• 0

    posted a message on Φ Diablo III Art Design Direction Survey
    I have to agree with the nay-sayers about how soon it is, and how we have seen very little of the actual game. However, I also strongly agree that the character's look too cartoonish (ie. over-sized shoulders). On the flip side however, I appreciate that the team is trying to upgrade the visual / game play aspects of the game, but a considerable amount of people who do not like World of Warcraft (as well as some players of WoW I would assume) also think they are heading in the wrong direction with the models. I personally don't expect them to turn the project around now, just to make some small changes (which would push back the release date alot further in my opinion). That being said, I would still but the game with the current art style, and I would just suck it up, no matter how large the gap there is between this installment, and the previous ones.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on WWI Teaser - Day 5


    Proof of image owned by blizzard, on a D2 back of case art

    http://www.mobygames.com/game/diablo-ii/cover-art/gameCoverId,34368/



    The "pentagram" is accounted for, but is barely visible so you can focus on the important face in the middle.

    This is a mixture of a friend's idea, and my memory, a tiny bit of tilting and it would be a perfect match. It was a quick shop. Please note, that the brow would fit perfectly with a tiny bit of tilt, which would also line up the eyes, and the horns with the surrounding ice.

    Does this help anyone out? :P
    Posted in: General Discussion (non-Diablo)
  • To post a comment, please or register a new account.