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    posted a message on A health orb potion jar
    Quote from "Umpa65" »
    You just described a health potions...Great and original idea lol

    well no @#$% sherlock, :P. But that essentially IS the idea. This system would still incorporate the health orbs and prevent constant potion drinking. Also, rather then having 4-16 potions in inventory there would just be one jar (potion) that you slowly add to and drink from when needed. I never said this was a completely original idea, I'm just throwing out suggestions.

    Quote from "Illuvatar" »
    I don't think there will be any need for it to be honest. The fact that with bosses you can't use health orbs is one of the reasons bosses will be harder than normal minions, and with normal minions we have all seen that there's no real danger of running out of health orbs since there are usually so many minions that the chances of an orb dropping are quite high. I think it's fine as it is, and having a spare orb jar would be almost like a second health points bar or like a buffer zone that players will see as part of their actual hp supply, so Blizzard might as well increase the normal hp than have this method.

    Yeah, I can see how this would definitely make things a little too easy for the player. I guess I'm just trying to think of ways to make game play in hell difficulty a little less frustrating, but then again that's why it's called hell difficulty.
    Posted in: Diablo III General Discussion
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    posted a message on A health orb potion jar
    Quote from "Pjanoo" »
    Not a bad idea but how would it work when you use the health orb automatically when you walk over it? Do you mean when on full health, the orb goes to the jar? It would be a bit dodgy because when you are like down only 10hp, you would use it up automatically.

    Yeah, when your character has full health you start collecting orbs in a jar and then have a hot key set so when you're low on life and there are no health orbs around you can hit the key and take what you need from the jar, (similarly to a health potion).
    Posted in: Diablo III General Discussion
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    posted a message on A health orb potion jar
    The health orb system has been brought up several times already. Some people like it, some people don't. Personally I think it will enhance game play. However, no matter how good the player, unless Blizzard does an AMAZING job implementing this new system, there will still be times when you're low on health and there are no health orbs to be found. This will cause a lot of frustration, especially if it happens frequently (ex: Bosses).

    Anyway, here's my idea and I apologize if someone has already suggested this. Each character has one health orb jar where they can collect spare health orbs and use them later when in dire need. This will prevent the frustration of not having health orbs when you need them.:thumbsup:
    Posted in: Diablo III General Discussion
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    posted a message on Make old monsters look older..
    lmao.......
    Posted in: Diablo III General Discussion
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    posted a message on Hope for D3 release date
    My Guess:

    2009 = Starcraft 2: part 1
    2010 = Diablo 3
    2011 = Starcraft 3: part 2
    2012 = Diablo 3 expansion
    Posted in: Diablo III General Discussion
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    posted a message on New Fury System Cosmetics
    Quote from "Pjanoo" »
    The idea is good, it reminds me of how some Assassin spells in D2 worked with the charge-ups. However I dont like the trafic light look. I think they should make 5 smaller orbs and put them in a circle.

    I like this idea
    Posted in: Diablo III General Discussion
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    posted a message on New Fury System Cosmetics
    I love the idea of a Fury system rather then using mana. However, I'm not too thrilled about the new appearance (traffic light look). Maybe I'm just being too picky, but it seems like it should be a little more...vertically and horizontally symmetrical... maybe if the three circles were in a triangular form, rather then the traffic light look.

    I don't want to criticize to much because it still looks awesome :D
    If you're not sure what I'm talking about I included the link, there's a video near the bottom.
    http://eu.blizzard.com/blizzcast/archive/episode8.xml
    Posted in: Diablo III General Discussion
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    posted a message on Farnum the Drunk
    Quote from "Siaynoq" »
    Yeah I think they should be serious. At least in the sense that you really mean it. This guy was just looking for attention.

    Sorry if I offended you but you need to lighten up a little. This is just a suggestion, it's not meant to be a joke. I just think it would be cool if they somehow included Farnum into D3.
    Posted in: Diablo III General Discussion
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    posted a message on Will the "Tristram" theme music from Diablo 1 return?
    They have to keep that song for New Tristram, that song gives Tristram it's eerie feel. I do think it could use a face lift though. Kinda like how Halo always improved there sound track per sequal.
    Posted in: Diablo III General Discussion
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    posted a message on Town movement
    I've been looking at pictures of Caldeum, and it looks like it's going to be a fairly large city. If the city is as large as it looks, it's going to take a long time to travel from one end to the other when shopping for goods, and this will quickly get aggravating (this is something I disliked about dungeon siege II and WOW). Having realistic huge towns/cities is awesome so my suggestion is that the development team come up with a way for travel to be quicker in towns.

    I realize in D3 players will spend a lot less time in towns, but this is just an suggestion. I hate wasting time traveling and not doing anything productive.
    Posted in: Diablo III General Discussion
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    posted a message on Farnum the Drunk
    I would like to see the offspring of Farnum the Drunk, if he has any. I think it would be cool if Farnum had a son, and he makes an appearance in D3 as a successful business man...or he could just be a drunk like his father.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Website Animation Updates
    I want to throw out a sweet guess. the reason the wings changed is because everyone is clicking the blue/purple gem. For every 10,000,000 clicks, His character changes appearance...
    Posted in: News & Announcements
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    posted a message on Fans Can Expect Multiple Diablo 3 Expansions
    1 or 2 expansions, no more then that! and they both have to come out within 4 years after the release date, otherwise the game will be getting too old.

    They did it right with WOW, 2 expansions. But they should probably end it there because WOW is getting VERY old to most people.
    Posted in: News & Announcements
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    posted a message on Picking up Gold
    Quote from "mattheo_majik" »
    Why the fuck is it that people out here are still talking about the Gold Picking issue when it's long been resolved by Blizzard when they implemented the auto gold pickup. It's an old feature and you guys are just really talking out of your asses without going to read a little about what has been posted previously. There are some threads and websites with a full list of CURRENT IMPLEMENTED DIABLO 3 SYSTEMS available for your viewing pleasures if you can take the time and read through them!

    Please do yourselves a favor.

    send me a link to that list
    Posted in: Diablo III General Discussion
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    posted a message on Mule Pet System


    What can I say, I'm a collector
    Posted in: Diablo III General Discussion
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