- nihilist
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Member for 15 years, 8 months, and 28 days
Last active Fri, Aug, 21 2009 13:09:26
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Aug 21, 2009nihilist posted a message on New Diablo 3 Character Class: The Monk!I'm gonna wait to say whether I am looking forward to him or not depending on how his skill set plays out, but I'm hopeful they make him useful to the group by forcing him to fight and be in the fray of battle.Posted in: News
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Jul 21, 2008nihilist posted a message on Bashiok Answers Gameplay Video ConcernsPosted in: NewsQuote from "pernunz" »Did anyone notice in the trailer the floating numbers?
Yes, of course everyone saw them, but in the part where the narrator is explaining that the enviornment is destructible, and the barbarian is doing his floor shaking attack, the numbers go up in the air. It was 160 for one table, 150 for the second table.
Could we be getting experience from destroying the environment? Makes sense in that you're essentially practicing.
Those are critical damage hits.. not XP gains...
But back on topic, it's nice to see a response from Blizzard about some of the issues. - To post a comment, please login or register a new account.
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It could have evolved into that.
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Unless this it Tyrael :
then I don't think the meteor is him, because that guy is what pops out of the crater the meteor makes in the church.
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I don't get it... the image that is.
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"meteor" falling from the sky...
Girl walks out front to see wtf is going on...
Girl runs back inside to warn Cain about wtf is going on...
Deckard Cain turns to Girl and is like wtf...
Meteor hits the Cathedral...
Girl walks to ledge of the big crater that the meteor made...
Out pops this dude...
I would like the point out that concept art for that last photo probably doesn't convey anything, especially not Tyrael looking at the angel popping out of the crater. The waves might have been the girls hair, and although the physique of that character looks like a guy, it's just a really rough sketch.
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But what about stabbing... You keep talking about just swinging a weapon, and how it should arch, but what if I wanted to run up to a single target and do more massive damage by stabbing them in the throat? I wouldn't hit any other targets except to push them away. Assassin's Creed would be a good example of this kind of mentality.
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That there are no single-target skills. Like Bash, Stun, Concentrate, but instead all the skills that were displayed, were only meant to hit multiple targets.
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It shouldn't. I don't think they would make Battle.net servers that could support that many people.
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Hey woah woah there buddy, what's all this talk about making both sides happy... That's not how it works here. You either make one side happy or neither side happy. Got that?
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