What happened to the days when people would play a game that a development team would put out, instead of having to be so effing opinionated about every little damn thing going into it? Is the skill going to make you NOT play the game? No. Is the presence of the skill going to ruin your entire Diablo 3 gameplay experience? No.
Really, the whole argument goes back to the "OMG TOO MANY RAINBOWS" crap. If you don't like it, fine. Don't like it. It doesn't matter if you like it or not, nobody at Blizzard is going to do anything but mock the collective mass of you that voice your opinion (i.e. the rainbow pony shirt).
After reading the complaints about this skill, I think I'm going to make it a point to personally PK people that bitch & moan about the toads, just to piss them off... under a rainbow waterfall.
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Jul 2, 2008iWarSaw posted a message on ‘Diablo III’ Producer Justifies Controversial Art Direction: ‘Color Is Your Friend’Posted in: Diablo III General Discussion
Ahhh okay! Ya just turning down the saturation. I can understand how people dont like that. I kind of like how when its done the red and purple stands out more. Ya I they could use the colors they have but more so-change where they use the colors. I would actually like to see more greys but only because I think it would look could with contrast against some of the brighter colors. Theres also the fact when you see the lootable corpses they look nothing like the ones in D2 all bloody and what not.
In the end I think blizzard will change it but it will probably be things like the character model, textures and more random blood on the ground not so much the saturation like people want but in the example you do tend to get a foggy look look and I wouldnt mind seeing stuff like that in the game.
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