I am totally for the new system. Running to town to stash items killed the speed of the game and combat.
I also like the BIG armor on the Barbarian.
The only thing I'd like to see change is the lighting. Diablo is suppose to be a dark game. They should at least explore the darker art style before deciding on one.
Sonicpld, stop being tied to D2. Games evolve. If u want the D2 inventory system... GO PLAY D2. Things change. And all the years after the development and release of D2, ALOT has changed. Get with the modern times. Sequels are suppose to be more/different/better to their prequels.
Also... For those of u that keep comparing D3 to wow... get over it. Really. All of the stuff in wow has been done before, so its not "From WOW". There has been bag systems in previous games, ext...
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And I did notice that objects within the game were kind of blocky. Examples are the candels, the chairs(the round part), and most round objects are really blocky like the art style used in wow. Now gfx has improved alot... no reason for them to keep doing that. Clear example would be titan quest and any other recent games. Blizz, PLZ LOOSE THE BLOCKY ITEMS AND TAKE ON A REALISTIC art direction!! PLZ.
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These modified screenshots looks awesome. D3 needs a MUCH Darker art style.
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I also like the BIG armor on the Barbarian.
The only thing I'd like to see change is the lighting. Diablo is suppose to be a dark game. They should at least explore the darker art style before deciding on one.
Sonicpld, stop being tied to D2. Games evolve. If u want the D2 inventory system... GO PLAY D2. Things change. And all the years after the development and release of D2, ALOT has changed. Get with the modern times. Sequels are suppose to be more/different/better to their prequels.
Also... For those of u that keep comparing D3 to wow... get over it. Really. All of the stuff in wow has been done before, so its not "From WOW". There has been bag systems in previous games, ext...