

    I could be wrong, but I'm pretty sure there is no secret world of witches and wizards.

    :rolleyes:
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    Nice bluff. I guess a lot more books are High Fantasy if they want me to think about the story...


    I'll go with their statement that D3 isn't High Fantasy. Wanting to draw people into a game world is the goal of every developer who invents a story or world for their game. So you're claiming that Blizz is "resorting" to High Fantasy,...why? Because you don't know what the term really means and you want to criticize them for making their game draw you in? Nice.


    This is because you don't understand lighting. Light refracting off of surfaces, especially on colder colored surfaces, or a distinct lack of light leads to blues all the time. I like how you made up a term for it and ran with it. Very petitiony of you. It could be daylight leaking in. It could be the candle light bouncing off the stones. Unrealistic use of color should be something like a purple carrot. Not bluish light in a tomb.

    I just told you what high fantasy really is, and you still think I'm wrong. You can't call Frankenstein high fantasy because that's actually a piece of gothic fiction, but it still tries to draw you into the story with a scholarly look on what is actually happening.

    There are several things that determine a fantasy story is. First of all it should be something that never happened, and second is that it's based in a world that is not our own. This doesn't mean fantasy has to be knights in shining armour slaying dragons to win over kingdoms, because Harry Potter is a fantasy series based in our own time.

    Then there are different branches from there, with anything that involves an epic storyline and giving you the wider view on the novel being classified as high fantasy.


    And what term did I make up? I must have missed it, because I've only used words that actually can be found in any dictionary.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Octavius_Maximus" »
    Depends what colour the surface they are emitting light onto.

    The stonework is gray, you can see it closer to the candles. Also it's the Tristram Cathedral tileset, which was gray.

    I'd be happy if they used a darker gray ambiance with torches giving light in most places. But then I suppose that would mean bringing back the light radius, which would be a horrible travesty or something.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    I already told you. I want to hear you define it since me telling you what it is doesn't count. Sounds to me like you went to Wiki and found out what I said was true and you don't know how to counter it. Good for you. Way to go look up how fucking wrong you are.

    I'm not talking art with you if you don't know what you're talking about. Unrealistic use of color? What does that even mean? If you're another person complaining about the green light I suggest you play more games and see it used in many of them to create mood and a creep atmosphere.

    You think high fantasy means dwarves and elves, and that's how I know you're wrong. While those two things are often found in high fantasy works, due to Tolkien's Lord of the Rings being the most famous, they can also be found in sword and sorcery novellas/short stories printed in a magazine.

    High fantasy is meant to not just take you into a fantastic world, but make you learn and feel the world. A very scholarly look into what's going on instead of a general focus on the action to captivate readers. High fantasy makes you think about what's going on in the story.

    And according to Blizzard's statement about wanting to draw us into the World of Sanctuary, I'd say I'm very right about it becoming high fantasy.

    Unrealistic colour, in that dungeon where does the blue ambient light come from in a candle lit "Forgotten Tomb". If the candles were blue, I'd expect it, but those candles obviously burn orange.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    I just told you what High Fantasy is. You don't know what it is as you are applying the term to Diablo, which is more of a Dark Gothic Fantasy. Even BLIZZARD themselves claim that Diablo isn't High Fantasy and they like the dark edge the game brings to the table.

    And you know jack and shit about game making if you think the outdoor level they showed us was imitation and poor quality. I've heard others use the term "cheap imitation" when they don't know how to properly critique something, and I believe you're doing the same. Sorry, it's true. The level looks like a Frazetta painting in that it has an Autumny palette and soft edges and when the Siege Beast comes out in the video I instantly thought about Frazetta's dark armored up world.

    Tell me, what is high fantasy, and try not to loosely quote a Wikipedia entry this time.

    You can't, because you don't know what high fantasy is, and you don't know what gothic horror is.

    And there was nothing in that video that used colour realistically, or in the darkened style of Frazetta.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Flamingdts" »
    I have to disagree with that. Although Graphics is definately the most important part of drawing fans, it doesn't mean it will play the part of keeping fans. There have been many games with great graphics, but horrible gameplay. Gothic III, Hellgate, Two worlds etc. are all examples of bad gameplay, good graphics.

    Starcraft was pretty behind in graphics when it was first released, but that was not even half enough to stop it from dominating the RTS genre.

    I think you misinterpreted what I said.

    I meant art style and direction, not graphical quality. Look at Crysis, it's got AMAZING real graphics but is a piece of shit.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Karjalan" »
    I am quite sure, behind their servants, European cars, mansions and mounds of cash... that you are hurting their feelings.

    In other news, wtb another major update... maybe some new information about a new TYPE of item, or about how exactly runes will be represented, will their be "extra damage vs demons/undead" again (personally I always felt a underwhelming stat)... Of course the obvious new class or confirmed and previously unseen new skills for the current classes... I just want everyone to drop this rediculous art debate and start talking about the IMPORTANT THINGS about the game.

    The art is just as important as the gameplay.

    Games with good art and style actually stick easier in the minds of the players than just a game with amazing gameplay. A good example is an indy-game called Yume Nikki, the gameplay is actually really simplistic and rather stupid and easy to get lost in as it has no real sense of direction. But the way everything is presented to you visually and audibly really helps to drag you into the messed up dreams of a schizophrenic.

    I'd actually say it's one of the best games I've ever spent two hours completing, and that's comparing it to Portal.

    That's just an example of how art and style can make a subpar game into an awesome one.

    The art helps create the mood, and in the past two games that mood was gothic horror. It's now moved from gothic horror to high fantasy.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    Are you kidding me? The outdoor level they showed us reminded me instantly of a Frazetta painting.

    D3 isn't high fantasy. High Fantasy is elves, dwarves, and faeries. The only thing that D3 has that could be considered High Fantasy is that it seems to be an epic stuggle of good vs. supernatural evils- and that's in most basic fantasy stuff. Other than that, I doubt Blizzard, resorted to anything and made things just the way they needed to.

    First off, you don't know what high fantasy is.

    Second off, the alpha-stage graphics we're looking at right now look nothing like a Frazetta painting. It's like a cheap imitation, not real quality.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard ignores Art Direction Petitions
    Quote from "Creepsville" »
    You're one of the complainers who will simply never understand what good art direction is.

    Luis Royo

    Boris Vallejo

    Frank Frazetta


    It couldn't have hurt Blizzard to look at those guys before resorting to making everything high fantasy.
    Posted in: Diablo III General Discussion
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