• 1

    posted a message on Dumbed down in the name of ease of use
    Quote from OneTwoSC


    I'm starting to think there's paid posters on the NA Bnet forums lol. Everytime there's a well-thought out anti-Bnet or anti-Skills-UI thread, always a few trolls that refuse to acknowledge weakness in their designs. And most of us love the game, but there are issues with new players being tricked etc...

    The funny thing is in SC2 we (in the mapping community) saw the issues from the beta, but it took over a year for the main stream community to 'get it'. Same might happen for D3?

    That's the problem, we're talking about skill system (not the UI, because it obviously sucks), and people call the current "respec" system dumb down, when it's not.
    Each skill has a unique gameplay, it would require some knowledge to test everything to get the ultimate build.
    In the end, they prefered to allow easy customization and shift the difficulty around gameplay and AI, which is good IMO.

    You're not a "pro" when you allocate a few points in a skill tree, it's much better if you can balance your build and use every skills to progress in the game.
    The current design looks much more like LoL, where each champion has a unique gameplay.

    But people call it "dumb down" because it's new and it seems too hard to think about it...
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Does anyone else hate the new skill system??+runes
    talking only about CC, damage and AoE is pretty limited... You have to take into consideration the gameplay of the skill, which can be a lot more different from one skill to another, you may have to position yourself (chakram, wave of light).
    Some runes overlap because some people may prefer a type of gameplay...
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.