Quote fromI was just wondering if anyone else thought that the Heros seem to appear unecessarily bright. I don't mean that the character models are too vivid and colorfull... but rather it looks like there is always a spotlight shining right above them. It makes them "pop" out of the environment slightly, giving the impression that they don't exactly belong there.
I think it would be nice if shadows moved accross their bodies as they pass by various light sources. They would flicker under torchlight and become shrouded in near-complete darkness in rooms without any light. Perhaps this is a no-brainer and Blizzard has planned to do this all along but for some reason could not demonstrate it during the grand unveiling. I would like to think so. It would be a shame if all the characters were lit up as if they were in direct sunlight all the time...
I threw together an example of what the game currently looks like vs. what I would expect to see if this bloom/brightness was removed: http://img58.imageshack.us/img58/5954/d3barbhw7.jpg
Since the game has moved to 3D, you might think it was only natural to expect the visibility of the character models to be influenced by lights in the game environment. Can anyone think of any reasons why a fully lit character would be necessary choice?
(on a side note... i appreciate all the hard work the artists have put into the game already.. I was just wondering if anyone else noticed this brightness issue as well and if there were any reasons why Blizzard might keep it that way?)
OH MY GOD THAT IS SO MUCH BETTER THANK YOU THANK YOU WOW IT LOOKS LIKE EVERYTHING I'VE WANTED