Quote fromfound that article really interesting! I'm a gay male who nearly always plays female characters I don't really know why I guess they just look cooler it's nothing kinky or cross-dressing related and i certainly don't have gender or sexuality issues just sometimes it's good to completely remove yourself from any attachment to reality in order to immerse yourself in the game better and it's also funny to flirt with guys and enjoy some of the perks of being a woman for a while...I'm role-playing a CHARACTER and not roleplaying as myself generally when playing a woman and if i play a male character i play as myself rather than creating some fantasy character name and acting differently
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2. Changing their characters realm: Europe to Asia for example.
3. Resetting all skill points back to zero and crediting your skill point bank so you can completely redo without a character remake. I know they have already announced some kind of system like this but with no details on the extent of changing and how.
4. Being able to customize your weapons/armors to a look that only you have.
5. Creating your own title: Sir, Baron, Lord, Duke, Retard, etc
6. Having all the waypoints after you've beaten the game.
7. Changing the gender of your character.
8. Perming characters
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Heh, one of the tags for this topic is Grandma?
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I thought it was hilarious, I even included evidence from official Diablo 3 website screen shots.
Also... Number1SuperGuy - I like your style!
Tim the Enchanter totally imbued the Bunny Rabbits fur with Fire Immunities so as to be able to absorb the Witch Doctors Skull of Flame
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2. Witch Doctor
3. Wizard
4. Bunny Rabbit
PROOF:
Bunny Rabbit Character clearly pwning these monsters with a dead mercenary who he killed to drink his blood.
http://www.blizzard.com/diablo3/_images/screenshots/ss39-hires.jpg
Bunny Rabbit Character gathering strength before the battle with the Siege Breaker Assault Beast
http://www.blizzard.com/diablo3/_images/screenshots/ss21-hires.jpg
5. Don't care because I'll be playing Bunny Rabbit
Also in the gameplay video the Witch Doctor totally nails the Bunny Rabbit with a Skull of Flame and it doesn't even affect him. Mad skills on the Bunny Rabbit.
Some of his skills are probably:
Growing big pointy teeth. (Build Up Skill)
Biting your head off.
Flying through the air throat biting attack.
Hopping around innocently among corpses so not to be considered a threat (Passive Skill).
Thoughts..??!
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…death mechanic. How are they going to prevent check point spawn mf runs? Say... there is a super chest and a check point right before it. You open the superchest, go kill yourself and open the chest again. Maybe there will be a unique boss right after a checkpoint that isn't big enough by himself to give you another checkpoint when you kill him but give good drops.. so you kill him and die right after, and keep killing him. I'm worried that the death checkpoint idea will create super MF runs. Also, what will prevent people from bringing lots of monsters to the checkpoint where they know people will be spawning because there is a hard part right in front of it? It would be like a monster pk tactic.
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-5speed
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Maybe they could have Redemption Aura more available on items, or something similar that takes corpses and turns them into something useful for a player (health/mana orbs?)
They could have other creatures still alive that eat the corpses and gain damage/health/defense or something, giving you incentive to have an item on that does something to make existing corpses disappear.
If there isn't a character that relies heavily on corpses for skills they might even include more monsters like Balrogs that turn into flames when they die and just leave a little black stain on the ground.
I think whatever they do with them will be cool and interactive and we'll all go, DAMN that was BADASS! etc.
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