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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "snoemann" »
    And of course, this is the absolutely best way of getting a best possible Diablo 3?

    This is what I don't get. Critizism from consumers/costumers should be considered healthy not _whining_. What a stupid Idea is it not to shut up and get what is served? Better to tell the cook how you like your beef cooked in advance than afterwards!!

    Sure some postings are a bit foolish and whiny, but alot of them are very good and informative!

    Not to dash what you're saying snoemann. You are right...but I think what's bothering is how there is less and less constructive criticism and more and more bitching in forums these days. There is little or no perspective on game mechanics evolution and development. More focus is given to the attitude "I want my old toys back".

    I mean cmon- half the time we have people crying about the game not being dark enough because there's a shade of blue or green in the dungeon instead of it being black...and then there's the - OH ITS LIKE WoW lot. How many people actually give a shit about contrast, 3D setting and how the colours make things stand out, or how removed mechanics make the gameplay less tedious?

    The perspective is the annoying thing- because its so blatantly blind fingerpointing instead of well presented criticism or solutions.
    Posted in: Diablo III General Discussion
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "mahamoti" »
    First of all, by calling myself a lifelong fan, I do not mean that it is important for Blizzard to want to please me. Rather, I meant that I am someone who has been highly devoted to Diablo for a very very long time, someone with a lot of interest, someone who they could normally count on buying the game no matter what...but EVEN I am so unimpressed with their proposed gameplay mechanics that I have lost interest. And if hardcore fans are losing interest, that means a lot of regular fans are losing interest, too.



    If you had read any of my posts, which are almost all suggestions for things to change to make D3 better than D2, you would know that is not what I meant. For that matter, you could have read some of my suggestions for D2 and how to make it better than D1. For example, the stamina bar was one of my suggestions back in the day. I don't know if they actually got the idea from reading one of my posts, but I did suggest it.

    To be honest, I am sad that they are not adding more cool features from D3.

    So far, the MAJORITY of new features are actually just REMOVED features. Lets consider the list of "NEW" features:

    1) No more mana potions.
    2) No more spellbooks
    3) No more scary music in the background (only ear splitting ambient noise)
    4) No more freedom to customize char by assigning attribute points
    5) Less freedom to customize build by forcing more points into low-level skills, so you cant save them up ( skill saving was one of the best things in D2. It allowed you to increase your own difficulty level by not using skill points, for the reward of having a better end-game build. This was excellent.)
    6) Less freedom to customize build by having far less basic attack skills (I dont care that you can slightly modify skills with a rune, thats not the same as a completely different way to attack)
    6) No more dark scary looking dungeons
    7) No more tetris- style inventory
    8) Smaller hordes of monsters (they said this)

    I could go on.

    Now, let's consider some of the MAJOR things that D2 needed to be improved on:

    1) In-game features to facillitate trading by allowing you to search for players currently online who wanted to buy/sell items by keyword. Because it was friggin horrible sitting in the trade channel for hours watching 1000 words fly by per second.

    2) Not enough "uber" item choices for each slot..there was too much competition over individual items that were best for any build.

    3) Less class-specific and set items, terrible idea to constantly give you drops for things that you either cannot use or cant collect all the set parts until you are too high level for it

    4) Better PvP accomodations to keep the PKers out of your game by keeping them occupied elsewhere, and allowing people to fight in arenas and stuff...and fight over items that they ante, thus allowing players to focus more on PvP builds instead of everyone focusing on PvM

    5) Better security on preventing cheats and hacks.

    The only one of these major issues that they seem to be addressing is #5.

    Think of it as a game developer...trying to bring a game out of tediousness and obsolescence and into streamlined gameplay with focus on fun...

    1) Potions issue- it was tedious to keep stacking your belt with potions - both health and mana. Countless TPing to town to get more potions. Exciting? I think not...

    2) Spellbooks- again addressed in the BlizzCon Panels- just made everything too bleak and random in a bad way. They liked it - but they've refined its flavour into Skill Runes- which honestly is one of the coolest new ideas they've put out thus far.

    3) Comment on this when the game is out...there's absolutely no solid and progressive evidence to be critical on this point thus far- the game is still in friggin pre-alpha development...

    4) Made this point a hundred times by now- stops the bastardization of the general path of each class. Keeps wizards wizards and barbarians barbarians- and not confuses their essential roles. Not the end of the world this little change...

    5) You're still thinking in terms of Diablo II where you had better and effectively the only worthy skills in later tiers. The new system encourages you to use what you have throughout the game- instead of just offering you trash abilities to use at one part of the game - that you later discard as the game goes on. This way the devs develop skills that are as relevant late game -as they are early game. ALSO - respeccing means that you don't have to save shit...just spend early on and if you want to reinvest as you see fit- then go ahead.

    6) Not sure what you're getting at here.

    6 again?) You've only seen an inkling of the game...No dark scary dungeons? Think about it from the perspective of only having seen the Dry Hills as a preview of Diablo 2...you'd be crying about colour and no darkness...that's effectively what's going on. The team has commented that things will get darker and just to prove it they showed off how ominous Tristram itself is- imagine further levels.

    7) Tetris Fetish- highly inefficient- too much clicking- takes away from actually playing the game and makes you waste time in storage when you should be spending time playing the damn game. It was a nightmare to manage shit when you have too many things to pick up and led to the whole 'mule' char concept.

    8) Smaller hordes? There were insane bunches of monsters in the gameplay videos...especially in the first one right at the start- that was a literal swarm of monsters. They even said that they want you to be killing loads of monsters- and again we've only seen a snippet of monsters to come...
    Posted in: Diablo III General Discussion
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    Yeah, this was back when SSC was the avant guarde. Not now, when idiots of all kinds farm it. Did you think I was bragging about having started SSC two weeks ago? Lol!



    Why thank you. I'm getting tired of this senseless bickering myself.

    Bragging or not- that's not the point. Whether SSC was the avant guarde or not- TBC was still in its baby phase. If you're not willing to take into account the stages of development and progression that the game underwent after that phase- then you're just being short sighted about WoW as a whole- and just bitter about your shitty experience.

    You make some sensible points about WoW in reference to WoW- but absolutely no sense in comparing it to Diablo.
    Posted in: Diablo III General Discussion
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "fuzz" »
    You seem like you have played Diablo 3 and like it very much. I haven't, but I can discuss and give opinions on what developers are making. They aren't always right unless you are True Fan.

    I like previous Diablo games. I don't want a clone of Diablo 2. I want new and improved Diablo game. But most of these so called improvement are not for a Diablo. They are improvement for a MMORPG game, which Diablo 3 clearly (well, for now) isn't.

    For example really necessary inventory change. It's funny to see how True Fans of diablo are trying to make arguments about why it was so necessary. There was a great thread about it right here on forums.

    :cute:

    So just to be clear here...you think that the improvements made are not for Diablo? Then what are they for? They are improvements for an RPG game- in case you didn't notice MMORPG has the words ROLE PLAYING GAME in it- just on a larger scale.

    Taking ideas from it to filter into an RPG (small-scale) is not a sin. What is the big hooplah about really? Warcraft was an RTS that got blown up into an MMORPG- that got its advice from Diablo 2. Improvements flow in all directions regarding game genres- its been a staple in game development across many titles- not just Blizzard games.

    In the end...How are these improvements NOT diablo related? Hell how are they not Starcraft Related or Warcraft related?

    Explain that...That I would love to see in coherent logical english.
    Posted in: Diablo III General Discussion
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    posted a message on Character Stat Assigning
    Quote from "Royalkin" »
    You guys are all missing the point...

    What if suddenly a law was passed than said you no longer have a choice between Soft Drinks. Congress has decided than Coca-Cola was better, and from now on it is the only Soft Drink that will be produced and sold.

    I bet that would piss you off huh? What if you don't like Coca-Cola? I feel the same way when it comes to this game. Players should always be allowed to choose the path of their characters. That is what makes it a Role Playing Game. They are taking the "Role" out of it.

    Choice, choice, choice. PERIOD!

    First off...get a grip lol. This is a game...not real life. If we were that concerned about choice..we'd be turning Diablo into the Sims for crying out loud.

    Secondly... you're killing the role of a 'wizard' if you're going to make him like a barbarian with tonnes of health and strength. It's not role playing if you're raping the role with your 'choice'.

    Finally... we're being given the choice to develop our characters uniquely enough along a general path- wizards will be wizards and barbarians will be barbarians...
    Posted in: News & Announcements
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "fuzz" »
    What big picture? All I see is taking things from WoW and using them in Diablo3 under premise of improvement. Improve what, MMORPG D3 experience?

    Step by step in that direction and only thing that will remind of Diablo will be title on the box. Titan Quest has similar gameplay as seen in gameplay videos, but thats not Diablo.

    And as for not buying game, I won't buy it. I will pirate it, and most likely even enjoy playing it, for a while. Doubt blizzard will care, they have gazzilion of wow subscribers for whom Diablo 3 is clearly developed in my eyes.

    "First they come..." poem comes to mind. :cute:

    You've asked what bigger picture- and you've given yourself an answer- and then gone back to your stupid prejudice all over again. Thought process = fail.

    Improvement is the key to all sequels. Blizzard using wow for that is not bastardizing the diablo series.

    Just because you hate wow- doesn't make it a bad reference point for game developers.

    If you want to be a critic - at least be a proper game critic and look at things as a game developer, businessman, designer, industry person would- instead of a mindless critic that judges blindly, holds prejudices while skipping right by the answers to his own questions...

    EDIT: Lol @ BuzzSaw ...I see what you did thar!
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard on Battle.net Subscription
    Indeed- don't get me wrong. I have full confidence they'll do what's right and what not. I'll respect the decision either which way it goes...though for my pocket's sake I hope its a not a pay to play thingy. Nevertheless like Phrayed said it would be cool to get worthy new content updates.

    Although the dev teams are separate- i was always under the impression that the D3 team was significantly smaller than the SCII and Warcraft teams.

    Also there was some mention of a Warcraft IV- if that's true :P...there's alot of things on their table :)

    Eitherway lets hope we get an awesome ride out of it.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Fire Bats and Plague of Toads screenshots
    Quote from "Themeros" »
    http://www.youtube.com/watch?v=LpXg3nUCkuo

    Frogs ARE badass :P


    Dude...I knew frogs were dangerous...but seriously wtf! I didn't know that they were cannibalistic, ate rats and BIRDS too 0_0 Wtf...and that too...just BULLFROGS? Imagine the other crazy ass frogs in the Amazon and what not....

    Thanks for the video :) Very enlightening :)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Next Classes theory
    It would be awesome to have a class that used a shield + a pike. Something along the lines of a hoplite from ancient greek influences. Something that wore some cool plate-y type armors + had a shield and a long disco pike to beat the crap out of people with.


    EDIT: Wow...I just realized that I almost described a friggin Spartan from 300 lol...the subconscious works in mysterious ways :P

    Screw that- Heavy armored/Knight class fo sho! We need someone to wear em plate stuffs dawg!
    Posted in: Unannounced Class
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    Wrong. I've played in an AQ40 guild pre-expansion and we were just starting SSC when I finally decided to quit. See this thread:

    http://diablofans.com/forums/showthread.php?t=13787

    You two (and the playerbase at large) have no idea how to play WoW properly, which is the reason I could excel despite serious time constraints in that game in the first place.

    I've played the game from launch upto Brutallus in Sunwell before recently quitting myself.
    Honestly...just starting SSC? And you have the nerve to tell me I've not played the game properly?

    First off in that thread you linked- you're comparing an MMORPG to a small-scale RPG...GG noob.

    I understand the way WoW works and am not willing to pay for it further myself -due to financial constraints and the time constraints that end-game demands. You did make some valid poitns about wow and yes alot of stuff is still unfair and shit and there is always a 'slump' that people experience at some point in the game and ofc in the end-game- but the game itself is under constant evolution and is getting better with each expansion as a result- effectively producing a much better game. Just look at the improvements made in WotLK.

    I do however hold that it is still one of the best games till date because of what it offers and still hold that it takes way more skill and cooperative coordination to achieve end-game goals in dungeons like SSC and onward than any Diablo 2 encounter. PvP itself also requires alot of skill- look at the arena ffs -it's developed into a pro-gaming E-sport. Diablo doesn't even have such dimensions in its pvp that you can go and draw up a comparison for.

    Finally, If you're willing to call diablo fans idiots and assume that to be a diablo fan that you must hate wow, and also use WoW as a reference of something that Diablo III should not learn from... and after hearing sensible arguments from the other people here... then you really are beyond all hope of reasoning.

    Good Luck. Not going to bother trolling this pointless discussion further.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard on Battle.net Subscription
    Quote from "Phrayed" »
    I bet it will be a monthly fee like Flagship did with Hellgate London. They will frequently add new areas and dungeons that are only accessable to the people who pay 5-10 bucks a month.

    It was actually a really cool system for that game because you were never at a huge disadvantage if you didn't play... You just didn't have as many places to explore.

    I like the idea of them giving the option to pay, I think it will give them more incentive to release more expansions, update the game frequently and most of all keep it hack free.

    It's not impossible for Blizz to take the road that Flagship did with Hellgate. But considering that they've got a new MMO to handle + Starcraft II being split up over 3 trilogies + WoW getting a new expanion; I doubt they have the manpower to keep creating regular content updates for Diablo III in the first place.

    I still feel they'll do the ol' expansion pack within a year to it of course and add features and things there.
    Posted in: General Discussion (non-Diablo)
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "Phrayed" »
    Diablo 2 is my favorite game of all time and Diablo 1 is a close second... I did spend playing WoW and I honestly don't think that you have ever played it.

    You do realize that WoW is far more challenging than either of the Diablo games, correct? In fact Diablo 2 was actually a very easy game, the only thing that made it remotely challenging was hardcore, which I have played as long as I can remember.

    When you say things like I quoted... It just makes people think you have no idea what you are talking about.

    You're not alone Phrayed. Captain Knowledgeable here must've seen someone play WoW for 5 minutes or played the game for 5 minutes himself and then deemed it unworthy.

    You are right indeed- wow takes alot of skill, communication and coordination to master. Anyone who thinks otherwise has clearly not explored the end-game aspects of the game.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard on Battle.net Subscription
    Quote from "angelmaz" »
    If it becomes necessary to engage in these microtransactions in order to be most effective in D3, blizzard will be forcing those who are unsatisfied by mediocrity to make them. If such a situation exists, I guarantee that many players like me will not be buying D3.

    Thought only idiots would consider buying the game at this point and that you weren't going to buy it anyway?

    Let the emo out i guess...maybe you might develop some wider perspective in the process!
    Posted in: General Discussion (non-Diablo)
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    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    Enjoy playing with the bunch of idiots who don't think these are reason enough not to buy the game. Maybe you'll even have a chance, like you do in WoW!

    Agreed with Buzzsaw. Just GTFO and come back when you develop a brain and realize that you're making a decision about a game while its in its pre-beta, pre-alpha production stage.

    Grow a positive IQ please ...or better yet- just stay off the boards if you're going to be this narrow.
    Posted in: Diablo III General Discussion
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    posted a message on One lifelong fan loses interest in Diablo III
    Your signature seems to confirm what the others before have stated here Fuzz. You're latching onto a few screens and claiming- OH LOOK ITS WOW invading DIABLO.

    Have you even bothered to pay attention to the gameplay videos to see the game in motion? It looks absolutely nothing like wow.

    Moreover, Blizzard has improved every game based on the things it learns from its previous release. WoW is a product of years of experience with Diablo and Diablo II- especially through Battle.net. Whether or not you like it- that process continues and will continue with the new games they develop- inclusive of Starcraft II and Diablo III.

    People used to say this ages ago when heroes were introduced into Warcraft III- OH LOOK ITS DIABLO + WARCRAFT- inventories and heroes! WTF! The game turned out to be a hit from all perspectives.

    Learn to look at the bigger picture please- then perhaps you'll understand that we're not making be-all-and-end-all judgements like you are- but instead showing support and constructively criticising where necessary.
    Posted in: Diablo III General Discussion
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