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    posted a message on Diablo 3 Appreciation: All The Small Things
    The way the electricity arced off of the electric axe. The comments from the throwaway guards who went along with the barb. The gigantic thing moving in the background. Monsters being flung through the air when hit with a powerful attack.
    Posted in: Diablo III General Discussion
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    posted a message on Necromancer
    They have also stated that while the FAQ and official announcement says 5 classes, that is not a hard limit, and they may end up with more in the actual release. That, coupled with the possibility of expansions makes me believe we will see most of the classes from D2 in some form as playable, just very retooled.

    I think the druid will be back as a shapeshifting based character, and the Necro may appear sans certain curses (the witch doctor looks like he got the AI affecting curses, but it makes me wonder about things like amp damage and decrepify) and focusing more on skellies and bone magic than poison.....
    Posted in: Unannounced Class
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    posted a message on Blizzard Comments On The Classes In Diablo 3
    Quote from "waddlez" »
    everyone in this thread has been stupid except for Sly_dawg19

    gj
    Sly_dawg19

    Thank you for furthering the conversation.
    Posted in: News & Announcements
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    posted a message on Hardcore: Yes or No
    I would guess it only triggers attacks like that when the next attack would kill you anyways...then it is more spectacular, but ultimately the same end result.

    Perhaps those triggers will be removed in HC.

    Perhaps HC will just be that much more difficult.


    I did notice, however, that it did not at any point in the gameplay video look as thought he barbarian were meant to simply sit down by a monster and "slug it out." He was constantly moving, jumping in and out, and, aside from when he wanted to get hurt to show off the cool boss fatality, he almost never stayed in straight combat. I am guessing that they do not want hardly any characters doing that in D3, as they are trying to make it so you actually have to PLAY and THINK a little bit. I liked the look of that.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III console port "theoretically possible"
    As I, and others, have said already...a port shouldn't be too difficult when the systems can pretty easily offer mouse and keyboard compatibility. The Wii demands you buy/have certain controllers for certain games.....tbh, Diablo could port over with the caveat that it only plays via keyboard and mouse, and not only would it be a hit, but it would probably be the trendsetter and create a much larger movement of games following that example to make easier and more faithful ports of complex computer games that would be difficult to play via controller.
    Posted in: News & Announcements
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    posted a message on Any Spetacular spells/skills coming back in Diablo 3?
    I'd love to see bone spear, or something like it, make a return. I always thought that and teeth were the coolest looking spells in the game.

    I also do think the Druid will be back with a much bigger (perhaps singular) emphasis on Shapeshifting skills. I am looking forward to that.
    Posted in: Diablo III General Discussion
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    posted a message on Witch Doctor - Ghost Trance.
    Rage, Ghost Trance, Stealth mode for a tricky oriented character?, Arcane Surge for a caster?, Blaze of Glory for a paladin?


    I think that if it is anything, it will probably be some sort of "overdrive" mode that maybe each character will have a way to get to every now and then. That could make for some very cool animations as well as abilities.
    Posted in: Diablo III General Discussion
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    posted a message on "The Internet Hates Diablo III" Writes SomethingAwful
    Funny article. The link is much appreciated. I don't really see how linking to a funny article about something we all obviously care about could be construed as biased.
    Posted in: News & Announcements
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    posted a message on Just as excited as everyone else : )
    Just wanted to say "hello" to the masses. Just recently found this site before Diablo 3 was announced, and fell head over heels for the intelligent prognostications and predictions. I'm looking forward to finding out more about the game, and I figure the best way to sate my hunger for Diablo 3 is to talk about it until the release.

    See ya all in the forums!
    Posted in: Introduction
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    posted a message on Blizzard Comments On The Classes In Diablo 3
    I agree. The Witch Doctor is a good idea...that being to at least try to give some new flavor to an old concept, but it does look sort of...well....goofy. I think a Demonologist binding spirits to do their will and altering terrain through incantations would have been a cooler fit to the diablo lore....but I see that they are trying to make their whole world come to life. I'm interested to see what sort of "ethnic" backgrounds the 3 classes left to be announced will have.
    Posted in: News & Announcements
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    posted a message on Blizzard Comments On The Classes In Diablo 3
    Quote from "EvolutionXtinct" »
    I predict there will be a "cleric" class, one of the artworks shows a guy w/ a blue aura in his left hand w/ a long beard. I think this one will be mentioned next.

    I really do hope not...a healing based class doesn't play well unless you basically make it a paladin. This is a hack and slash game that should be able to be played single player, and I feel like any well made healing class, unless they really muddy the waters, would not fit into the idea.

    The new system of in combat healing through dropped health orbs would seem to either render healers rather ineffective, or be rendered ineffective by healers.

    I hope the blue glow is the Magus class about to lay down some devastation. :thumbsup:
    Posted in: News & Announcements
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    posted a message on Blizzard Comments On The Classes In Diablo 3
    I really would like to see the warrior/mage archetype get some play. I feel pretty safe in saying that a lot of people love to play those style characters, ones with access to magic, but who use it more to provide buffs and enchantments to aid in melee combat. As I see it, the five most distinct roles would be:

    1. Up close melee: brute force/pure power based (Barbarian)
    2. Ranged melee: skill/speed/cunning based (Ranger/Assassin/Rogue....I like Ranger best for D3 though...makes it new)
    3. Ranged caster: elemental/pure magic/glass cannon based (I liked the "Magus" name for this one used above)
    4. Up close caster: buff/enchantment based combat class (Paladin style? Templar? Arcanamach? whatever you call it...as a side note a shapeshifting class ora class that channels spirits or demons to augment combat ability would technically fall here as well....so maybe the new direction for Druid?)
    5. The summoner: the classic battlefield controller (Witch Doctor)


    If you wanted to add a swixth it would be healer, but I don't see them going there in the Diablo universe, and if they do give skills that are really decent at healing I think they will not be the FOCUS of any one class.
    Posted in: News & Announcements
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    posted a message on Diablo III console port "theoretically possible"
    Why not just make something close to a straight port? Grab a USB mouse and USB keyboard and you are good to go for a console version... The wii has plenty of games that require the purchase of additional products, I don't think people would mind that much, at least fora ps3 port, if they needed a keyboard and mouse to play. I think it would also open that idea for even more games afterward.

    Consoles are basically computer at this point anyways, why not bring the games over? Imagine playing it on a GIGANTIC HD tv in your living room. I'd love it.
    Posted in: News & Announcements
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