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    posted a message on Will Macbook Pro be able to Run DIII do you think?
    Believing Mac mouses can only "left-click" is like believing Windows is as bad as the "Get a Mac" ads tell you.

    The Mighty Mouse only has one button, but it can sense which side of the mouse you press (i.e. you can left and right click). Plus it has side buttons and a top button/scroll wheel, both of which you can set to what ever action you want. They are shipped with ever Mac standard.

    On their laptops (not sure how far back they did this), you can tap the track pad with one finger for left click and two fingers for right click. Again, you can customize the actions each finger combination does.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Diablo 3 Scavenger
    Post about it on battle.net. People are already complaining, and Blizzard even changed the scavenger page so that the orginal artwork is only showed at the bottom of the page. They must know that model is ridiculous compaired to the powerful concept art.
    Posted in: News & Announcements
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    posted a message on Morkens "Diablo 3 Devs need Ideas help" thread
    @morken: Your signature doesn't exactly encourage people to engage in relavent conversation.

    @others: Stop bashing Morken, really. He has ideas. So do you. Blizzard's ideas may come closer to what you want to see. I'm not supporting any of his ideas (except the trading "room"), but video game creation is an art form, and art is a field where the best creations don't necessarily from those with the most training and experience. After all, many people consider Blizzard's earlier games to be supperior to their later ones (especially the Warcraft franchise).

    If you don't like his style of posting, whatever. Bringing yourself down to what you think of as "his level" certainly says a lot about you, though.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Death Mechanic and Town Portal
    Now wait a minute, I just though of something. Jay Wilson's reasoning for removing random hostility was that "you could go to town, hostile, and kill you friend." Even though this was completely wrong (there's a down time after hostile for TPs and WPs), Jay must have known the system in his own game. If you can't freely travel between town and wilderness, how could someone even possibly abuse random hostile? :confused:

    And how can a very forgiving system be tense?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Death Mechanic and Town Portal
    You probably can only use a town portal at the respawn points.

    Quote from "information" »
    The intent is . . . to make your time away from town a lot more tense.


    . . . It's obviously a very forgiving system as it is.


    Uhm, yeah. . . ?? :confused:
    Posted in: Diablo III General Discussion
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    posted a message on Where has all the detail gone?
    Quote from "DrAltaica" »
    Anyone have a quote(with a link to the source please) form someone at Bliz that they are going for a Oil Painting look for D3?


    I don't know the quote, but if you discard that part of my post the point remains valid. Jay Wilson says the art needs to support vivid, contrasting, and sharp silhouettes, yet the textures and shapes on the stone flys in the face of it. They are smooth, raised mounds with a soft stone brush appiled, the edges faded out so it blends better.

    Again, I'm not saying one is better than the other.
    Posted in: Diablo III General Discussion
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    posted a message on Getting rid of the Durability on Items and Identity scrolls
    :confused:Right. . . so that stuff is great, of course. . but as I said, the more stuff you can interact with, the better (for me). Plus, as others have mentioned, removing any mechanic will not only reduce the level interaction in the game, it could reduce strategy. I don't see any problem with durability. It barely cost any gold, execpt if you had charges, which is being discussed in another thread. If something you had broke in the wild, and if you didn't have a TP, you would have to improvise until you found one.

    You act like everthing anyone says about D3 that isn't "it's perfect" is a bad thing and should not be allowed, and you are very hostile about it, too. This is a forum. People discuss things both good and bad.[B] I think D3 will be a wonderful game, okay?
    Posted in: Diablo III General Discussion
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    posted a message on Sexuality and Gender in Diablo III: Beauty or Brawn?
    I saw a guy said that his mother would ban him from using a computer if she saw he chose a female avatar. :confused:

    Anyway, I'm definitely a protector. My brother and I, for a while, would do mf runs and give the drops out on thursday night in games called "Gimko." We gave all the drops . . Kira's Guardian, Black Hades, Rainbow Facet. . if hell Baal dropped it, we did too. We did about 7 - 9, but stopped because it was too hard.

    I also think it's a reason I wanted random PvP in D3. While I never, ever pk'd somebody, it was fun trying to protect the low levels against the PK'ers.
    Posted in: News & Announcements
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    posted a message on Barbarian skills and physics
    The only thing that really bothers me about the Barbarian is that when he's fighting the Thousand Pounder, he uses only ranged skills.

    Shock wave, charge in, ground stomp, charge out, shock wave again, charge in, ground stomp, one melee attack, charge out, shock wave, charge, BOOM, Thousand Pounder goes down.

    In fact, you could make an argument that the barbarian isn't a melee centered character anymore.
    Posted in: Diablo III General Discussion
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    posted a message on Location, location, location.
    @Djinn

    The islands of Skovos are designed with Greek influences. However, we cant get to them in D3.
    Posted in: Diablo III General Discussion
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    posted a message on Wierd fire bomb.
    He is trying to be funny. . and "phailing"
    Posted in: Diablo III General Discussion
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    posted a message on Getting rid of the Durability on Items and Identity scrolls
    But the fact that he talks about working durability into death points that they at least trying to move away from the D2 system. Right now, everything is basically following this philosophy:

    If it isn't fighting, or it isn't part of the story, it has to go. No exceptions.

    If they follow that the philosophy too much they will end up with Gauntlet 6, not Diablo 3.

    I can only speak for myself, and I know that Diablo is an action rpg, but lets not forget the RPG part in entirely. For me, the more things you can interact with, the more you can get into the game.
    Posted in: Diablo III General Discussion
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    posted a message on Where has all the detail gone?
    I think he has a point, however poorly he presented it.

    The Diablo III graphics are high quality, colorful, and detailed, but it's missing a lot of feeling. For example, if you look at the stone (indoors, outdoors, doesn't matter), it all looks like some one has sanded it down to a smooth, almost marble like consistency. The boulders coming out of the ground in the outdoors area seem to be very loosely defined as where they start and stop, like they took a picture of a rock, then blurred the edges so it would mesh with the terrain.

    Look at the stone formation right above the Barbarian. It has no angles to it. It's a smooth, raised lump in the ground with a rock texture painted onto it. See how there is no real starting and stopping point for the grass or rocks? They blend into each other.

    I know this is part of the Blizzard "Living Oil Painting" style for Diablo 3, but one of their main art philosophies that Jay keeps talking about is "deeply defined silhouettes," yet they blend all the stuff together in a mesh of smooth textures.

    While this isn't "worse" or "better" than a grittier feel, it's different, and people are going to compare ever change in D3 to D2, and if it isn't twice as good, they will complain.
    Posted in: Diablo III General Discussion
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    posted a message on Morkens "Diablo 3 Devs need Ideas help" thread
    I think the trading camp is a fairly good idea . . it made sense to me anyway. The rest is personal preferences, which means it comes down to your idea of a good game vs. Blizzard's.
    Posted in: Diablo III General Discussion
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    posted a message on Barbarian skills and physics
    Quote from "oren88" »
    but i'm afraid we need something bigger then just a thread


    Yeah, like that thing when a person comes up with a suggestion, then other people put their names on it to show support. . . bother, what was that called again? I have a feeling I should know it for some reason . . .
    Posted in: Diablo III General Discussion
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