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    posted a message on Activision Blizzard has several more remakes and remasters planned for 2020

    AH OK Thanks


    but if its a remaster of the remaster, was the remaster any good or is that why they remastered the remaster?

    Posted in: General Discussion (non-Diablo)
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    posted a message on Activision Blizzard has several more remakes and remasters planned for 2020

    If youre hoping for a straight remaster of D2 thats offline youre setting yourself up for a huge disappointment.


    Its pretty much proven now that making games require online means both an increase in sales and a reduction in cheating/modding. Its also no great leap to assume that since WC3 is using battle.net, so will other remasters. But given the mess they apparently made of WC3 (dont play it myself so just going on what websites have reported), It would probly be better if D2 is left alone so we can continue to remember it fondly and not as a screwed-up mess.


    Although that does raise the question of whether theres any game that has actually been remastered and recieved positively?

    Posted in: General Discussion (non-Diablo)
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    posted a message on How can I start Diablo full version in browser?

    Firstly you need to have a copy of the full version of the game, then you need to place the file diabdat.mpq somewhere on your drive.


    Open the website and click the "Select MPQ" button, point it to the location of the diabdat.mpq on your drive and the game will start.

    Posted in: DiabloWiki
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    posted a message on paragon..diminishing returns
    Quote from Fitsu1»

    Quote from Abob»

    Oh ffs these threads are absolutely riidiculous now, theres no problem with D3, theres no problem with Paragon, theres no problem with devs.


    The problem with D3 is the completely deluded section of the playerbase that cant accept theyre not good enough to occupy a position as one of the top players in the region, grow the fuck up and show some godamn maturity. If youre not on the leaderboard now, you are most certainly not going to be on the leaderboard if Paragon was either removed or changed.


    Well there you go, turns out there might be a problem with D3 afterall. Remove leaderboards and those idiots that cant understand they dont have a divine right to be on them dont have a reason to bitch and whine about anything and everything else.


    I mean, this is just wrong. Like... It's not an opinion it's a fact that to get high on the leaderboard you have to grind Paragon because it makes you hit harder and take less damage. I'm not saying skill isn't also relevant, but no matter how skilled the player a paragon 10, 000 player will be higher than a paragon 1000 and it certainly does make the game less interesting when you outright know you wont be able to compete if you don't play 16hrs/day.

    And there we go


    Thanks for making my point perfectly, how the hell do you even think your example player is competative for a leaderboard place if theyre playing considerably less than others? Youre own example of commiting less time investment makes them less skilled and less experienced than the competetion. Just another also ran thats copied someone elses spec and expects to be able produce the exact same result as a considerably more invested player. Its genius levels of stupidity.


    Get a damn grip of yourself - those leaderboards youre aspiring to are a complete nonsense and totally meaningless, every single player listed completed an entirely different rift to the others and often spend more time fishing for the perfect layout than your example player is prepared to play in a week.


    DIABLO IS NOT DESIGNED TO PROVIDE A LEVEL PLAYING FIELD SO BY DESIGN IS NOT A COMPETATIVE GAME.


    I honestly cannot believe there are players that need more than 8 years to work that out.

    Posted in: Diablo III General Discussion
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    posted a message on paragon..diminishing returns

    Oh ffs these threads are absolutely riidiculous now, theres no problem with D3, theres no problem with Paragon, theres no problem with devs.


    The problem with D3 is the completely deluded section of the playerbase that cant accept theyre not good enough to occupy a position as one of the top players in the region, grow the fuck up and show some godamn maturity. If youre not on the leaderboard now, you are most certainly not going to be on the leaderboard if Paragon was either removed or changed.


    Well there you go, turns out there might be a problem with D3 afterall. Remove leaderboards and those idiots that cant understand they dont have a divine right to be on them dont have a reason to bitch and whine about anything and everything else.

    Posted in: Diablo III General Discussion
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    posted a message on Ooops...microtransactions in D4 on top of expansions.
    Quote from Darkeraz

    In a Perfect world I would agree with you. BUT we all know what will happen in the year 2019 if a big company dont please its shareholders and have some kind og monetization. And yes Activision Blizzard are som greedy fuucks, but that is the world we live in.


    I respect your position, but some ppl actually love MTX.



    Oh dont get me wrong, I do half expect them, andI understand there are whales prepared to pay for dress-up priveledges. That some people are willing to throw money like confetti is none of my godamn business. But it does become an issue that should be everyones problem when some gamers are so short sighted they happily broadcast the fact theyre prepared to accept and pay for extras in advance of release. Microtransactions are nothing more than a downhill road to ruin, some companies will make the descent short, shallow and barely noticeable hoping we dont notice that it is indeed downhill, while others will make it a harsh descent into a cesspit, gouging all the way down because their games are designed only as a front for their endless need to increase profits.


    As gamers we almost all have a desire to collect and complete, but we ALL need to remember that those traits are exploitable, and its corporate nature to do just that. Signalling acceptance ahead of release will only convince Devs/Pubs they neednt worry and are free to provide a microtransaction lined descent into hell.


    An ironic path for a game called Diablo :(

    Posted in: Diablo IV: Return to Darkness
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    posted a message on Ooops...microtransactions in D4 on top of expansions.

    Jesus, between Trump and Brexit Ive read some real shite lately but this thread takes the crown.


    First its ok with this, next its ok with that, and it continues until its please Blizz just gimme the game and ill give you an all-access pass to my bank account.

    The game isnt even here yet but youre all happy to tell Blizzard youll pay even more after purchase, what in the hell does that say about you other than youre so gullible Blizz could produce a half-assed game knowing they can fleece you lot for more later.


    Its a game! if it gets an asking price which we choose to pay, it shouldnt then be a non-stop fucking carousel of extras, we bought the damn thing already. If Blizz cant make a game and support it from its retail sales and expansion packs to provide longevity they have no business making the game. Im tired of the games as a service bullshit applying to games with an upfront purchase. D3 is half the game it couldve been and why? because its in the no-mans land of always online, purely for the insane demand for leaderboards that ultimately proved meaningless. In turn that meant no possibility of mods from the community which then makes you all bitch and whine that Blizzard dont provide updates fast enough. There hoinestly arent enough facepalms for modern gamers.


    Enjoy games, be a fan if you want but stop rolling over and playing the needy geek to big game companies, they dont need financial assistance and offering more will just mean they give less and take more to provide what was missing.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on How would you improve Diablo 3?

    Who cares about a new class, the game is so well understood at this point a new class will only add a different collection of pixels to look at.


    Make 1-70 a loot fountain (like PTR) but reduce XP earned so all pieces drop during levelling and theres time to try things and actually be able to choose your playstyle while levelling, reverse drop rates for Deaths Breath so lower the Torment the more DBs which means player farms with low gear drop rates and High DB rates or high drop rates with less DBs. Make Bounty mats a time reward, just play the game to accrue x mats for x amount of time the char spends moving and give them out if chars spend time running in circles in tristram, cos anyone prepared to drag a mouse around pointlessly also deserves the reward because its no more difficult than doing a bounty. Besides movement locking them finally levels the field between group sizes.


    Remove the color of gear - make it all the same bloody colour just so all those whining about legendary drop rates can just rage-quit. Honestly anyone that whines about drop rates in 2019 can take a long walk off a short pier. Theres no need for artificial restriction, anyone prepared to pay for a AAA game deserves to experience the whole game from levelling to pushing their own ability within the time constraint of a season, no matter if they invest 4 hours a week or 40


    Id also insert drops only available from campaign mode that are normal legendaries modified with other effects and make those the source of the challenge rifts, for example finnish a rift while wearing a piece of gear that makes all mobs have grotesque explosions or a Unity that gives your Templar follower a constant friendly-fire Aoe that scales up with every heal he casts or a piece that makes every rift guardian spawn together at a random point within the rift. Sets are fine as is - but surely we're at the point now where a set of gear could have its percentages and skills adjusted by the game to maintain balance for example akkhans adjusting percentages to allow using any skill reach more or less the same Grift.


    Oh and the only leaderboards we see should be optional for friends and clan, if we dont know the person we have no need to know their levels and times theyre nothing more than an e-peen meter and unless the game is MMO theres simply no need to see them. The objective is slaughtering DIablo and minions not a random strangers times. If youve read this far, waste a second or two actually thinking about it, no region leaderboards means noone gives a crap about bots, paragon, hacks, or anything but their own enjoyment for a damn change.

    Posted in: Diablo III General Discussion
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    posted a message on Help with Build

    You read my post and quoted my post and still think im not aware of LoN?


    Of course i know what LoN is, my point was that i fail to understand the desire to farm up a dozen ancient legendaries, only to shoehorn them into a build that is already catered for by a set.

    I get the desire to cobble something together to play an otherwise unused skill but far too often it seems thats not the case, either its using the same skillls as a set build for barely any improvement or only half ancient because the gear hasnt even been collected.


    As for your set builds made obsolete, thats only emerged this season with the new gem added in, and even then its only Necro and WD that have noticable power gain.


    Well if theres no better explanation for it i guess its just laze, copy the top spec on the leaderboards cos theres a lack of will to search for current builds or make their own.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Help with Build

    Necro since this is posted from last season



    But slightly OT

    I dont understand why people farm for Ancient gear only to then shoehorn it into a build that is catered for perfectly well by set pieces already. Is there some sort of non set league like the solo self found?

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Rifts Level vs. Character Level & Character Stats

    Its a serious post? I thought it was just a really crap troll.


    But If youre honestly looking for numbers, youve just about completely failed to grasp the whole point of rifts and the key to why D3 is so replayable. The difficulty is personal.


    Find better gear, complete higher rifts, spend paragon and repeat.

    Posted in: Diablo III General Discussion
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    posted a message on Can you run wizard bazzuka with 134 arcane power?

    I dont really play wizard but until someone replies that does, id point you to the toolitp for Meteor-Star Pact and guess that yes you are losing damage.

    Posted in: Diablo III General Discussion
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    posted a message on Primal Anchient droprates?

    I still think it was a bad choice not to have that guaranteed first Primal at GR 70 be an item that is being worn.


    With the extremely low drop rate we have the chances of even getting a useful legendary with the desired rolls for a specific build are already low...

    Monk for example has 226 useable items add to that 12 follower tokens and theres only a 0.055 chance of getting even a normal legendary drop thats worn, never mind useable and thats discounting non class loot and potions.


    Ill let someone else do the maths but the chance of a wearable legendary being Primal and then even useable is just so low its not a constructive addition to the game, Ive said it before and ill say it again layered RNG is not fun, yes i know its not actually layered in implementation but in play it might as well be.


    Personally I dont think its a sensible system at all, Gamers are conditioned to work to completion (unless you play open ended games exclusively) and Primals are the bait used to lure us into playing more because we have that desire to achieve completion. Current drop rates are closer to abuse than reward, and with the Paragon system we already have a mechanism to keep the game from completion, we didnt need Primals to be yet another.

    Posted in: Diablo III General Discussion
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    posted a message on Help: Reforging advice

    What youve heard is nothing more than someone elses need to find a pattern in RNG


    It makes no difference if you choose to reforge it 5 or 500 times, recieving a primal or ancient upgrade is RNG. Its no more likely to happen with a different piece and since the costs dont increase when using the cube theres no reason to salvage.



    Its a weird system to have heard though, its either a confusion with the rising costs for enchanting at Myriam or its like someone heard about gamblers fallacy but then didnt fully understand it.

    Posted in: Diablo III General Discussion
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    posted a message on No new crimson recipe drop?

    Yeah, if you only look at the set recipes they actually drop over the course of several sets of bounties, but there usually seems to be one or two recipes that drop much later so its actually quite normal to do quite a few sets of bounties with no recipes at all before those last one or two drop. Its also random which recipes drop when, so while you may be waiting for Cains this season, next season it might be Crimsons that drops late or you may even get lucky and not even experience any delay.


    For Example this season Cains and Aughilds recipes dropped after id cleared 3 full sets of bounties with no recipes. Last season however it was quite a few sets without recipes before Sages dropped. Im not sure if paragon or time played triggers the drops but it doesnt feel like plain RNG to have that gap so often. But then RNG always feels personal :)

    Posted in: Diablo III General Discussion
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