- TheBuzzSaw
- Registered User
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Member for 15 years, 9 months, and 19 days
Last active Fri, Oct, 7 2011 16:25:27
- 1 Follower
- 228 Total Posts
- 1 Thank
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Oct 7, 2009TheBuzzSaw posted a message on Is It Too Early to Pre-Order?Yeah, I'll pre-order when Blizzard posts a release date and no one else. I've been through this countless times with other games. Never ever trust retailers/vendors. They just want your money. They don't know squat about the game's release.Posted in: News
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Aug 26, 2009TheBuzzSaw posted a message on Why Jay Wilson Lets His Daughter Play Diablo 3.Posted in: NewsQuote from "SNowfreak" »Overall he sounds very respectable and nice. I agree with what he says and how he parents is his own business of course, but personally i don't see how FPS's or even "any game with guns in it" is worse than diablo. I think GTA is a different story, but shooters in general aren't that bad, except for a few.
I believe he is referring to the fact that most FPS games have more direct connections to reality. Even though Diablo might be more violent/gory than a typical FPS, killing monsters in a completely fictional universe using completely fictional means has less likelihood to affect someone than a game featuring a gangster shooting people on the streets of New York (a real weapon killing "familiar" people in a real city). Granted, different people are affected in different ways, but I find his point valid. -
Aug 26, 2009TheBuzzSaw posted a message on Why Jay Wilson Lets His Daughter Play Diablo 3.Epic! Thank you so much, Blizzard! My wife and I were concerned with the extreme amount of bloody/gory explosion going on with every death. I love Diablo a ton, but I'd rather not have so much blood going everywhere. I have a kid too, but that is only a secondary excuse. I don't like exposing myself to so much excess gore. I much appreciate the ability to tone the game down. I am more about the story and gameplay anyway.Posted in: News
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Mar 4, 2009TheBuzzSaw posted a message on Tell Blizzard Your #1 Diablo II Patch Note.New sets would make me very happy.Posted in: News
Nerfed rune words would be nice. -
Mar 4, 2009TheBuzzSaw posted a message on Bashiok on Runes.I wish the D2 gems actually scaled properly. They did not do nearly enough damage by the time Nightmare/Hell rolled around. It was high runes or bust.Posted in: News
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Mar 3, 2009TheBuzzSaw posted a message on Tell Blizzard Your #1 Diablo II Patch Note.I want a patch to let me play the game without having the CD in the tray... Oh wait, they already did that.Posted in: News
Nothing. I'm good. - To post a comment, please login or register a new account.
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My biggest concern is that Diablo 3 (or Starcraft 2) will be Blizzard's first major modern release (since more of the world has broadband than when Diablo 2 came out) that doesn't have "natural protections". World of Warcraft connects to servers that Blizzard controls and maintains. WoW doesn't really need DRM because of the inherent nature of how it works: Blizzard offers great service (server maintenance, world creation, etc.) for the money paid.
My other fear is that stakeholders get involved and try to exert unhealthy pressure on the developers. Despite all the evidence against DRM, they shout, "Protect our investment! Use DRM!"
If anything, a no-DRM petition would be far more useful than a plea to change the artistic direction.
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For those who don't know, lemme give you a quick rundown of DRM.
DRM = Digital Rights Management. Generally, it grants control over your copy of the game to the game creators (in this case, Blizzard). DRM has varying degrees of restriction. Serial keys are a very light (and in my opinion, acceptable) form of DRM; they control who has access to online benefits. Many games today employ copy protection DRM; the original disc works, but CD-Rs do not. EA recently exerted too much control over Spore (and several games preceding it) by restricting the number of times you can install the game ever (currently, I understand the limit to be 5 installs).
I am OK with serial keys. These keys at least somewhat ensure that my copy is my own. Blizzard also uses these to enable/disable access to Battle.net (great for kicking off cheaters/spammers).
I am NOT OK with games that require online validation of my game to play SINGLE PLAYER (such as Portal or Half-Life 2); I am not always near an Internet source (particularly on my laptop), and I want to enjoy something when Internet is not available.
I am also NOT OK with games that install rootkits or other programs that are designed to watch me, watch what programs I run, and report back statistics to the mother ship. SecuROM (EA's favorite DRM choice for many of its games) is the primary offender here.
The primary problem with DRM is that it is designed to stop piracy... but it never succeeds at doing that! Spore was leaked/pirated before it was even released, and it is a very recent game. Blizzard needs to understand that Diablo 3 will be pirated. That is an unfortunate circumstance in today's world, but any precautions should not royally annihilate the paying customer's experience. Today, pirates are enjoying DRM-free (aka hassle-free) copies of Spore, while the customers who actually gave EA real money have to deal with installation limits, SecuROM, etc.
Another big problem with DRM is that big companies have to maintain DRM servers. Microsoft, Sony, Yahoo, and now Wal Mart all sold DRM-locked music until they decided to stop; they were gonna shut down the DRM servers until customers voiced their rage about being unable to transfer that music (or ever download it again); the servers were kept running a bit longer. I don't know about anyone else, but I still have moments of nostalgia where I like to take my ancient copy of Warcraft II, stick it into my computer, and play it (no matter how old they get). If they required DRM servers to be running, they wouldn't work anymore.
DRM essentially changes purchases into rentals. No one can really purchase EA's Spore; people can only rent it as long as EA permits. Meanwhile, again, pirates (the ones who DIDN'T pay for the game) continue enjoying it with no problems.
Blizzard, be gentle with DRM. Don't require the disc to be in the drive. Don't have the game phone home just to play Single Player. Here is the point: the game will get cracked; the game will get pirated... but I will still go out and purchase the game. There are more honest people in the world than EA gives us credit for. I purchased Diablo 2 despite knowing I could have downloaded it illegally. Give value to your paying fans; don't make piracy the more enticing choice.
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4 players is an acceptable size. I'll miss 8-player frenzies, but I won't suffer without them.
The point behind the 1.2 players per game statistic is that, regardless of the reasons, many people just don't care to play together. Many of the reasons listed are fairly accurate. I found myself playing by myself on Battle.net simply because I grew tired of having to fight for my drops (I played a lot of Bowazons). I also grew tired of others' outright lack of cooperation. I'd start a game called "Act 3 NO RUSH", and someone would jump to Travincial and start killing; they'd message me, "You comin'? Hurry up!" So, I just quit and start another one.
All in all, there just was not enough incentive to work with people. I hope that Diablo 3 introduces some monsters that truly almost require multiplayer cooperation to take down. I'm a bit tired of the one-man show (aside from Single Player, obviously).
So, what has Blizzard done to fix this? The individual loot is a big improvement. Yes, some people liked "being first" and "feeling the rush of trying to be first", but this new system encourages groups, and I like that. I'm sure whatever the final game holds will work out great. I'm really eager to see Battle.net 2.0. The original Battle.net had so many fundamental problems (TOO MUCH COMMAND-LINE JUNK).
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Strange. That's what Diablo 3 is.
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Respeccing will only be there for tweaking.
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And for the love, stop comparing it to WoW. The game will not be WoW. The two games are nothing alike. They're both made by the same company; it's understandable when a tiny feature here or there feels "copied", but they didn't just slap on a new skin to the WoW engine like you keep implying. Open your eyes. The two games play nothing alike. The two games look nothing alike. If you don't agree, then don't buy the freakin' the game.
Personally, I am looking forward to exploring the world of sanctuary. I'm not getting hung up on "new" or "innovative" technologies. I want the game to run smoothly, not employ spankin' new features X Y and Z. This is the next iteration of Diablo. If that's a problem, go make your own since you apparently know how to make the perfect game.
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NO! We will not be satisfied until someone else bows to us and inflates our ego to ridiculous proportions! I WILL NOT REST UNTIL SOMEONE'S FEELINGS HAVE BEEN HURT!
Yeah... this is pretty stupid...
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Apparently the game isn't so terrible if it's worth pirating.
Diablo 3 is stupid; it uses a mouse like soooooo many other games out there.
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Guess what! I am not a fan of WoW. I don't have WoW. I don't play WoW. I don't like WoW.
Diablo 3 looks fine. I'll be glad to not have people like you cluttering up Battle.net. Why are you even on these forums?
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Honestly. Don't buy the game. Show your anger. Teach Blizzard a lesson.
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Poor business decision. It may not seem a big deal to you, but I am a poor college student with limited funds and more important purchases than a new graphics card. Blizzard is being smart by making the game accessible to everyone. More money for them. It sounds worth it annoying people like you.
LOL @ 'efficient'
Cry me a river.
If it's the same problem, why are you complaining about it? Just learn to deal.
But that's what people like you always seem to want. "Make these exact changes now, Blizzard. I hate your changes. Make the ones I want; otherwise, make it like Diablo 2 cuz I'm used to that." If you don't like the changes, don't play Diablo 3. That's one less annoying person I have to deal with on Battle.net.