There was a blog post on the 3 powers already - it's a good idea, but needs better implementation than their alpha version of it.
Very nice art in this blog!
There was a blog post on the 3 powers already - it's a good idea, but needs better implementation than their alpha version of it.
Very nice art in this blog!
Legendary items are still the top tier from what I read since they STILL offer more properties than rares. In the true endgame, say after 2k hours, you won't have upgraded rare items on you. Upgraded rares would be just the step to perfect legendaries.
Magic -> Rare -> Upgraded rare/set/legendary -> Legendary with perfect rolls/mythics
If D4 is to come 2021 they will show a playable demo at Blizzcon. But I personally doubt it that is the case since their official statement after the fiasco last year was that they did NOT had any plans for D4 reveal at Blizzcon 2018.
Yep, I expect D4 announcement with cinematic and gameplay video.
If I have to predict a release year, I go with 2022 in case D4 has open world, and 2021 if it is classical aRPG like D2 and D3.
We could easily get a D4 announcement at Blizzcon 2019 and it could easily turn out to be an FPS game.
Don't get hyped up until we see a D4 gameplay on PC!
If D4 is indeed already 4 years in development and has changed drastically during this time, this means even worse news - its developers are same level clowns as those of D3.
Meanwhile the new PoE patch notes word count is over 9000 - literally. Not a joke! Precisely 10304 words. It even goes above the paragon cap in D3!
Server slams in 2018. Feels BETA man!
D2: HD mod in 2019.
D3: Maintenance mode, more of the same we already have, power creep.
D4: Possible announcement in 2020. If it is not a top-down view it is a no buy for me and the logic is it won't be. It will look flashy and colorful in a 3d perspective allowing people to spend tons of cash on it for cosmetic items.
aRPG/MMO in another universe: I'd love to see a post-apocalyptic (Fallout-like) setting done by a top studio like Blizzard. I think such setting gives a lot more freedom to its designers and would kind of change our focus from the typical things present in Diablo.
Summary: Whatever comes next, it will be oriented with the idea to make money. It won't be done just for the sake of experimenting with something new, it will be well calculated money machine. That said I don't expect miracles. For such to happen passion and freedom are needed. And money does not have to be your main goal. It has to be the art and the gamers. Kind of unrealistic things for the big studios. But at least one can enjoy the AAA cinematics from them. They seem to sell the products well.
Quote from OSW_Zenkiki»
I believe we will see something next year!
Next year is D2 HD. If they are making D4 or an aRPG in another universe it is 99% not a top-down view like D2/D3 and we might expect the reveal of that not earlier than 2019.
Hi, Chris! Thank you for the giveaway!
#wegottrolled
News about D3 upcoming system changes and new gameplay content in the form of 2nd expansion pack.
Also, thanks to DF for the ticket giveaway and future coverage!
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It's a mess, because the paragon system creates the need for 3 types of leaderboards and we only have one:
1) The one we have right now - the mixed LB, grind + skill
2) The one the competitive players want - the skill LB, based purely on skill, with capped paragon and gem levels
3) The one the paragon lovers want - the grind LB, based purely on paragon level
Wudijo run the last week of the season clearly showed that even the best DH in the world can NOT be rank 1 and overcome the time variable on the mixed LB (case 1). Has wudijo been competing on a case 2) LB he would have reclaimed the rank 1 position again.
I personally don't expect any changes in the paragon system until the next D3 expansion (aka Q3 2017). A lot of time passed since the paragon problem has emerged and the devs didn't show any initiative at all to solve it. It's their game after all. It's their mess also.
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@Jalatiphra: I have the whole top 4k, but only for testing purposes, since it uses faster and not completely accurate sorting method. I have no plans to make it public, but if you want to see where you rank, post your btag here/PM and I will check.
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All ladders auto-update once every 30 minutes. You can find season/era 4 top 100 in the archive.
Seems like paragon is to stay in its current form until the next D3 expand (aka July 2017), so if anyone with a D3 ranking website is interested to add the no-paragon scores (as clan ZE have done) drop me a PM and I will link you to the source code of the project. Let's show Blizzard that D3 competition matters!
GL with the S5 pushing everyone!
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@OP: Even if all botters are banned on regular basis, there is account sharing. As long as you have an uncapped stat (in the current state of the game - paragon levels) directly bound to time spent and giving advantage to the players who raise it, you can't have fair competition. It's simple as that.
If the developers of this game value the competition, they have to solve the paragon problem. The community has presented to them plethora of valid solutions.
If the developers of this game don't value the competition, the players like you are left with a few choices: 1) stop competing, 2) continue to play and somehow measure your performance taking in account the uncapped stats, 3) become a cheater yourself. Again, it's simple as that.
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Looks like a ban wave is coming not only to D3, but to D2 as well (below quote is from 3 hours ago):
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@Rob64: Nofollowing is something that does not affect the regular poster (you), only the spammers, don't worry about this.
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@Thornagol: Well, you can always nofollow the links of members with say 1k posts and below to further discourage this type of activity, but in the end if your forum receives awful many visits the spammer could just use it to receive direct benefit in terms of impressions/clicks and then the moderation is really the only counter. But if you don't want to invest much money in moderation, there are quite a lot auto prevention things that you can set-up to find yourself out of the 99% of the spammer's lists (even of those guys from India lol).
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@wiwh: Here is the formula. If updated or changed, it will be immediately displayed there.
As of now:
1) Formula: 900 - PL1[TIME] + 100 * PL1[GR] + 800 * (PL2[MS] / PL1[MS] - 1)
(PL: Player; TIME: Time in seconds; GR: GR level; MS: Total main stat)
2) Main stat: PL[ITEMS] + 5 * (PL[PARA] * COEF - 800)
(ITEMS: Currently 10000; PARA: Paragon level; COEF: Coefficient)
3) Coefficient: 0.8 - 5 * (MAX - MIN - 1000) / 12000
(MAX/MIN: Maximum/minimum paragon level from top 10 for the class)
1) Based on mob health increase per GR level and pylon effects
2) Based on the main stat calculation from items and paragon
3) Based on empirical data (varies between 0 and 1.22; bigger coefficient = bigger advantage from paragon)
Things that could be added/improved:
- Main stat from items bound to every class per every season/era
- Coefficient dependent on distribution of main stat vs vitality for specific classes on high GRs
- Better overall formula for the coefficient
- Specific gear/gems' levels influencing the calculations
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@Justice_One: As far as I know they can buy xp buff equal to that from pools, but it can't stack with pools itself (also if it there was big advantage a Chinese would have been the most efficient paragon grinder and that is not so). So they are legit for the standard leaderboards based on this info. And for the score leaderboards - they are paragon free, remember? Bots/xp buffs give close to zero advantage there.
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@wudijo: Yep, it could be eventually done, but as Drahque pointed out, gem levels and gear are left out of the equation atm. But also there is more gain from pylons at the lower tiers and less lag, so these somewhat even out. Don't forget that we can't take something so flawed to its core (ranking system based on paragons) and create something perfect out of it. You have to be a magician to do that lol.
@Kakaru: Hi, Kakaru and welcome to the forums! You spotted well there - scores go well above 7k. But the #100 is always 1. The reason is that I simply display the difference. No need to display 7001 for #100 for example -> it could be just 1 and the scores of the others gets reduced by 7k. Its more reading friendly.
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@wudijo: Thanks for the feedback man! Great write up! I knew something was wrong with certain extremes and after reading your post, I checked the math again to discover something overlooked. I have applied this COEF to the main stat ratio, not the paragon itself. Now this is changed and some of your predictions are illustrated with the Chinese guy #5929 going from #4 -> #2 for example.
Thanks again for helping creating meaningful leaderboards! And Merry Christmas everyone!
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Season 4: US, EU, KR/TW, China
Era 4: US, EU, KR/TW. No China atm, because their api is bugged for era 4.
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@horrax1: It was a bug, his time was 887, only 8 applied and the data from api was cut after. The paragon level when the GR clear is made is always taken, don't worry about that.
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@giovax: Yep, so it is, based on 17% mob health increase and pylon effects.