Considering what little choices there are I think Sanctuarys pretty good. I really got into the premiere and that guy christopher heyerdahl is a good actor,
he plays the dude in the black trench coat.
- Registered User
Member for 12 years, 6 months, and 19 days
Last active Thu, Feb, 17 2011 17:29:08
- 0 Followers
- 235 Total Posts
- 0 Thanks
Sep 26, 2008Snowee posted a message on Sexuality and Gender in Diablo III: Beauty or Brawn?Lol. Just remember that 90% of the time a female character will be some dude, 'nuff said.Posted in: News & Announcements
Sep 15, 2008Snowee posted a message on Blizzard Debunks Diablo III Release Before Starcraft 2 RumorFull speed? Pffftt.Posted in: News & Announcements
Lol j/k. But really I hope D3 doesn't come in 2010.
That'll just sound a little ridiculous. xD
Sep 2, 2008I'm glad they gave some attention to character customization. Boots, gloves, shoulders, etc.. all changing the look of the character and he said they're going to be very varied too. I'm happy to hear this. xDPosted in: News & Announcements
Aug 26, 2008Snowee posted a message on Leipzig 2008: inDiablo talks to Jay Wilson about death and tradePosted in: News & AnnouncementsQuote from "Romak" »Now that's what I mean when I say "Interactive Penalty". To be honset what akse said reminds of the FPS game "Prey", where you have a few seconds to strike souls (Red ones for Health and Blue ones for Energy) when you die and when the time's up, you are sent back to the normal world with as much health and mana that you managed to catch... although the feature was executed horribly in that game... there is alot of room for improvements in that concept.
But on the other hand... the problem is that Diablo's universe do not support the concept of "Afterlife", "Realm of the dead" or that kind of stuff. Plus I think that a minigame like that could get boring in time if it doesn't vary.
I remember that from Prey! That was so cool and innovative. Especially with the idea that you return with the amount of health and mana you earned to keep from your "death experience". I really think they could so something with that. But yeah it'd have to be something that doesn't get too boring.
- Like walking down a very dark hallway and avoiding apparitions, I don't know.
- How about simply becoming an invisible (or slightly visible) specter after death, I'm not sure what you could possibly do afterwards besides float around but it leaves room for ideas.
- Or maybe see the course of your death in slow motion, just so you can feel bad. xD
Aug 16, 2008And then of course there's June 29th 2009.Posted in: Diablo III General Discussion
2009 makes Diablo it's 12 birthday. 1 + 2 = 3, Diablo 3.
D2 and LOD both released on June 29th, and D3 premiered on June 28th.
If not June then surely 2009 for birthdays sake.
Aug 14, 2008I always liked Adam from G4, he reminds me a little of Tommy Tallarico from Electric Playground.Posted in: Diablo III General Discussion
He's a critic who just gets to the dirty truth in an even handed way.
I agree with him totally here. People are being narcissistic and just overly fussy, not to mention a little stupid. It's old news that one of the reasons D3 is more colorful & bright is to see a lot of the action, make it distinguishable and to show off a lot of the effects. Isn't he right about the people complaining? They're unfair and are really afraid of change. They conveniently forget about act one, Kurast, etc. I mean the criticism is only good to a certain extent, then it gets stupid and out of control. Like for example D3 could look more darker and gothic, but not to the point of having the old light radius that blackens out a majority of the screen.
The WoW resemblance is dead on, or is it just being confused with the slightly cartoony vibe Blizzard has always went with. What does D3 have to be a bad game just because you don't like it? It annoys when people can't enjoy something different or new. You guys just need to appreciated were even getting a Diablo 3 and how much hard work they're putting into it. And again I think the complaints against the artwork were for the most part unreasonable and harsh.
Aug 11, 2008You guys pretty much got it down.Posted in: Diablo III General Discussion
1) A magic based class
2) Supportive type class
3) Range based class
But what form and shape they will take, I have no idea. One can only hope for what they want. ;o
I won't be surprised if there's another melee based class. I mean the Barbarian can't be the only one, could he?
Aug 11, 2008The only reason I wanted selectable dialogue was to have more of the lore, storyline or quests explained in a casual manner rather than some bodyless narrator doing that for you, which that alone I think is worth it. It's optional too, if you don't care about lore or getting to know a different sides of the story, bestiary, quests, etc then just skip it. For example say your able to get different rewards for a quest depending on what you say, that's pretty good no?Posted in: Diablo III General Discussion
Aug 10, 2008I got this idea from Baldur's Gate 2, which is an amazing game that I think Blizzard should borrow some elements from. Obviously you could choose what to talk about in the previous Diablo games but not what to say. I agree that all that VO work could be too much, but even incorporating a little could help.. it might be worth it. Besides I'm seeing Blizzard using this in Starcraft 2's single player campaign, why not Diablo 3. I think this could add a lot more replay value, enrich the storyline a bit and get a different experience depending on how you navigated through your story path.Posted in: Diablo III General Discussion
Think reputation would be too much? Would it require too much upkeep and take away the fun? Or can it add more things to do in the D3 world. Like how well you performed your quest, if you fought with style, etc. Maybe it could be a way to lessen flames and swearing, I dunno. What do you think?
- To post a comment, please login or register a new account.
Jul 17, 2008Posted in: NewsQuote from "Nealer" »and the barb was not a "popular favourite"
in my oppinion the barb was the worst of all characters
with a lvl 50 sorc i could beat a 90 barb
My bad, I meant fan favorite. Blizzard's words, not mine. ^_-
Jul 17, 2008Posted in: NewsQuote from "Sarciss" »Hence a return of the Paladin.
I don't think they'll bring back the Paladin. They already brought back the Barb and there's only 3 more classes remaining. Ah heck you never know, right? But didn't Blizzard say they didn't want to bring back D2 characters? I'm not sure. Maybe the barb was an exception because he was a popular favorite.
I can see a class that gives a lot of buffs, like the paladin, but isn't a paladin. Lol. I'm sure the remaining classes must be a ranged attacker and a magic based one. But are totally different from their predecessors, Just like the Witch Dotor is from the Necromancer. Maybe even another melee character that's a lot different from the barb, like the assassin. What other type of class could there be? Not class but... fighting style.
Jul 15, 2008Did anyone notice in the gameplay footage, the dead Witch Doctor's body didn't vanish.Posted in: News
After being stomped or yelled at to death, whatever the hell happened to her.
And then she got tossed in the air afterwards, which was hysterical.
Jul 15, 2008Posted in: NewsQuote from "akse" »Thats why there should be limit in party size not the game size. If you play with 4 friends all the time.. doesn't it feel like playing in LAN if you never see anyone else in the games than the party you are with? So 8-16 game limit depending on the size of the areas etc. But 4-6 party limit.
Dayum that's true, huh? It would feel a little claustrophobic constantly playing with the same people. The only beef I have with that is bumping into say, the next act that's been cleared by another party, like in D2. I guess that's where lvl restriction comes in handy. ;o
Plus less players means less intensive PVP and maybe a little annoying to find potential traders. I can't think of anymore reasons why having more people would be bad... mmm.. o.O
Jul 6, 2008Man I hope they bring back the assassin, especially with the male version.Posted in: News
I think they could do a lot with that class, since it's the coolest. xD
I like those characters who are mysterious and brutal, where their motives
aren't typical. I can see good content with that.
You know what would be sweet? If they had a class that was like.. half demon, half human.
Like some of his body is all messed up. I doubt they'd ever do this though, lol.
Jul 4, 2008I'm watching some clips from the convention in paris, when their playing live music and showing concept art of characters. In one of those pictures you can see a girl holding a snake with fox skin on her head, so I wouldn't be surprised ifPosted in: News
one of the remaining characters is a Druid.
Jul 4, 2008Posted in: NewsQuote from "russianKd"" »Lol, what do you mean, male assasin. Theres going to be male and female versions for every class.
Oh yea! Shit your right! Rofl. Still, a male assassin would be so bad ass huh?
Imagine him with a black hood and using weapons like these.
Give him some smoke bombs too, or maybe he can even jump around or do some speedy combo's, lol.
Omg if they have an assassin class, I'll crap myself on the spot. ~Pffftttt~ (bad sound effects)
Jul 4, 2008One of those three remaining classes has to be a returning D2 class, hmmm but which one. I defiantly, defiantly wouldn't mind seeing a male assassin, totally revamped of course. That would be bad ass.Posted in: News
- To post a comment, please login or register a new account.