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    posted a message on Diablo III Gameplay Video Q&A part 2 - July 22
    Personally, I think the towns themselves should always remain the same, anything else can be random. The NPCs can wander the town occasionally and all interiors can be randomly generated maps with randomly generated chests, mobs, waypoints, quest goals, etc. This includes caves, dungeons, buildings, passageways, or any other type of contained environment - which might also be randomly placed in outdoor areas other than the towns - though I can see where some buildings might have to be static. I would think there would be a way to make the playing field (the map itself) static, while still retaining the ability to randomly place objects like dungeons, waypoints, or mobs across that field, while also retaining the fluidity of the environment. Since I'm not schooled in this area, I can't say this for certain. It was said elsewhere that there could be things such as quests that were randomly generated by the PC. That sounds rather interesting to me as I think there could possibly be a randomly generated area to host that quest.

    It seems to me, after reading several q&a posts, that Blizzard is trying to bring us a game that is expanding the world of Sanctuary, inclusive of the Diablo storyline, retaining the demonic posture for which Diablo is well noted, amplifying the richness of the battle arena, appealing to long-term fans (hrmph!) and newcomers alike, eliminating the abuses between PC characters, taking advantage of the new technologies that have been developed since LOD, and giving the player a richer, more rewarding gaming experience.

    I think the DIII team deserves a little breathing room. They seem to know what they are doing. I've always thought Blizzard was very particular about its games. So far, I haven't had one that I didn't enjoy playing - WC, WCII, SC, D1, D2, and D2:LOD.
    Posted in: News & Announcements
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    posted a message on Diablo 3 Boss Damage States
    It all sounds so awesome to me! Graphical indications of health, or the lack thereof, will make the fight much more fun to experience.
    Posted in: News & Announcements
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    posted a message on Diablo 3 Polystone Diorama Unveiled at San Diego Comic Con
    I would really like to have the exclusive collection of figures. They would look awesome standing among all the dragons, wizards, cats, faeries, eagles, swords, and daggers that glow, or glisten, or cast shadows in the late evening candlelight while sipping on a snifter of tawny port and puffing pensively on a peach cigar - just chillin' in the quiet with Alain Morrisod.

    I've been waiting for something like this for quite some time. Too bad I can't afford it...

    I was never able to clarify whether the price was for the barbarian only, or for the entire diorama. I got the sense, however, that it was for the one piece, making the price rather ridiculous, to say the least.
    Posted in: News & Announcements
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    posted a message on Diablo III To Appear On PC Gamer October Cover
    Quote from "Medievaldragon" »
    PCG podcast #139 (entitled Bugged) has revealed that Diablo III is the next cover story of PC Gamer magazine at newsstands. Apparently there will be new art revealed in this magazine, a Q&A with the Lead Art Director, and possibly an interview with Mike Morhaime (Blizzard president). It's mentioned after 7:00 of the podcast, and they also talk about the online petition.
    www.pcgamerpodcast.com

    "Diablo III will be in the cover of our PC Gamer October 2008 issue, on newsstands by August 19th."

    Thanks, dunhac82


    I will be sure to pick the PC Gamer up at the market. I will be going to watch the podcast as soon as I post this message. Thank you both for letting us know about these things. I, for one, appreciate it.
    Posted in: News & Announcements
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    posted a message on Where is God in the Diablo Universe
    I was raised in a christian home. My parents were extreme fundementalists - and my childhood was filled with nightmares and nightsweats from the dreams caused by what I heard and read. Discipline in our home was old testament nature and as profoundly abusive. "Spare the rod and spoil the child." It is a verse that makes me shiver to hear.

    After I managed to gain my freedom (at age 16) I began to clear my head a little, read things that weren't shoved down my throat as the one and only truth. I reread the bible from Genesis to Revelation several times. Each time I produced a list of things that bothered me, seemed contradictory, or was just outright implausible. I was finally convinced that Jehovah was no more real than were Apollo, Zeus, Baal, or Ra.

    I don't believe in God, gods, godlets, goddesses, faeries, pixies, gnomes, dragons, elves, dwarves, wizards, or UFOs. I believe that if someone of Carl Sagan's dedication, reputation, knowledge, and intellect says there is no evidence - then there is no evidence.

    I follow Scientific Pantheism. I do not personify the force or forces of nature into any form of deity. I believe that the awe inspired by nature is far more spiritual that the awe inspired by the crude and unjustifiable antics of the Hebrew god in the old testament, and the conflictual and confusable writings in the new testament.
    Posted in: General Discussion (non-Diablo)
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    posted a message on 1 Item per Slot or Inventory Tetris
    I suppose that it depends on what one thinks is convenient. What is convenient for one person is not necessarily convenient for another, regardless of underlying factors. It tends to depend on how an individual prefers to interact with the game. I play EverQuest as well and I simply hate having my inventory nagging at me all the time. So what if it takes a few extra nanoseconds that I can't percieve anyway.
    Posted in: Diablo III General Discussion
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    posted a message on 1 Item per Slot or Inventory Tetris
    Quote from "TheBuzzSaw" »
    Hey, I'm all for an option checkbox. "Yes, I want to play inventory tetris." "No, I do not want to play inventory tetris."

    Make those who cannot let go of the past happy.


    I can see a bunch of install options for d3 now, but this only seems fair. Maybe these folk would have been happier with a simple expansion. I use the one slot system without any problem. What is the problem with it? Why is it not convenient? I hated hearing "I'm overburdoned. I can't carry that." and then finding out I had plenty of space for it. Maybe it would be better if they automated the tetris game in the inventory - everything automatically shifts to make room if enough spaces are available. Not!
    Posted in: Diablo III General Discussion
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    posted a message on 1 Item per Slot or Inventory Tetris
    Sometimes I just can't get over how resistant to change people can be. I always thought that all the hardcore resistance came with becoming set in your ways as you get old.

    I like the one slot, one weapon, stackable myself. It really is much more convenient. Besides, they can add a right click or mouseover function that brings up a graphic with a description of the item so you can still admire your pretty weapons.
    Posted in: Diablo III General Discussion
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    posted a message on Question
    I don't want a remake of D2. I love the game but it's worn out now. So much so that I wouldn't have been happy at all with a simple expansion - especially considering all the new technologies that have come along since. I would like to see something new. I want D3 NOT D2.5!
    Posted in: Unannounced Class
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    posted a message on Possible reasons for the art conflict with fans
    Though I am not really happy with the change in graphics, I am not really appalled by it either. It is the demonic posture that concerns me and that can be accomplished even with color. Outside in the daylight it should look like there is a world going on - but it should have the feel of demonic ill.

    Whatever music they choose will modify the atmosphere tremendously. So I'm hoping they make use of orchestration simply because of its tremendous versatility and its ability to create an amazingly beguiling background with amazingly demonic dissonance and resonance.

    The difference between D1 and D2 was fairly radical too, and everybody seemed to love it. Give Blizzard a break. Let them make us a game. Their ingenuity shows real well in all previous versions. How could this version be be anything but good?
    Posted in: Diablo III General Discussion
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    posted a message on Does 1/1 Really equal 20/20??
    I tend to get the idea that we just don't have a clue here. We shouldn't have one either. Don't forget how long ago D2: LOD was published. Don't forget how much software, hardware, and driver technology has advanced since then.

    I think Blizzard knows what they are doing. I've no doubts that there will be a lot of different things altered within the game just because of technology. I'm sure they are going to try to wring as much functionality as possible from DX9c and DX10 (without forcing the game to DX10 and Vista), as well as the video cards that are far more advanced now. You also have to consider that there is a new game engine.

    You can't compare D2 and D3 skills, or anything else that lies under the hood, simply because of the vast difference there is in the technologies used for each game. Don't get your heads all worked up. I can see an ASUS, AMD, AM2+, SLI board with an nVidia chipset and 2 new nVidia cards to be forthcoming.
    Posted in: Diablo III General Discussion
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    posted a message on I Hope They Make A Boss Who..
    Quote from "Luckmann" »
    Why not? One of my best dreams ever involved me, a succubuss/demoness, my eyes and lots of clawing.. :cool:
    Only if I get to kill it. ^_^


    That's fair since we get to kill the female demons. I just want a chance to play with it first! It would add so much to a BDSM scenario. Chain them to the walls, hang them on the racks. Yeah... sounds appropriate.
    Posted in: Diablo III General Discussion
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    posted a message on Kingdom of Shadow - Lost City of Ureh
    It certainly seems possible that this is Ureh. It would be cool if it was.

    As far as to why anyone would read the books...

    They are considered Diablo lore. The Sin War Trilogy gives a good overview of the storyline followed by the game and the books are fun to read. Unless, of course, you're not into reading for enjoyment. I love the world of books, they are always my pal when I need to escape the real world for a while. Besides that, the books are good.
    Posted in: News & Announcements
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    posted a message on Choosing character names: Player discretion or Blizzard's?
    I got so wound up I forgot why I was here. Oh yeah! Names...

    I tend to swear like a sailor sometimes when I am injured or angered. I hate the thought of restrictions more than you can imagine, but after some consideration I feel that I really don't want to play with IFuckAss on battle.net. It is just too crude. I would like to think that name restrictions weren't necessary, but that just isn't true.

    I really think it should be 5-21 letters, no numbers, no offensive words, upper and lower case letters, three spaces max, and two apostrophes max. That would allow for a wide range of name selections with the option to have something like Jon'Hu Quo. I think that would give it a nice little spice.
    Posted in: Diablo III General Discussion
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    posted a message on Choosing character names: Player discretion or Blizzard's?
    Please pardon the sermon on government, but this person's statement was just too stupid to let fly.
    Posted in: Diablo III General Discussion
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