Its like a world of water with little small islands. You build shipyards and use ships and floating cities.
For a plot, is that some people are mutated with other water races. There's Pure Humans, Sharkhumans, Mermaids, Octopus.
The Plot is they find at the bottom of the world a frozen land, the size of rhode island, its the biggest land mass they have seen and all the races will end up fighting for it.
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura(Priest Only)
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.
Indestructible
12% Damage goes to Mana
10% Cast Rate Increase
Deckard Cain's Ring
%34-38 Mf
+1 To all Skills
+20 Light Radius
2 Items Bonus- +15 Resist to All
3 Items Bonus- + 25% Cast Rate, +5 Resist to All
All Items Bonus- +25% Cast Rate, +25 Resist to all, 5% Damage goes to Mana, 20% Mana Stolen per hit, +2 to all Skills, and +200 to Defence.
Akara's Orb(Unique)
+3 Magic Skills
+50 Life
+10 Resistance to Poison
+10% Chance when Hitting a monster it converts
Cannot be Poisoned
Cannot be Frozen
Vizjerei Circlet (Unique)
+2 All Skills
+15 Resistance to all
Indestructable
+30 % Mf
+100 Mana
-50 Life
Sheild of the Many Spikes
(Unique)
Slain Monsters Rest in Peace
+20% Faster Run/Walk
+20% Faster Hit Recovery
+200% Enchanted Defence
All Resists +3
Damage Reduced 5%
Attacker takes Damage of 600
There is all my items so far. I fixed the Priest Only thing. Gold should be 10 xp, that way people would go crazy with it.
I'm thinkin of something totally different like tattoos that gave u special abilites. They would b very expensive and actually make gold some worth having. Right now gold in LOD is worthless to everyone except newbs. I mean its so worthless u dont even hav to pay to get ur items repaired u can just stick it in the cube with a ral or ort and poof back to perf durability lol.
Wow I didn't see this. Its a very good idea. But the question is how many tatoos should we be able to get, I say 2. Its also a good way to bring back gold
Staff of the Nine Priests Lvl 98 Requirment
300 Energy Required
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.
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Then its just gonna be called Diablo:Sin War
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*Looks at Baal*
*Looks at Ebotd*
*Throws it*
*Baal dies*
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Mermaids are stealthy, they prefer to stick under water.
Pure humans are the weakest race, but their ships have recently added gunpower cannonballs.
Also when playing, there will be battles under the water and above the water.
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Seacraft?
Its like a world of water with little small islands. You build shipyards and use ships and floating cities.
For a plot, is that some people are mutated with other water races. There's Pure Humans, Sharkhumans, Mermaids, Octopus.
The Plot is they find at the bottom of the world a frozen land, the size of rhode island, its the biggest land mass they have seen and all the races will end up fighting for it.
Crazy Ideas.
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Leviathan
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Lvl 98 Requirment
300 Energy Required
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura(Priest Only)
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.
Deckard Cain's Wisdom(Set)
Deckard Cain's Staff
+200 to Mana
+25% Mana Regen
Cannot be Frozen
Deckard Cain's Robes
-40% Item Requirment
15% Enchanted Defence
Attacker Takes 34 Damage
+50 Mana
Deckard Cain's Boots
Indestructible
12% Damage goes to Mana
10% Cast Rate Increase
Deckard Cain's Ring
%34-38 Mf
+1 To all Skills
+20 Light Radius
2 Items Bonus- +15 Resist to All
3 Items Bonus- + 25% Cast Rate, +5 Resist to All
All Items Bonus- +25% Cast Rate, +25 Resist to all, 5% Damage goes to Mana, 20% Mana Stolen per hit, +2 to all Skills, and +200 to Defence.
Akara's Orb(Unique)
+3 Magic Skills
+50 Life
+10 Resistance to Poison
+10% Chance when Hitting a monster it converts
Cannot be Poisoned
Cannot be Frozen
Vizjerei Circlet (Unique)
+2 All Skills
+15 Resistance to all
Indestructable
+30 % Mf
+100 Mana
-50 Life
Sheild of the Many Spikes
(Unique)
Slain Monsters Rest in Peace
+20% Faster Run/Walk
+20% Faster Hit Recovery
+200% Enchanted Defence
All Resists +3
Damage Reduced 5%
Attacker takes Damage of 600
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Wow I didn't see this. Its a very good idea. But the question is how many tatoos should we be able to get, I say 2. Its also a good way to bring back gold
Also we should have like bracelets.
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Sound any good?
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battle.net also has good info on the Diablo world
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Waffles are winning the war!
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Lvl 98 Requirment
300 Energy Required
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.
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You can make items that add skills to your own personal classes.