Quote fromThis kills my hopes of an '09 release.
So Blizzard is looking for an art director, how does that affect the release day?
Quote from "TH3N00S3" »I think it is a great idea. I also can't help but think of Zelda: Ocarina of Time though lol, I remember being in Hyrul and at night different NPC's would appear on a a set schedule, skeletons would come out of the ground...man I miss those days, talk about a world that just made you totally feel like you wanted to be there.
Quote from "Sparks1013" »I just thought of something neato. If it happens to be storming while you're playing, should lightning be able to strike you and the monsters?
Quote from "Izkrieger" »I was doing a bit of pondering the other day, and it comes to me that there is a slight possibility that Drognan may be in fact a disguised Horazon... could it be?
Quote from "Daemaro" »Well I think they did say Thousand Pounder wasn't really a boss, but before they went to fight Siegebreaker they said something like "We want to show you now what a REAL boss fight looks like."
Quote from "bentic" »One perfect example of the level scalling would be The Elder Scroll Oblivion.
Quote from "streamline" »the thing thats bothering me and i dont thing its medieval is this - the acolyte's robotic hand (cabalist(HGL) ,steampunk or whatever style....reminds of wow style too)