- Ralsu
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Member for 15 years, 9 months, and 25 days
Last active Mon, Aug, 1 2011 15:20:31
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Aug 21, 2008Ralsu posted a message on Leipzig 2008 - Diablo 3 MediaGotta love the blood spray in this one.Posted in: News
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Aug 21, 2008Ralsu posted a message on 2008 Leipzig: Random Dungeons and PvPPosted in: News
Fixed linkQuote from "Medievaldragon" »interview -
Aug 7, 2008Ralsu posted a message on Diablo 3 Art Director ResignsPosted in: News
This would mean more if there were only 57,000 Diablo fans. As it stands, I think the art direction is terrific and that the Photoshop desatuarizations are crap, but I have not signed any petition for the artwork and won't. I don't need to. Blizzard has said multiple times now that the art style is set.Quote from "rhunex" »the petition against the artwork has nearly 55,000 signatures, whereas the one for the artwork is just shy of 2,000.
I had to highlight this. While I am not here to challenge your mad editing skills (I don't know you and it would be foolish to make assumptions about you), I'll note that I think Gears of Wars is boring to look at. The graphics are drawn extremely well, but everything is gray and brown. I'll pass on two-toned worlds. It's just not my style. I am able to experience suspense, drama, and tension even with a bright purple tapestry in the room.Quote from "Arcanox" »Despite what the 'Art Director' says -
Jul 10, 2008Ralsu posted a message on Official BlizzCast 5 Q&A SubmissionsPosted in: News
I forgot about that. Still wouldn't mind knowing her last name, but meh. Thanks for the reminder.Quote from "Rollmajob" »Someone was asking about a young lady in the trailer. I think her name is Leah. Check the 20 min gameplay video at 11.45 when barbarrian is talking to Cain.
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Jul 9, 2008Ralsu posted a message on Official BlizzCast 5 Q&A SubmissionsLadies and gents, I think we have the graphics question covered (with snarky comments from both sides). At least 4 people have asked if Blizzard has any reaction to the petition about the graphics.Posted in: News
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Jul 9, 2008Ralsu posted a message on Official BlizzCast 5 Q&A SubmissionsMy questions. Edit as necessary.Posted in: News
1. In the game play video, we see skills with ranks that are different from Diablo II (e.g. 1/1, 5/5, 5/10). Since the classes are said to be playable internally, how far along are the skill trees, and what will they be like.
2. Are the killing moves of the Siegebreaker Assault Beast in the game play trailer possible only when a player character is going to die from the next hit anyway, or can they be one-hit kills?
3. In the game play trailer, the Barbarian uses Leap to cross a bridge that collapses in a scripted event. Was this designed just for show, or is it a set part of the game? If the answer is that it is set, how will the other classes get across?
4. Why was the artwork trailer removed from the Diablo3.com website?
5. Can we have the name of the young lady in the cinematic trailer?
6. In the game play video, we see Barbarian skills that cost Fury or Stamina to cast. Where are these pools visible in the UI, and can you talk about them some more? -
Jul 2, 2008Ralsu posted a message on Diablo III DescriptionAlso came with the soundtrack. I forgot about that.Posted in: News
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Jul 2, 2008Ralsu posted a message on Diablo III DescriptionPosted in: News
No. He means this. It came with the cinematics on DVD and the Diablo II Dungeons & Dragons game. Here is the back. I'd take a picture of mine, but I have to run to work.Quote from "AngalotH" »You mean Diablo Battle Chest? But didn't that came after the initial release? - To post a comment, please login or register a new account.
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You can see the meteor separately from that shape.
All of that said, I have no problems with the concept that the meteor is because of Tyrael, that Tyrael could become corrupted by the tainted Worldstone, or anything else. I'm just having fun speculating with you guys.
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Inarius created the Worldstone to simultaneously curtail the budding magical abilities of the people of Sanctuary and to hide the world from the celestial forces. As time passed, though, he became more and more myopic, wanting the people to worship him and his perfect order. This led to his falling out with Delilah and her imprisonment. When she got free, she corrupted the Worldstone, which awakened the latent powers within the people and set off the Sin War.
I truly belive that the destruction of the Worldstone could have reset the clock (so to speak) on Sanctuary. And now, both Heaven and the Burning Hells know all about the little world. If the Worldstone is truly gone, I would expect more and varied powers from the citizens of Sanctuary and more direct influence from the celestial forces.
Building off of the end of the Sin War trilogy, which predates Diablo I, I think players could be fighting both angels and demons. The demons want to enslave Sanctuary as soldiers to assualt Heaven. And the angels...well, they might just want to obliterate the whole planet to reduce the threat and the impertinence of beings that would dare have such power but not be immortals, as they did in the novelization.
I believe it was only Tyrael's vote that swayed the Heavenly Council to allow Sanctuary continued existence. Maybe this time, even Tyrael will perceive the threat too great?
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My take is that when Tyrael destroyed the Worldstone on Arreat, he essentially unraveled all of the magic tying together the world. When Uldyssian Ul-Diomed severed Inarius' link to the Worldstone to end the Sin War, all of the warring angels and demons on Sanctuary disappeared back into the respective sources and the world was instantly remade--looking much the same before the whole mess happened. Only Mendeln Ul-Diomed, who studied the teachings of Trag'Oul with Rathma, recalled what really happened. The rest of the denizens of Sanctuary had no memory of it.
Perhaps it is the same way this time. Tyrael shattered the Worldstone, and the world was remade with only Deckard Cain having some memory of the events that took place. We'll know when we get our hands on it.