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    posted a message on Message from Jay Wilson
    Quote from Youarefired

    Quote from st0rmie

    Quote from Diablak

    Hes been fired, GREAT!

    lol, he steered Diablo III development into being the top-selling PC game of the year, and as a result, Blizzard have tasked him with replicating that success on a new title.

    The only reason it was the best selling game was because people were waiting for a sequel for many years. It doesn't mean the game was good. It was only until a week (or less) after it's release that people realized this and were pissed.

    That's correct. Blizzard just can't be happy with how Diablo 3 turned out. They had Blizzard fans in the palm of their hands. They didn't have to make a good game to ensure a record sale. But delivering a bad game would make fans more aware next time. This is actually a very bad situation to be in. I preordered Diablo 3 collector's edition, my first collector's edition EVER. I bought every Blizzard game on day1 before preorder was a marketing stunt. Now I know I will never preorder a single game, and will wait to see how the game feels before buying it. I will not give my money so blindly next time. Not anymore.

    Everyone I talked of Diablo 3 with share the same feeling about Blizzard, like they lost their touch, simply because Diablo 3 wasn't as good as it could have been. They thought they could do anything about this game, changing every aspect of it every 2 months in front of the fanbase. Add a transaction system, remove gameplay mechanics that were well thought in earlier itterations before removing them so it could fit their new RMAH system. They played with fire and they got burned. I wouldn't want to be in the shoes right now, must be a hard time when you know you aren't the flawless, most perfect, game company in the world anymore.
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    I don't know what to think of this. I am no fan at all of Jay Wilson's work. I don't know the guy, but the decision he took towards Diablo 3 were more than terrible, especially to Blizzard standards. I really hope he doesn't get reassigned on another title as game director. ESPECIALY not titan. In a way, I feel like Blizzard felt like having Jay say good bye and putting him somewhere off the heat for a bit was the smartest move, and I agree. While Diablo 3 isn't doing as good as they would like, they can probably save the game with an expansion that will fix the very bland gameplay.

    Oh well, I don't think I will play Diablo 3 more than I did before, but I am still glad Blizzard woke up and understood Jay just couldn't bring a game with so much espectation up to them.
    Posted in: News & Announcements
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    posted a message on World First Paragon Level 100
    after a bit of math, if the 11 hours to go from 98 to 99 is any indication, he played this character about 24h/24 SINCE patch day. So or he got bots, or he has friends. Nothing to see here.
    Posted in: News & Announcements
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    posted a message on World First Paragon Level 100
    Was he alone? Seeing how long it was suppose to be to even get close to level 100, I wouldn,t be suprise this toon was runnin 24h
    Posted in: News & Announcements
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    posted a message on Coming Soon to Diablo3.com
    I think it's pretty lame that Blizz made a teaser out of a feature that isn't even part of the game.
    Posted in: News & Announcements
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    posted a message on If you were given 3 wishes by the D3 Genie...
    Quote from Irrational
    3. Make Imperius a Boss

    Okay honestly, the build up to face Imperius can't be denied and I was honestly pissed that I coudn't fight him. Like seriously, what the hell? You talk to him, he taunts you, and when he finally confronts you, he falls over like a rag doll. If I was Jesus, this is what I would do to the game with Imperius

    Wait for the Expansion man.
    Posted in: Diablo III General Discussion
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    posted a message on If you were given 3 wishes by the D3 Genie...
    1. Remove the AH and recalibrate the drop rates so item hunting is somewhat interresting, like, in Diablo 2, when with enough MF, you were pretty much sure to find a unique from every boss kill. So even if they suck, it spices things up.

    2. Better story (actualy same one, but told with some good writing, I actualy can't believe they thought people would be suprised that Leah was Diablo's daughter and the bridge from him to come back, OH COMON, a 2 years old, retarded monkey would facepalm at Adria's journal in Act1, HELL WITH YOU JOURNAL, YOU JUST SPOILED THE WHOLE STORY! And it kept going worse from there)

    3. Redesign the demonhunter, it sooooo not interesting.
    Posted in: Diablo III General Discussion
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    posted a message on Nether Tenticle Major nerf
    Quote from Fitsu

    My problem with this is, my friends wizards and WDs were doing just as much damage as I was with NT... so wheres there nerfs? Why do we have our dmg more than halved when it was on par with others :S

    The problem is not the nerf, is that it was the only "viable" endgame nuke spell because it would scale so well with Attackspeed. Now, I just don't understand that they still nerf NT when they already nerf the attackspeed bonus by 50%, this alone should be enough to bring NT back to where it "belongs" (in Blizzard mind).

    I really hope Blizzard come up with better ideas for the Demon Hunter, it's just not a good design if the only good build is a glass canon build. We need more survivability options. Right now, No DH can really go in Inferno without Smoke Screen, which basicly is the same problem as NT was. And again, I don't think nerfing Smoke Screen even further down will fix the problem. We need life leeching passives, absorbs, etc. Because, it's just not interesting, it wasn't interesting pre-nerf, now it will be stupid and uninteresting.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Legendary Drop Rates
    26,558 lifetime = 0 legendary
    1503 elites = 0 legendary
    Posted in: Diablo III General Discussion
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    posted a message on bad loot luck...
    You guys make me laugh, I'm farming inferno act1/2 for 2 good weeks now, I sold for less than 100k... Haven't found a weapon with more than 600 dps (2handed) or 400dps (1handed), haven't found 1 single legendary or set yet overall, not even a level 10 one, I never got more than 500 000 gold on my account because I can't find anything decent and I had to buy some gear at 60 to be able to get in early inferno. Haven't found a single piece to upgrade my toon.

    So you, it has been a terrible experience for me so far. Hope I will get lucky somehow and grab a good item to sell for a few hundreds or even a million so I can progress.

    It was the same thing for me in Diablo 2, farming daily with MF sorc hell pindle/meph/baal, the best item I ever got (once) was a shako which I kept for the MF.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Shady in-game friend requests...hax/bots?
    plus + $13 for 500k is so much lolll. The bad news about this is that they are already in motion, prepare for the join/leave spams and these kind of invites with info with them. I really hope Blizzard go hard on those very quickly. Again, $13 for 500k g? lollll It's not even close to be competitive vs AH.
    Posted in: Diablo III General Discussion
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    posted a message on Are Demon Hunters super squishy?
    Also, at around 15-17, I changed my spec a bit to something that felt a bit better.

    Right now, Im not saying it's best, but it sure feels like I can defend my self.

    I use :

    Entangling Shot with Chain
    Chakram with twins
    Smoke screen
    vault

    with the +12% damage on slowed target
    can't remember last passive.

    with this I was able to keep people at bay and still be able to deal ALOT of dps with Chakram.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Are Demon Hunters super squishy?
    I felt the same way.

    There are several reasons for this.

    First: The DH isn't a tanking class. Most of it's defensive abilities are "oh shit run away" things. Still, Smoke Screen is actualy very good, vault too when used well.

    Second: Unlike the wizard, DH main stats is Dexterity, Dext second bonus is dodge, while wizard's intellect second bonus is resistance. Remember that resistance is composed of both magical AND physical aspect of damage taken. So in other words, having more intellect actualy decrease damage taken.

    So you probably right now end up having alot more dodge than other class like wizards (as it's your main stats), but you also miss the armor from strength and resistance (physical and magical) from Intellect.

    Making you squishy when you don't dodge. So yes, having some intellect and strength is not a bad thing to consider. Obviously Dexterity remains your primary stats.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on I just didn't get my Beta invite
    sounds like your comp... have no issue with any characters
    It's actualy a known issue on alot of channel spells like Rapidfire and alot of wiz spells
    The blue mace for the other classes that can go up to 26 dps
    It is indeed a good item of its own, but nothing compared to the slingshot, and way less interesting simply because of it being a blue item, not a rare one, so less attributes possibility.
    Posted in: Diablo III General Discussion
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    posted a message on I just didn't get my Beta invite
    You will probably hate me, but I was rly excited to get my hands on the beta. But the game is really limited right now. Some bugs makes half the class not really usable (lag bugs) so you can't really have an idea of how the game will feel. Most exciting features, namely the runes, the recipes, the magicfind, inferno modes, are indeed absent. So in the end, after a few hours of running the same quest again and again, you find yourself wanting for more.

    Before playing the game, I would have payed someone a good $50-100 to get my hands on it. But now, I wouldn't pay a penny for it. That being said, the beta is a very nice hint of how cool the game will be. But sadly, you just can't have a taste of it with the beta. All the interesting spells, items, legendaries, runes, hardmodes, bosses are not there.

    The only thing that makes people still "test" (play) the game right now, is the lvl13 Slingshot Rare Hand Crossbow, that is without a doubt the best item in game. The good part, is that a rare craftable item can indeed make a very deep and interesting gameplay for the AH and endgame. The bad part, is that only the hand crossbow (DH only) is giving players a "real endgame" feel to the beta. I would have loved to see something like this for every other class.
    Posted in: Diablo III General Discussion
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