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    posted a message on Just when you thought the devs couldnt be more clueless
    DH will be a big nerf unless its to the people who know the stutter step playstyle with cluster arrow previously.... rather see sets be 5 piece but have more of a total amount for build diversity 7 pieces etc , allowing more items to be added into the build depending on what you find.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Ideas for expanding Diablo 3
    Would be more interesting if it was seasonal only, unlocks after para 400-500, this form of system needs to be expensive and only be rewarding to people who put in the time, game got made so casual it needs more depth to it now... absolutely hate how some under para 200 players have some perfected gear and see para 500-600 with only some average gear not speaking out of jealousy or envy just want to highlight a broken system..... which tempering system wouldl fix
    Posted in: Diablo III General Discussion
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    posted a message on Fixing Unity/SOJ to bring them into 2.1 Standards
    Its actually quite common if you farm Grifts, wasted alot in the early days on experimenting with trash gear... currently sitting on 18 of them, did mention another idea that would look after dedicated players says rift guardians 35+ drop low chanced item( enter name) that would allow tiny stat upgrade to your equip piece e.g chest that rolled 450 main stat 450 vit 80 all rest or skill etc this such items would raise the value by a tiny amount... which leads to what? dedicated players rewarded with at least some sort of maxed out stated gear.... not farm 100's of same item and still be bad, at least if the item had what you wanted you could eventually perfect it over time with this item.
    Posted in: Diablo III General Discussion
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    posted a message on Fixing Unity/SOJ to bring them into 2.1 Standards
    Make it more expensive to be able to use gift on jewelry, like 3-5 gifts and 500m-1b gold game needs some npcs that has end game itemization etc not something thats just catered for casual hrs, look after the people who put in the time to grind, not people who gear out their character and quit.......quite happy with kadala changes used to see para 200-300 already geared out better then some 500-600's.
    Posted in: Diablo III General Discussion
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    posted a message on end game fun
    Since this games about farming for gear and takes dedication and luck,personally would love to see some form of perishable item which would up stats on armor pieces by a tiny amount each time e.g witching hour rolled really bad 5atk speed 30% cd 400 dex and 400 vit... using this item would up stats by 1-3 main stats 1% atk speed 1-3% crit damage etc...... this item of course would be really rare and drop only in greater rifts 35+ ensuring only dedicated people who farm endlessly a chance to refine their gear to perfection...... and obviously you would not waste the item on junk rolled items.
    Posted in: Diablo III General Discussion
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