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    posted a message on Diablo II memories are not reality
    Quote from Lixo

    And cheating and free AH for free high end items? Are you even serious? Fortunately I know that will never happen... There's just no point to that in a game that's all about the item grind, what is there to do if you get all the items with cheats?

    Humm... You know what a realm is right ? and what it implies ?
    Please note that I said "Sandbox" realm, not "cheat realm"... I suppose you also know what Sandbox means ?
    well... Just in case... i'll clarify my idea
    - Players would have to choose between several realms with different settings, instead of just choosing the realm "region-based"
    - Players in 1 realm may not affect / trade / whatever in other realms (just like you can't trade / affect players from US realm atm if you play on EU)
    - Sandbox is to make tries... So if you wanna just "try some stuff" to know better what to aim for high-end stuff, you have no ways to do it with the current setup...
    Each realm is physically on different servers, so "Cheaters" using the sandbox realm would not affect performences on other servers, whatever they do.

    Anyway I don't think it will be done on d3, even if I think that would be a good compromise for those complaining of "No offline play"
    btw, yes, I was serious

    EDIT: Blizzard keeps saying that they are sorry they can't please everyone... But they don't do anything to even try to please everyone... A such multi-realm approach would be a good thing in that direction, and a proof that they are at least trying to please as much people as possible... instead of forcing player to reconsider the way they play at almost each minor patch. So basically, i'd ask "Why not ?"
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Quote from Tyraen

    Being a maths guy, 1.10 and 1.1 are the same thing.

    Being dev+code guy, I can ensure you it's not the same thing... versionning is not maths, sorry

    If you're hurt by my posts, just don't read them... but as some old says that "only truth hurts"... I'm not doing this to hurt anyone, i'm doing this for the game to improve in the future.
    (EDIT: Typo)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Quote from ruksak

    I don't understand this sentiment? How, EXACTLY, is D3 not like Diablo? Be specific, please. I keep hearing people parrot this remark and I simply don't get it.

    I posted a discrete thread about that a few weeks ago... just have a look here: http://www.diablofans.com/topic/50426-what-i-dislike-in-d3/page__p__928916#entry928916
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Quote from Tyraen

    Moaku - I played it right before launch, to get a feel for what changed. And almost everything did for the better, minus issue that have been working on. And D2 at launch was every bit as broken as D3 is. Remember the 1.1 patch? Of course not, or else you would see how silly your diatribe looks. Yes, D2 1.1, when they nerfed or entirely crippled systems to stop OP builds and exploitative mechanics. Ah, excepting that now it is *your* memory blocking something out to support *your* point.

    Yeah, of course I don't remember 1.1 patch, there never was a 1.1 patch, there was an 1.10 (you know... after 09 comes 10...)... It added a lot of stuff and balanced the game, especially summoning classes if I remember correctly... It was not exactly a nerf... Necromancer for example could summon more skells in 1.09, but they were also weaker... It was balancing, not nerfing and ruining the game experience...
    They sure fixed some exploitable mechanichs, but not those who many players loved... D2 wouldn't be D2 without diaruns in classic and baalruns in exp for example... and in the start, that was an unexpected exploitable mechanics...
    That was the greatest patch ever for d2 if you ask me because it calmed down botters and duppers for a bit, even if not stopping them permanently...
    Better do your homeworks before accusing someone's memory... mine is working quite well :)

    Quote from Tyraen

    It doesn't suck, it just ain't as good as you claim it is. Reality is you don't like D3, but instead of having the balls to admit it and move on, you wan't to poison as many other people as you can first.

    I don't have the balls to admit it ? I admit that constantly ! Lack of homeworks once again ? :)
    And as I stated in a previous post, good for you if you enjoy it... but I don't :)

    EDIT: I still keep hope that when an expansion is released it will improve things to a decent level of comparaison with d2, but unlike with the base game, I won't blindly prebuy it... But if you know a better ways for your hopes get realised and frustrations get fixed than making hear your opinion out with constructive arguments like I'm trying to do, I'm all listening :)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Quote from ruksak


    This is an entirely new program, far more advanced than D2.

    Agree.
    You said it... THAT's the point... (i'd add "far much simplist" but that's just my opinion)

    I (and I think many other people) wouldn't be so unforgiving over this game if it was not named "Diablo"... It's not a Diablo game, it's an entirely new game, just as you said.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Quote from ruksak

    Quote from Moaku

    So, cya in d2... <old alzeimered man creepy voice>if my memory doesn't faaaaaaaaaaail befoohooore ! ;)



    No offense but....how can you stand to play that buggy, outdated piece of shit relic from the last century?

    Don't get me wrong, I loved D2, but I also loved Pac-Man back in 1984.

    Honest opinion (shared by several IRL friends) ........D3 feels just like Diablo, only better, much better.
    I'm not offended... Videogames were much better before... So, I often play even older and uglyer games.. and even if smoothed by emulators such as dosbox, 320x240 games are quite ugly compared to d2 :) I already answered that in another thread... I smooth d2 a bit by custimizing gfx card shaders settings, and I play d2 windowed, so it feels less "Pixelated" than in full screen (and it's not stretched in widescreen)
    But that's still a choice... I give priority to gameplay enjoyability instead of gfx...
    If you feel d3 feels just like diablo, good for you, enjoy it... but I'd be curious to see if you still have that opinion in ~3 months or if at that point, like me, you'll feel it's "Just another h'n's game".
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    It's so sad that you have to rely on human memory failure to defend this game... seems you're trying to convince yourself...
    Most people nostalgic about d2 played it back recently, some (including me) are playing it right now... So.. If my memory fails that much, I'd have much more to worry than "Is d2 better than d3 ?"...

    And yes, many of d2's best experience came with the expansion, but the base game was still good as hell, why do you think so much people bought the expansion pack when released? (can say for almost sure that I won't buy a d3 expansion pack if released...), plus, d2 base game not capped at each corner, not nerfed each time players finds interessting spots... Can't wait to see what will be said to defend d3 once an expansion comes... btw, could be fun to put down on paper a comparaison chart between d3 base game and d2 base game... So hardcore d3 defenders that are desesperated enough to blame human memory failure trying to convince themselves that nostalgic didn't play for 10 years would have to find a better excuse ton do so :) (for the records, I played d2 at the very least 2 months a year each year since LoD release (was playing offline before LoD), so if my memory fails, I'll eat my shorts ! :P

    When I started to dislike D3, I was thinking an expansion could save it if blizzard put a lot of efforts on it especially with levels designs and sizes, only 4 players per game... (but not only), but the more weeks pass, the more I feel it's not going at all in the right direction...

    Anyway, I was enjoying d3 the first 2 weeks... Despite the big failures such as small maps, linearity, low-numbered mobs (compared to d2), etc... but the "nerf after nerf" approach from blizzard made it too much for me when added to what I was already hating in the game.
    Maybe i'll be back on d3 at some point, but not until blizzard stop being dictators by trying to tell me how I love to play the game... If players love to play it a way they don't want (massive boss runs for example), just give them an offline mode or a capped version of the server application, and let them play the way they want... they are already private servers (far to be perfect yet, but they are here anyway) around, so the "piracy" excuse is void...

    Making more than 1 realm per region could be a good idea too... And since D3 looks like "A solo game trying to look like an mmo" Why not doing 3 realms per region ? 1 as it's now, where blizzard crappify everything everytime some players do something they don't want... 1 where they don't do "World balancing", so no stupid nerfs, and 1 "sandbox" realm, where you'd have a "free" version of the AH with unlimited items, so you can test high-end gear and stuff (like you were able to do with d2 by Cheating in solo before gearing up online) ?
    That's what i'd do if I was an huge company and if I care about players opinion... Plus, that way, I could watch how much players are in what realm, so I can have a better idea why players love the game ! (the only constructive arguments for D3 I've seen were negative... people who loves it just says "I play it becuz it'z a fkin good game !" most of time... with some times a "and it has better graphics"... so basically, most players can't say why they love it, but most not-anymore-players can give you at least 5-6 objective reasons about why they dislike the game... and no one sees there's a problem ?)

    So, cya in d2... <old alzeimered man creepy voice>if my memory doesn't faaaaaaaaaaail befoohooore ! ;)

    nb: Sorry about the off topic parts, but i'm trying to be objective and constructive... and sometime spread a bit from the base topic :P
    Hope blizzard reads my suggestions, i'm sure they could help them a bit ;)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo II memories are not reality
    Yeah you're right, D2 isn't good... it sucks !
    Just stay on d3 servers and have fun with your max-4-players game, don't even think about trying d2, you won't like it ! D3 is just perfect for you... And blizzard need you to think D3 was successfull after all, so keep supporting them

    And leave us nostalgic players on d2 servers :) we'll have more bandwidth and less lag eventually without all of you around... And if you really wanna try another game than d3, just go to WoW, it's perfect for you !
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 2 Here I Come
    Quote from ballon

    Quote from Drstrong
    feel like I'm stuck as far as upgrading gear since maybe 1 out of 10 drops are actually worth looking at, even then, not suited for Nightmare difficulty normally.
    Did we play the same game? Even hell mephisto only dropped Sigons/Isengart 49/50 times and well have fun with 800x600 :D
    congrats

    Resolution is the first argument against d2 I'd qualify as valid... Especially on fullscreen with widescreen...
    That didn't stopped me but I guess it will stop many :)
    btw, patch 1.13 introduced relatively recently for d2 was supposed to bring on 1024x768, but they dropped it because apparently too many things in the engine depended on screen resolution
    Playing windowed kinda solves the issue, since you can resize the window and it get upscaled (so a bit smoothed by shader), and you have some advantages playing windowed, especially if you have 2 cdkeys and a virtual machine with another session of d2 just next to your main one :)
    Posted in: Diablo III General Discussion
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    posted a message on After todays patch......
    Have another problem since today's patch... Game crash just after launcher... Goes fullscreen with white background, and windows popup "Diablo 3 stopped working" with a "Close" button...

    Well, i was starting to become bored of that game that pretends to be a diablo game... Guess that'll help my indecision... Let's go back to d2... and have fun continuing to ruin the licence and player rights :)

    EDIT: False alert... The new update just doesn't seem to like DarkD3 modified shader... deleted it, and works fine, even if ugly and cartoonish without darkd3 Anyway, i'm still bored, so I don't think i'll play....
    Posted in: Technical Support
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    posted a message on I'm Bored.
    if you're bored, (re)install Diablo 2. I did, and i'm enjoying it... spent over 200 hours on d3 already, but without exagerating, I think I spent already 20x more time in d2 since 1.09... I don't play it constantly, but once each 1 or 2 years, I reroll an mfsorc first, then I'm addict back for 2 months at the very least :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on how long till patch 1.03
    Just my own speculation based on D2 experience and D3 so far:
    Not before end of june in best case scenario.
    Posted in: Diablo III General Discussion
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    posted a message on What I dislike in D3
    First, I have to say that I played d1 and d2 (mostly d2 btw) for thousands of hours, so I was anticipating D3 greatly...
    I love D3 in many ways, but I find it disapointing on some points... Most can/should be "fixed" with time, but anyway, here are my two cents:

    - Story progression linearity sucks:
    D3 is in a storyline point of view as linear as D1... D2 was a great step forward, since it gave a certain freedom on what you do in the games you create, but d3 is a huge step backward on this. I enjoyed being able to do a cowrun on act1 after doing a baalrun or a mephirun... Now such fantasies aren't possible. If you wanna go to poneyland, you'll have to create game on act1, so you can't benefit from your nephalem buff, which resets when you change act anyway... What a waste of time !

    - Character progression balancing sucks:
    My biggest disapointment... If you play casually the whole game, you'll almost reach the lvl 60 before act4 on hell if you clean every map you cross... I prefered the way d2 was for that... First the level limit was much higher, and high levels were just a pain in the *ss to level up a bit more. so basically, high level chars kinda deserved their high level (except for bots of course), now they don't anymore... You put an high-end red gem on your helmet, and you'll probably be able to "casually max your character" before the end of act1 hell... (I did it before end of act2, with a mid-end gem). I want my baal run backs ! :P
    I also hate the skills system which allow players to recustomize their build ad-infinitum without any penality when switching.
    Skills count seem poor, and 4 skills of 5 are just variants of the base skills... Is that a joke ? Gimme back my skill trees, with my sinergies ! Btw, skill bad diversity explains that stinky level 60 limit...
    I also miss the ability to distribute myself the attribute points when leveling up... but that's the less bothering if you ask me


    - Map generator is poorly stuffed
    ) Most external maps have almost 0 changes from 1 game to another
    ) All interior dungeons feel small and repetitive compared to d2. More map puzzlepieces would help making them bigger and more diverse.
    ) All dungeons after act1 are 1 or 2 deepness levels maximum... That makes cathedral the deepest dungeon in the game... In the first part of game. Also, cathedral seems to me to be the best designed dungeons... Dungeons after cathedral are less "interactable". Anyway, I was pretty disapointed when not finding any dungeons having more than 2 levels after act1...
    ) Of course, making bigger and deeper dungeons would allow to level up even faster, but that's also why char progression need to be rethinked and rebalanced.

    - Content is poorly stuffed and poorly thinked
    ) If you ask me, there seem to be much less diversity of monsters than in d2.
    ) Same for items... They give the illusion of diversity by putting yellow items on the front, but in the end, it's just an illusion
    ) Why so much simplifications in items usability ? Why did you removed the runes + runewords concept ? that was great ! Plus it gave an usefullness to white items... Now whites are just useless junk, and you can do absolutely nothing with them, so why keeping them ? who would want to pick them up ?
    ) Crafting is a bad idea... It wil never replace the usefullness of the horadric cube in d2... Which allowed to make great things ! Such as upgrading your items to boost them, fuse potions together to upgrade them
    ) Everything seems to be designed to stimulate the AH usage... Especially the high-number of items affecting base stats. That makes your character builds to only depend on your stuff... So basically, you can't mess up a build... Sure that makes d3 more accessible, but you'll see with time that this will considerably reduce the game "lifetime" if you do nothing about that.

    - Coop play seems less fun that it was in D2
    ) D2 allowed me to keep my merc when joining a group
    ) D2 wasn't affraid of making occasionnally my game slow down or lag, so it allowed 8 players, and it was so great to see players from every available class in the game to flood the screen with their simultaneous attacks

    Anyway, i'll continue playing it, but I don't know until when... And unlike d2, I highly doubt i'll still be playing d3 in 10 years from now.
    Maybe I'm just a bit nostalgic and remembering the good old times when you could play a game you bought whenever you want, and not only when the servers are up... and when blockbusters game where released only after being polished. D3 start was catastrophic, and some points I made in that post makes me realize that D3 release was rushed. It was not ready for release...

    Well, to make it short, except for the graphics and UI, D3 is a huge step backward compared to d2 yet if you ask me. It can still be fixed, but it will require a lot of work and good will from blizzard when the first game extention come out, cowking knows when... Anyway if nothing is done, i'm affraid for blizzard that with time, D3 will be more popular on private servers.
    Posted in: Diablo III General Discussion
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