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Does spiderman shoot web?
actually spiderman doesn't shoot web... originally he created web shooting wrist guns. Loser!
Quote from "Septar" »
Does spiderman shoot web?
Quote from "sbc-Random" »Nah, I bought D1 when I was like 10
Quote from "xXAvariceXx" »
The art change isn't just for that purpose either, it so Blizzard can lower the rating for D3 from Mature, to Teen. Making it available to more people.
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Its how PK is and always has been in this game. If you don't like it then im sorry for you.. but its always been part of this game. (Even though you guys on the side of no PKing are most likely gonna win this argument it seems... in which case im sorry for me and those like me).
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...arrrgh
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As for my statement on feelings.. your "feelings" should not be attached to whether or not your killed by another player in game. Sure you might get a little annoyed fro a couple of minutes.. but you just do whatever you were doing again.
Or we can just all play the game through and try to remove any possibility of failure as to have the most "enjoyable" experience.
Personally, I never PKd that much.. I pvpd alot, but not Pkd. However, i did see alot of PKs, but it never effected my gameplay or experience to the point that I wanted it completely out of the game. I feel that it enriched my experience of D2. If your goal is to create a dark and dangerous environment.. what a better way then to add in a feeling of deviousness and evil then not being able to completely trust those who you've been fighting with for the whole game.
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"Surely the solution would be to set up an alternative style of game, called something like "Hunter" where you try to hunt down chartacters...
But forcing up to 7 other non-consenting players to play your game is just absurd...
Where is your ability to consider other peoples feelings? "
This is a game based on blood and murder. Feelings? WHo asked you about your feelings?
I mean obviously your not gonna get PKd every single game you enter.. not even for the majority of them. But having the fear in the back of your head that eventually you WILL BE PKd.. even in areas where you really really dont wanna be.. makes the game that much more unpredictable and fun.
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I think a good way to handle Respecing in Diablo 3 would be to make a complete respec availible Via an optional quest in the final act of each difficulty.
The would mean you have 3 respecs per char. Thats a good amount of respecs to make sure you have you spec correct and havn't wasted any points. Or to even just completely change your spec.
Other then avoiding the occasional misplacement of a point or the limited ability to completely change your spec, i think its sort of trademark of diablo now to have your char locked to his spec. After all... if we think about this from a lore point of view.. these warriors learn their talents through countless years of practice and learning. Battles and bruises. You can't just unlearn your skills. Lets keep it as true to real life as we can in the areas which we can.
*edit*
another quick idea... i was also thinking as further incentive to use these 3 respecs an extra skill point can be awarded for completeing them. This would promote the idea of commiting to a spec because you will get those extra 3 points if you use them all and lock yourself. Sure your char will be locked down, but he will be a tiny bit mroe powerful then if he weren't.
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I think a good way to handle respecs for diablo would be an optional quest in the last act (in each difficulty as well) that when completed gives you the option to completely respec or just move some points around.. basically gives you control over your points to move each one once whereever you want it.
Kind of like the ancients for an extra exp boost.
That would result in a limit of 3 respecs per char... meaning you have some room to mess up, but you better know what you want by your final respec =)
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P.S.
I wonder how long until this post is deleted.
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1) Will the mode of transportation be the same? I.E.: Waypoints to different zones of different acts.
2) Will there be any form of butt-seks?
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And its still a year or more away... why did they do this to us.
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I bet devs have a click count somewhere and know exactly how many times we have all clicked that damned useless button. They are having a good laugh over it right now even.