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    posted a message on Vyr set + broken promise

    I stopped playing as well

    rng

    rng

    rng

    past few days i was not able to get a single item listed above without chc except for bracer. Got sick and tired if this game. Started playing final fantasy instead.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Vyr set + broken promise

    Have you tried this setting yet?

    i have not been able to get a descent glove, ring, bracer and right hand weapon without chc to test this.

    i feel like finding these items without chc but with cdr is almost impossible...

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Arcane dynamo

    Thanks for the answer

    i feel like blizzard wants the users to play each characters in a very specific way, which i think is horrible decision by the devs.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Vyr set + broken promise

    i see alot of people using zodiac ring for the vyr set. But assuming your cdr is 65% would broken promise be useful for vyr wizard?

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Arcane dynamo

    when you transform after Triggering arcane dynamo, does the increase in damage last through the entire transformation?

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Huge issues with getting broken promise to proc.

    So i was wondering why thousand fist has such a low bp proc rate. Could it be because the second fist attack (that attacks 7 times) is actually considered a single hit? So even if 1 of the 7 hits gave critical hit the entire second hit is considered critical hit?

    if this is true as Athiestus mentioned would other primary attack that increases damage by 15% be better? Or is the dramatic damage boost from thousand fist a necessity for high grifts

    Posted in: Monk: The Inner Sanctuary
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    posted a message on The "Help me Re-roll" Thread (Crusader)

    I just picked up a johannas argument with

    1460-1840 poison damage

    865 strength

    936 vitality

    20% area damage


    It is my only ancient johana and i am tired of collecting death breath to roll new ancient johanna

    how should i reroll this item.


    i also have a johanna shield

    725 strength

    10 crit chance

    1224 health per fury

    and 8 cooldown reduction

    my crit chance with the shield is 60 and i rerolled armor into crit chance. Should i retoll this into hammer damage?

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Justice hammerdin question

    i know there is a belt that will summon hammers when justice hits something.

    does hammers summoned by justice crack rune also summon hammers?

    couldnt find that belt to test myself.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on invincible Uliana's stratagem

    I looked up a few guides for Uliana's stratagem, none of them seem to use blinding flash, but lots of guides do include mantra of salvation. I don't understand why mantra of salvation is better than blinding flash.
    I believe I saw somewhere that from season 4, all monsters CC resistance will scale based on the duration of the CC they take. So blinding flash (described as 3 seconds of blind duration) will actually last slightly more than 2 seconds since 3 seconds blind = 30% CC resistance, so actual blind time is 2. something seconds.
    However, 7 sided strike lasts for 2 seconds with lions fist and 1 second without. cooldown reduction of 7 sided strike is 14 seconds. with 60% cooldown reduction from the weapon, 7 sided strike has 5.6 seconds of cooldown. add that with 60% more cooldown from other items. If you combine blinding flash with 7 sided strike, wouldn't you be almost invincible, at least against white mobs?

    Posted in: Monk: The Inner Sanctuary
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    posted a message on PTR 2.3 Barbarian - Cold SS G55+ Build Update (Video)

    Oh wow.... I didn't know about that 30~40% increase damage. Thanks! that explain things alot

    Posted in: Barbarian: Bastion's Keep
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    posted a message on PTR 2.3 Barbarian - Cold SS G55+ Build Update (Video)
    Quote from MeatHeadMikhail

    It does, since it increases your total damage. It wouldn't be OP though, or even used, because there are better synergistic items available.

    I could be wrong but I am assuming by other synergistic items you mean gravel of judgement and furnace combo?

    But as you answered in my second question if dont need gravel of judgement to maintain full resource why wouldnt furnace + shaefer or scourge or maximus or other elemental damage increase + skill triggering items be much more useful?

    Posted in: Barbarian: Bastion's Keep
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    posted a message on PTR 2.3 Barbarian - Cold SS G55+ Build Update (Video)

    If ik does increase damage output of skills from legendary item options. Wouldnt dual handed sword called scourge + hota be op??? Or at least double the damage output?

    Posted in: Barbarian: Bastion's Keep
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    posted a message on PTR 2.3 Barbarian - Cold SS G55+ Build Update (Video)

    1. If you are using fury of the vanished peak is tasker and theo absolutely necessary to maintain full resource?

    2. If you are not using gravel of judgement would fury of the ancients without tasker and theo be enough to maintain full resource?

    3. I plan to use lightning hota build. I know the current meta for lightning hota or any other hota is to use furious charge + strongarm + that cow head shoulder ( increase fc by 30% for each enemies hit) to increase damage. But wouldnt i output more damage and boost sustain if i use the shepard (that lightning two hand war hammar) + fury of the ancients shoulder + furious charge (for charging resource only)? does ik increase damage of electric shocks generated by the shepard? Could anyone try out this build?

    Posted in: Barbarian: Bastion's Keep
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    posted a message on IK whirlwind build

    Now that with 2.3 patch IK 6set option increases all damage output by 250% (basically multiply the damage by 3.5), would IK whirlwind be on par with WotW whirlwind?

    WotW

    1. 40% damage reduction

    2. 2500% dust devil damage. (3750% damage if using infinite wrath of berserker)


    3. you can potentially have infinite ignorance is bliss (50% damage reduction + Health on resource spent) with pride of cassius

    4. you can potentially have infinite wrath of berserker (either 50% damage increase or 50% damage reduction) with zodiac ring


    IK

    1. infinite ancients (50% damage reduction)

    2. 2800% whirlwind damage ((400 fire whirlwind + 400 skull ring) *3.5) or 2590% whirlwind damage ((340% any whirlwind + 400 skull ring) * 3.5)

    3. infinite wrath of berserker (either 50% damage increase or 50% damage reduction). This can sort of replace infinite ignorance is bliss.

    4. empty shoulder space for a legendary shoulder such as vile ward (good combination with furious charge + F&R) or death watch mantle

    5. increase damage against boss by adding Hota skill and hota bracer

    Posted in: Barbarian: Bastion's Keep
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    posted a message on question about blessed hammer limitless rune
    Quote from rhaepso»

    1) each hammer can only hit each enemy once, while the limitless hammers can only spawn a new one once ("newly spawned double hammers" from limitless can't double and also hit each enemy only once).

    2) haven't tested this extensively, but from what I saw, you need the non crits to be from X different cast - e.g. you can't just spawn one hammer that hits 10 enemies or something like that

    3) not sure about this, but I assume it takes the proc coefficient into account - which isn't that high for hammers. could also be that per cast you can maximally proc it once, so per 1 hammer cast you get 1 heal.

    thanks for answering I guess broken promise is not a good item for crusader

    Posted in: Crusader: The Church of Zakarum
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