- Shiniku
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Member for 15 years, 9 months, and 20 days
Last active Mon, Oct, 1 2012 07:34:16
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- 318 Total Posts
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Feb 5, 2010Shiniku posted a message on Female Monk RevealedWhy can't I see the image? I see 'click to enlarge' but there's no image anywhere. It's not there whether I'm logged in or not.Posted in: News
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Dec 9, 2009Shiniku posted a message on Location similarities in Diablo II and IIILet's read this post with one extra comma:Posted in: News
"Diablo: @Midnightact We'll have five classes and no we're not creating the entire world in. We're visiting specific locations, similar to Diablo II."
I think that's what they meant. Not that they'll be visiting locations specifically similar to the ones in Diablo II (which would be a pretty poor choice, in my opinion) but that they are letting us playing in several select locations as opposed to the whole world (like in Diablo II.) -
Aug 28, 2009Shiniku posted a message on Tyrael Sings "Hotel California".Posted by Dauroth on the 24th, apparently.Posted in: News
http://diablofans.com/forums/showpost.php?p=478241&postcount=6
He was also the one who posted it on the official forums. -
Aug 28, 2009Shiniku posted a message on Tyrael Sings "Hotel California".Didn't somebody on this Forum post this a few days before it was posted on the official forum? I thought so. Can't recall who it was.Posted in: News
Still, nice find by whomever. -
Aug 26, 2009Shiniku posted a message on Why Jay Wilson Lets His Daughter Play Diablo 3.Posted in: News
Indeed. I read this interview like Ron Burgundy, can't help but make everything sound like a question.Quote from "Eldritch" »That? was an? amusing interview?, thanks for? sharing.
Anyway, yes, interesting read. I think censorship sucks, and personally wouldn't ever want to tone down gore for audiences like Germany or Australia, but, that is kind of cruel to the people who live in those places who want to play the game, even if it is wildly censored.
As for his daughter playing D3... my first PC game was DOOM, followed by the original Diablo. It never really phased me, I turned out alright, right? Yeah, sure, let's go with yes. But it is refreshing to see a parent that actually does pay attention to what they're children are playing, instead of those parents who let their kids play M games and then get mad at the developers when it turns out there's blood in it. -
Aug 25, 2009Shiniku posted a message on Bashiok Explains Monk Class Not From 'Hellfire'.Posted in: News
I wouldn't be so harsh on people. I'm sure a lot of them realized Hellfire wasn't developed by Blizzard, but that doesn't rule out the possibility of this class being a continuation of that one, and also just because it had a different developer doesn't always mean it's non-canon (in this case it does, but not everyone is aware of that.)Quote from "Kazamu" »This is one of the things that really annoyed me when I was reading web articles regarding Diablo III's new class. Everyone always talks about / compares with the "old" Monk from Hellfire, but if you look at the Hellfire disc (and/or box), there is NO mention of Blizzard. Rather, what you'll find is that Sierra, NOT Blizzard, developed Diablo: Hellfire. Blizzard only gave them the okay to make it.
Additionally, another way people could have found this out is by checking Blizzard's website. Nowhere can support for Diablo: Hellfire be found. This is actually kind of disappointing though, because as it turns out Sierra hasn't really been supporting it either, so with all of the Diablo patches, Hellfire has gotten rather bugged as a result.
It is kind of clear right off the bat that these monks share nothing but the name, but I still wouldn't be too harsh on the people who didn't realize Hellfire was non-canon. -
Aug 21, 2009Shiniku posted a message on New Diablo 3 Character Class: The Monk!I hope these guys aren't just like, healing monks, because... well, Diablo isn't an MMO. It will be cool if they have hand to hand skills, maybe some paladin-esque auras or whatever.. some good offensive stuff, is what I mean.Posted in: News
Just watched videos: yeah, looks like it'll be like what I hoped - cool. Still, not as cool as I'd like. I'm tired of robes and rags, give me some fucking armor! -
Aug 20, 2009Shiniku posted a message on Has the Tetris Inventory and Magic Find Returned?Woo! I am thrilled. Don't care too much about MF.. I did use it in Diablo II, but it never struck me as fun to do nothing but farm.Posted in: News
I love that the tetris inventory is back though, at least in some form. I mean, it looks like there are only two sizes of item (one slot, and two slot) so it's not exactly the same, but still a nice throwback to my precious memories. And will probably be easier to organize. -
May 24, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Posted in: News
Well yeah. And I hope they do the color changes in DIII as well.Quote from "Pjanoo" »Ofcorse, because they wanted the fallen to become stronger when you advance further into the game. And they obviously had to change the appearance a bit too so they just changed the colors.
I'm just saying maybe Smudge had a point, and the color choices weren't just arbitrary for a need to make a new color, but maybe it had something to do with where they were located. -
May 24, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Posted in: News
Weren't the Fallen ones in Diablo more greyish/purplish black? And they were under the monastary.Quote from "Dauroth" »They were always red! I think the color is just fine! :thumbsup:
Also worth noting that the fallen in Diablo II are dark (black) under the monastary.
So, I think it's a legitimate gripe, you could argue a case that the color of the fallen ones was at least somewhat based on their location. -
May 22, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Cool, an update! Cool, Fallen!Posted in: News
..and it's all downhill from there. I don't know. The hounds, lunatics, and overseers are okay additions I guess, but why? I don't need any more types of fallen really, I'd rather see other new enemies, and have them be mixed up. Also, how many bursting fat guys does the game need?
They're also a bit damn bright. But so is everything I guess.
Another thing, the page mentions them being bright red.. we sure seem them bright red.. does any of this mean that we won't be seeing any different colored versions of them? I liked being able to see a few different colored variants on them, and then once you're out of act I you don't really see them again.
I mean, with all this time they're spending fleshing them out with new types of fallen, are they going to try to have different levelled versions appear throughout the game? Or have they gone to this much trouble on the enemies further in the game as well?
I don't know, I'm speculating too much, happy to see an update though. - To post a comment, please login or register a new account.
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I don't see how we could avoid diving into hell toward the end.. or at least something awfully close. Flaming pits, pentagrams and cathedrals of terror will abound.
I also have a feeling we might be seeing some dank dungeons or ruins that might last for a whole act.. perhaps an entire underground act that is not related to hell or anything along those lines. Something to hearken back to the time spent under the cathedral in Diablo.
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I love Unreal too, and when i feel like playing CTF I'll play that.
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And don't take what someone says and twist it man, that's stuff that was pre-existant in the Diablo universe, you're talking about stuff from other games that wasn't originally in diablo and introducing it in.. that's a whole 'nother ballpark than spells and armor, dude.
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I just don't see how some Witch Doctor or something, fighting to save the world, his traditions, and his people could possibly be justified in taking a break like that just to play a game. That's how I would see it as degrading.. the character you play in the Diablo games is a badass hero intent on saving people from Demons and stuff. The only way I could see to have a capture the flag or something similar work in game would be to have them like tournaments or sports or something.. and I know I would feel degraded if I went from being 'Savouir of all' to 'CTF star #1".
Don't get me wrong, it would be a fun idea, I just can't see justifying it in the game, and I want Diablo to maintain what little ability to roleplay that there is.
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The only PvP we saw in the last game was when players expressed hostility for one another.. generally, if you hated someone, you could try and kill them. And that is how I think it should stay.. my character will have better things to do than play a game. I'm sure Blizzard has put other interesting stuff to do in for high levels, I don't want to degrade myself by playing capture the flag or anything though.
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I mean, really, perhaps at this still-early stage it's just not realistic to have more than 4 players in a game due to lag or something. The graphics are fully 3d, and with the physics flying around all the time i could see how too many people could slow things down.
Personally, I don't really care.
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And yeah, I'm really used to all of blizzard's april fools jokes, but I wonder how many people actually thought the Archivist was real? Surely they all caught on, I mean, it was pretty blatant I thought. The whole internet seems to be out to get you on april fools, it makes it hard to not notice that date
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Then, I'll make a battle.net character, going with hatever class looks coolest in character selection screen. I'll then make a passworded game or game no one else can join, and play through the first difficulty. Slow and steady, ish. Just pick whatever skills look cool or whatever, not doing too much pre-planning.
Next character, I'll pick another class, do a bit more pre-planning this time, get more comfortable with first difficulty, and play with other people. After I'm comfortable I'll go to hardcore and try to reach the top.
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As for what Trag'oul looks like, geez, that's a good question, the description is a bit out there. I kinda picture something like Tahmu from guild wars (only bigger)
Or maybe something closer to Marvel Comics' eternity (except shaped like a dragon instead of a guy, obviously)
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I don't want them to spend too much time adding content to nightmare and hell and in turn leave stuff out of normal (which I will undoubtedly be playing more than the others)
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