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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "Razer" »
    To those who are opposed to an item regulation system, do you all pretty much not give a damn about what will happen to the D3 item market? I mean, seriously, I understand that it will be somewhat of an inconvenience to have an item regulation system, but that is what is needed to avoid the destructive consequences of not having one. Do you really want things to turn out where a good portion of the Uniques/Rares in the game eventually are valued as worthless?

    And people, please refrain from posting such garbage like saying how this will mess up the trading part of the game......NO IT WON'T! You CAN still trade in the game with an item regulation system. Who the hell is stopping you? All this means is that you just have to plan out what is the best way to use a certain item ~ie. if you're going to save it for later use, or use it in a trade for a better item. That's not so freakin' hard.

    I mean, for F's sake, just look at the D2 economy. Yes, I KNOW it was f'ed up more by all the hacking/duping, but you can't deny that one of the main reason why it's like that is due to it's item regulation system, or lack thereof. More than half of the Uniques in D2 are worthless, and that's not how I want D3 to end up.

    I want the joy of finding a Unique item, no matter if it's a low level Unique or one that is sought after, and know that it is still worth something. I never again will want to see a situation where I see a Unique drop for me, and not think much about it or feel any excitement towards it knowing that it it's worth jack ****! If that happens, what the hell is the point of calling the item a "Unique" anymore, when you know there's countless others of it being junked around the market.

    Seriously people, please try to understand the ramifications of unregulated market.....



    Hehe, Razer. I really appreciate your efforts and others as well, Krauser and Zellogs. But how many times can we say the same thing to people who act with emotion over and over again? They want Diablo 3 to be Diablo 3 all over again because it makes them giddy. Instead of facing facts that Diablo 2's economy was messed up from the get-go and I'm 100% positive that wasn't Blizzard's intention at all. We can only hope that a Blizzard dev will understand the ramifications if they don't implement some kind of system.
    Posted in: Diablo III General Discussion
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    posted a message on Multiplayer. Which style?
    Quote from "oferst" »
    Wasn't D2 system good as it is?WoW sucks really bad already, and what I like about D2 BNet is that youi can put a password for you game, you don't have KS if you do so etc.

    Well, myself and many others like to join public games as it is easy access to complete quests. I remember the days where I simply made a game called "Act 2 Tal Rasha" and the game would fill up in seconds. The public game titles add a direct and simple approach to goals... Making private games may be good if you're in a clan or you have a bunch of buddies, but I loved playing pubbies.
    Posted in: Diablo III General Discussion
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    posted a message on Why doesn't the Zombie Wall get more lovin'?
    First of all, I never even though of a new type of "wall" in the Diablo franchises. Sure, ice, fire, and bone were no-brainers but when I saw the zombie wall from the witch doctor I nearly shat my pants. It is so creative and really takes it up a level in terms of spells and I just loved it. I would love to use this spell at a high level and just block beast after beast with this spell. Sorry if my post sounds jumbled, I'm a bit tipsy :p.
    Posted in: Diablo III General Discussion
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    posted a message on What Diablo 2 Classes do you want to see returning
    Definitely sorcerer / sorceress because I always choose a spell caster after my first and always character of a warrior / barb class. However, the witch doctor has made such an impact on me through the gameplay video (motherfucking ZOMBIE WALL, SON!) that I will probably be that class next.
    Posted in: Diablo III General Discussion
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    posted a message on Multiplayer. Which style?
    I've played WoW and although the fact that you can play with thousands of players is appealing for a while, I want Diablo 3 to keep the old fashion style of multiplayer. Although, I don't mind if it went up to 12 players, but I like the intimate and immersing factor of a small group fighting evil :).
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "Happyfeshuzz" »
    -.-' No need to flame.

    Anyways.
    So how do you justify this system?
    In other words, what is your explanation? Flavor-wise, that is.

    Yeah, I don't usually flame but it was on a whim after drinking a few beers and eating fried pork (yes, I'm Korean).

    But, myself and many others have already gone through this many times but I will go through as many times as needed for others to understand the proposed system.

    BoE, not BoP (I've already decided against using BoP after hearing great argument from you guys earlier in the thread), will retain some fiber of a true economy in Diablo 3. Whereas in Diablo 2, any item will potentially circulate through the economy forever, never being destroyed or sold because there was no need to. This, in result, causes the influx of these items (whether rare or unique) to have their value lowered because the supply is through the roof.

    BoE will at least keep some of these items out of the system by, lack of a better word, forcing you to sell or destroy the item because it cannot be transferred nor traded after EQUIPPING it.

    So, the true fashion of Diablo 2 of trading items for items will retain, but will be limited.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    By the way, your name suggest you are some Korean faggot gook. Go kill yourself you zipperhead motherfucker.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "paikdoosan" »
    Call me whatever you want but your idea of BoE and BoP is a bad idea. Obviously you didn't play Diablo II. Most people played Diablo II LOD mostly for trading and having the best items. Lastly, you sound like a 10 year old who likes to play WOW.


    I have played Diablo 2 LoD since it came out, and only stopped playing a year ago. That's about 6-7 years on and off. I was also entirely engrossed with the trading system as I love bartering with people and buying low and selling high. I love the aspect of business and economics, even in video game form.

    Now, what is your retort, you fucking cunt? That I am not a "true" Diablo fan? That I am just a 10-year-old? Your assumptions show what a true fucking slut you are. Fucking faggot.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "paikdoosan" »
    People how think adding a BoE and BoP is a good system are idiots. Sorry, but that ruins the whole concept in Diablo. Diablo II (Lord of Destruction) was all about trading items and having the best. If they get rid of that, it will ruin the concept and not be as fun. It will be fine if Blizzard makes gold have more value but they can't/won't change the way of items being traded. If they do, I will be really disappointed as a HUGE fan of the Diablo series.


    Stfu, you stupid fucking idiot.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "Inferno" »
    Maybe instead of having either of the systems, an automatic personalization of the item.
    Inferno's Grandfather Sword
    Like a bind name on equip so that people could know the item your using you didn't find yourself but traded for or was given by another character. But if it is yours it doesn't show.

    I ran into someone trying to trade me a skulder's ire that was personalized with one of my first characters... that was kinda cool.


    That really takes away from the immersion of the game, in my humble opinion. Also, I believe this was a act 4 or act 5 quest where an item got personalized.

    Me, personally, I would feel "dirty" using an item that has someone else's name on it.
    Posted in: Diablo III General Discussion
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    posted a message on I'm sorry I doubted Blizzard and...
    Nice post.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "MarioSpeedWagon" »
    ***Most concise and organized concern of the Thread Creators proposed System***




    The best thing about diablo2 online was that I could trade from the time i got a level 4 cap to the time i got a highly reguarded rune.
    Diablo 2's trading system allowed me to outfit my character whenever/however i saw fit.
    Much like a sports team trading for players they specifically need at the given moment. I want to be able to save a badass weapon that may have
    benefited me 3 levels ago and trade it for other items that support my new skills more adequately.

    and that item i no longer have any use for could easily be very useful to someone else and I want to have that option to trade it to someone.
    Then hopefully i can trade that item thats no longer any use to me for an item that.
    Remember: Someone else's trash is anothers treasure. Why let that cycle die with your system?
    To be entirely honest i made a lot of my characters develop much quicker due to the fact that I could trade the great items that I had no use for anymore
    to someone that Did need them, and i got something more suitable in return as well.


    I mean it seems you guys havent taken these into consideration:

    - that there will be MORE items in Diablo3 (harder/not as important to acquire same item as another person)

    - duping will surely be eliminated entirely from the get-go (blizzard addressed anti-hack as main priority online)

    - trading items between characters on the same account will be allowed [which directly affects the amount of characters specified
    to solely carrying items (mules) which indirectly affects the EXTRA copies of items lingering around the market.]

    **on a personal note, i had 3 mules just stocked full of uniques/rares/gems/runes and what not just for the sake of TRADING, that many of my
    playable characters use at some point of time during their leveling. if i saw someone that was looking for something and I happened to have it I could
    possibly work out a deal that benefited the both of us. This was a very big part of the game for me. I love trading almost as much as just PvPing.

    Now put this scenario in an updated game like what Diablo3 will become (if those 3 points are addressed... mules/duping/many more items) and we still have the
    freetrading aspect that many players love.

    That catch however is I wont have mules because there are more items in the game, and less of the same because Dupes no longer exist. So ill be trading based more on pure substance
    of the item and not based on specific item Names that everyone talks about in the game.

    More differentiated items makes most mules pointless because its less likely for you to see someone randomly looking for item "X" because that item is a LOT harder to come by
    if duping is entirely gone, and diablo3 expands the item count by a LOT.


    if we go with your system......I cant trade any items I used at any point during my characters grueling leveling up process...
    while at the same time someone in my very own game could desperately be needing an item I have and is willing to trade an item I desperately need in return, but we cannot because its BOUND
    to each of us.

    that honestly sounds retarded.

    Very well thought out but still, great games even need compromise. If you would sacrifice economy so an alternate character can use a certain item during a period of his leveling process, then I don't know what more this thread can do for you.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "Nyrende" »
    A BoE system would help teh economy in some ways but in would hurt the game in others. Sure it will stop inflation in some ways but iyour main reason for this is becasue YOU WANT gold to be the currency in the game. My question is why shouldn't items be currency? Also items did leave the game as seeing not every single player and character who has ever played diablo is still in the game as seeign characters get deleted after a certain amount of time. And inflation will happen no matter what it's not really stoppable. I honestly do not understand why you want gold to be the currency as seeing you could never buy good items with it, the only way gold would be currency in a game like Diablo would be if gold could actually buy things which you could not get from drops. And by the way that $5 000 000 (or how ever much it was) you were talkig about would be less in some ways over time if you didn't spend it because of inflation.

    Don't assume that you won't be able to buy items with gold. I don't see why Blizzard would make the same mistake again.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "MarioSpeedWagon" »
    Wow this Thread died once i posted.... can anyone help me out here?

    Ok, i am not understanding this BoE or BoP system stuff.


    TheHuHu you are telling me you want to eliminate the current Diablo 2 system of free trade between all players of all items?

    and you want to replace it with a system that once you equip an item you are not allowed to trade it?
    -are you allowed to sell that item?
    -what would be the benefit of doing this, when Blizzard can simply just make Better Items more Rare in drop percentages?


    The best thing about diablo2 online was that I could trade from the time i got a level 4 cap to the time i got a highly reguarded rune.
    Diablo 2's trading system allowed me to outfit my character whenever/however i saw fit.
    Much like a sports team trading for players they specifically need at the given moment. I want to be able to save a badass weapon that may have
    benefited me 3 levels ago and trade it for other items that support my new skills more adequately.

    and that item i no longer have any use for could easily be very useful to someone else and I want to have that option to trade it to someone.
    Then i will find an item thats more suitable to the new skills i have acquired. Remember: Someone else's trash is anothers treasure.
    To be entirely honest i made a lot of my character develop much quick due to the fact that I could trade the great items that I had no use for anymore.


    I mean it seems you guys havent taken these into consideration:

    - that there will be MORE items in Diablo3 (harder/not as important to acquire same item as another person)

    - duping will surely be eliminated entirely from the get-go (blizzard addressed anti-hack as main priority online)

    - trading items between characters on the same account will be allowed (less mules)

    I posted a response at the last page (very last post).
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "MarioSpeedWagon" »
    Ok, i am not understanding this BoE or BoP system stuff.


    TheHuHu you are telling me you want to eliminate the current Diablo 2 system of free trade between all players of all items?

    and you want to replace it with a system that once you equip an item you are not allowed to trade it?
    -are you allowed to sell that item?
    -what would be the benefit of doing this, when Blizzard can simply just make Better Items more Rare in drop percentages?


    The best thing about diablo2 online was that I could trade from the time i got a level 4 cap to the time i got a highly reguarded rune.
    It allowed me to outfit my character whenever i wanted as i see fit. Much like a sports team trading for players they specifically need
    at the given moment. I want to be able to save a badass weapon that may have benefited me 3 levels ago and trade it for other items
    that may support my new skills better. That item could easily be very useful to anyone and I want to have that option to trade it to
    finnd a more suitable item to the new skills i have acquired.


    you also need to take into consideration:
    - that there will be MORE items in Diablo3 (harder/not as important to acquire same item as another person)
    - duping will surely be eliminated entirely from the get-go (blizzard addressed anti-hack as main priority online)
    - trading items between characters on the same account will be allowed (less mules)

    Yes, you would be able to sell the item, but the purpose is to not have an influx of all these items because in Diablo 2, the items were never destroyed. Duping aisde, there was millions of WFs and GFs in the game. There was no reward or value for obtaining them because they were so rampant.

    Sorry for the slow responses, playing DoTA :).
    Posted in: Diablo III General Discussion
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