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    posted a message on Ask Myriam - After the campaign: New player guide

    Based on my own experience playing diablo 3 these past few years, and people's "I'm bored now that I've completed my _XX_ character" I really think that when you set yourself a goal in the game like "I will complete the hammerdin Crusader build, that looks really cool"... after the long grind to complete the build, many players find that they don't have any motivation to keep playing.


    They accomplished their goal, but what keeps them playing beyond that? I remember first starting out I made this mistake way back making the Blessed Shield build. Sure I completed it, but I didn't feel like playing my crusader anymore after finishing my goal. If instead I had said "Hey, I want to beat my record of 2-player GR 40 with my buddy", and getting the Blessed Shield build was just a milestone... then I still have something to do after I complete the build.


    Does that make sense? I think setting longer term goals then just "finish this build" is really important. Maybe I didn't communicate the difference between a goal and the means to a goal enough.


    Thanks for the feedback nitrosnwbdr. I plan to update the guide for Patch 2.4 so I'll definitely try to make that clearer.

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam - After the campaign: New player guide

    I really do think this guide is useful to new players, and I see players asking these questions literally every day. People seem genuinely lost at "what's the point now that I've beaten the campaign?" and "bounties, rifts, greater rifts, what should I be doing?" or "how do I gear up quickly?". Those are the kinds of questions I tried to answer to new players, as well as hopefully saving them from some of my own mistakes.


    and nah, a donate button is not a source of clickbait. It should never offend you when someone feels the hours they spent on something might be worth a donation, even if you personally don't think it is worth the donation to you. If it was clickbait I would put a huge ad between every paragraph, that's trash.


    If this was a youtube video I don't think you'd even blink, even though popular youtubers monetize through ad sharing on youtube and often just repost the information in other guides or just repeat the builds posted in diablofans. That's not to say that what they do is wrong, I think they provide an important service and all the time they put in should be rewarded. But I don't think a donate button is bad, especially since almost nobody donates.

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam - After the campaign: New player guide

    Thank you for the feedback CrayZ1430, I'm sorry you did not like it. I will definitely take your feedback into consideration.


    I answer the gearing question right after talking about goals, hardcore and seasons. I think people should hear about those options more before investing further in the game. Especially seasons, because the rewards are time sensitive, someone could miss out on something they want (like a specific pet) if they aren't told about it and just continue on their way.


    I mentioned first get to 70, then I mention how to go about getting more gear.


    But you're right it still feels a bit loose, perhaps as you say because it tries to tackle too much at once.

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam - After the campaign: New player guide

    Hey, I keep seeing posts from new players about what to do in Diablo after you beat the campaign, and thought I had some good (opinionated) advice. So I wrote up an article about it. Hopefully new players will find it useful. It talks about setting good goals and how to gear up!


    http://gaming.ofbeaton.com/2015/11/09/ask-myriam-diablo-3-2-3-after-the-campaign/


    Feedback welcome as always!

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam – Efficient Material Gathering + Close on RG

    Hi Alckor, thank you for chiming in. The key here is that it is all relative. This answer is going to be a bit longer since we have to talk about scenarios.


    I know from my data gathering that the total amount of XP per grift is fairly constant. For example a solo gr 55 w/ Ruby in helm + Leoric's Crown will net you on average ~5.6 bil xp. With the same gear, a solo gr 50 is average ~3.7 bil xp, and solo gr45 is ~2.6 bil xp. You can decrease the total xp by running with less XP gear, and you can increasing it by adding more players, and again by adding more players with XP gear or even more with reflection pools. The key here is that the amount of XP per rift for a given group and gear is constant, no matter how long the clear takes.


    Once you have picked your gear and your group, the only thing you can change is what GR you run, which changes how much xp you get per run, and how long you take to clear it. These are the only two variables at play at this point. In my solo example above, whose numbers will be much lower than group numbers but nevertheless are constant xp per rift (as group ones are), I can see that running gr55 in 10 minutes gives 33.6 bil xp/h, but a gr 50 in 5 minutes gives 44.1 bil xp/h. A gr 45 in 2.5 minutes would give me 61.8 bil xp/h. Once you hit reliable 2.5 minute per run in my experience you can't get any faster (likely movement speed limited), so it's pointless to look at data in lower grs once you are doing 2.5 min per run. If you can, just set that as your new baseline.


    I ran these comparisons in group setups and in solo and the way that run time against gr level affected xp/h proved true in every case I could manage to run.


    So changing comp and xp gear is great for running a "fast" higher gr, or getting more xp out of your already fast runs. But once you have decided on your comp and gear (a discussion for another time), choosing the right gr level really depends on your clear speed.


    But let's not make any mistake here, unless you are at Paragon 1000+, you will care about more than just XP, things like legendaries/h and bloodshards/h will also matter. That is why lowering down gr levels to chase 2.5 minute runs is not always the right decision for most players. Most players will want to up the difficulty to follow the rule of thumb of roughly 5 minute runs to get a good balance between XP per hour and the other rewards.


    I encourage you to run your own tests with your group however. Try running 5-10 gr 65s and record your times and xp (print screen key before/after runs is great for this, the file timestamps!). Then try running 5-10 gr 60s and do the same. Report back! We'd love to hear your results.

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam – Efficient Material Gathering + Close on RG

    First thank you for checking out my article. I spent weeks (23 in-run hours!) meticulously gathering data for it so I really appreciate the people who spent the time checking it out, even those that did not end up personally finding it useful.


    I realize a lot of it seems like common sense or standard advice, but a quick hop in game and I often see T10 as the most popular for Rifts & Bounties (they can't all be missing a RRoG right?). Joining Para 700 Greater Rift runs and groups were running GR 65s in 10 minutes despite advertising "Speed Runs" and refusing to drop down lower.


    I thought maybe they knew something I didn't. So I gathered all this data to find out, something I hadn't seen anyone having done before. For these people, the (long) Data section with analysis will be the most helpful, and I certainly learned a lot doing it.


    Lastly thank you to all the people who decided to comment or email me with thanks, the encouragement to keep creating stuff like this is really appreciated.

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam – Efficient Material Gathering + Close on RG

    Hey, thanks for the comment!


    I had mentioned it later on when talking about the Vault, but I took your suggestion and listed the crown right upfront in the top section. Thanks!


    You definitely want to run whatever you can do decently fast, that is why I tried not to talk about what gr level to run, but what you can do efficiently. Lower than gr45 though and you should just do normal torment rifts as at least then you'd also get death's breaths. Once players are geared and out there I think they will fall into the flavour of the month comps etc.


    Looking at the bnet and reddit forums and I see a lot of players are still struggling to get up there!

    Posted in: Diablo III General Discussion
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    posted a message on Ask Myriam – Efficient Material Gathering + Close on RG

    So I made a guide on the best ways to farm materials and settled (at least for me) the Close on RG debate. I hope it is useful to others.

    http://gaming.ofbeaton.com/2015/09/28/diablo-3-efficient-material-gathering/


    I also included a lot of data analysis that I did for back up my claims.

    Posted in: Diablo III General Discussion
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