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    posted a message on Φ Diablo III Art Design Direction Survey
    Quote from "Fargnbastage" »
    D1 and D2, though made of 2d sprites, looked far more realistic, gothic, and dark in comparison to the d3 graphics that look too shiny, colorful, and overall have a very WoW-ish feeling.

    this is what D3 should look like ....



    As you can see the ones on the right side are what the fans who are complaining about the graphics want. We want a darker, grainier pallet and design.

    I understand that Blizzard said they want to focus more on the EXPERIENCE OF A DARK FEELING, but how can you EXPERIENCE that when the visuals show otherwise? The way you experience a game is through sight, and what is on the screen is an extremely light color pallet, that looks very cartoony and destroys that dark and gothic feeling completely. It just looks like WoW with an overhead camera shot.

    The design and colors just dont make the game have that feel or look that d2 had. The d2 sprites looked more real in comparison to the d3 graphics. I rather have the game look like the rightside pictures. They have a more dark feeling and also look more real, unlike the smooth cartoon drawings to the left.


    I agree 100%, add in the the effect of dynamique lights in the dungeons (so you dont see all arround you like in the demo) and you got a perfect game on your hands! Game needs to be a bit dark, dont mind too much the comic book art as the title will look good for a lot of years to come, but please keep the darkness and the free the denizens of hell ;)!
    Posted in: Diablo III General Discussion
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    posted a message on Φ Diablo III Art Design Direction Survey
    In my opinion darker would be better, but haven t yet seen the whole game. But i do like the pictures that have been darken, correcting the lighting to look like this would be perfect!!

    http://img299.imageshack.us/img299/7807/itshouldrh5.jpg
    Posted in: Diablo III General Discussion
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