There can be names in fantastical video games other than completely made up ones.Quote fromAnyone else notice that the narrator in that excerpt is named "Franklin Burroughs"?!?
Are they already going out of their way to trash the lore, or what? That sounds like a side character from an Indiana Jones movie. What's next? "Mike Smith, head of accounting for the Necromancer's Guild - nice to meetcha!"
And why the hell can't there be someone by that name? And you probably thought your example of Mike Smith was horribly witty, but it wasn't.
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And yeah I don't get why so many people think the combat in ME1 is that awful, really. My biggest problem with it was just that skills didn't really make much of a difference either way. You could be any class really and most skills had some way of temporarily disabling an enemy whether it was making them float or overloading their weapons. But I still thought it was fun. And at least ME1 has the Mako which I personally thought was a blast especially when fighting the Geth.
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You should know you're hitting your enemy without this arbitrary white flash occurring. In PoE, they're getting knocked back, bleeding, getting arrows lodged into them, making grunting sounds of pain, and best of all, none of them are flashing WHITE!
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I felt the same way. I didn't need a happy ending at all. Maybe at least just a hopeful ending. I mean, the ending was hopeful but it felt so hamfistedly written. I think I would've been happy if for the most part the Reapers did destory or assimilate everything but only a few thousand survivors escaped them on a ship such as the Ascension. And this could be like a glimmer of hope because they start their own exodus and later turn it into a genesis in perhaps another galaxy. So therefore, unlike the previous cycles, there were just a few survivors that in the next 50,000 years might reappear in the Milky Way and truly defeat the Reapers. I think that could've been far more interesting.
Here's why it feels like an apology to me. The content will be free. Just think about that. The day of the game's release there was the From Ashes DLC which was like 10 bucks. And now later they want to give us a bunch of content for free. Seems rather uncharacteristic of them at this point to do that unless it really is just an apology.
My interpretation of that is it was some kind of lame Contact like thing where the computer thing just scanned Shepherd's mind and found the image of the child there and took that form in order to more easily relate to Shephered.
More importantly, why do the Reapers actually be the ones who are making it inevitable? I mean just think about it. This is the thing that drives crazy about the whole kid AI explanation. The Reapers come and start everything over by wiping everything out or assimilating it, and this is what prevents organics and synthetics from eventually destroying each other? As if they know that a possible war between organics and synthetics will somehow be more destructive than the actual destruction wrought by the Reapers. This makes...NO...sense! It made far, far more sense when the Reapers just did what they did because they were trying to contrive their own evolution. They reached the limits of their own natural evolution it seemed. So in an attempt to move further ahead the evolutionary flowchart, they let the galaxy flourish for 50k years at a time so they could come in and absorb whatever they could to make themselves stronger and to advance more. This, this actually makes sense. And this also, was the explanation of the Reaper's motives as early as the first game and I really liked it. Then in one fell swoop, they ruined all logic of the Reaper's by having that kid AI say that he's killing all of you so you don't kill yourselves. It's stupid, man.
I honestly think it's because the writers here got lazy. All those who played all three games were wondering all this too. It seemed there were tons of ways to defeat the kid AI with logic just as all these exceptional things you cited there had occurred. But the writers just didn't feel like taking it all into account. They just created a blanket solution to all the game's pragmatic philosophies and possibilities.
I thought the ending was supposed just be all technology being wiped out. I guess I misunderstood what was happening. Although I didn't even know which option I was choosing anyway even though I heard all three options pretty much end the same. Yeah and the whole synthesis thing was stupid too. If the synthesis was an option all along, they didn't the kid AI just force that in the beginning instead of repeating this cycle of destruction and assimilation every 50k years?
A few things I guess. For one, it does actually take time for the Reapers to conquer the galaxy as you saw in ME3. And remember the difference in this cycle was that the Reapers didn't come through the Citadel relay otherwise the galaxy would've been conquered much faster. Shepherd stopped that part of the plan and it bought everyone some time. And also, the Crucible never got close to being finished in previous cycles because the Reapers did come through the Citadel relay. Maybe in previous cycles they thought they could capture the Citadel long enough to use it with the Crucible which is why it failed in previous cycles.
I seriously doubt the writers themselves have the faintest clue.
Again, it's because this motive doesn't make sense and it wasn't created as their motive until ME3. I was saddened by it, really. The Reapers seemed totally in control of what they did. They were in control of their own destinies. But then you just find out they're pawns of a great power which I thought was depressing. Suddenly the Reapers lost all their presence, all their threat.
Yeah it wasn't that necessary to know what happened to the rest of the crew. I certainly was pissed to keep seeing Joker so much in the final cutscene. I was like, "Go on git! Git outta here!" I fucking hate Joker though. To be fair, I fucking hate Seth Green.
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Myself, I've been trying to form a real life clan. I don't have any friends in real life that play video games, but I found a few employees at the local coffee shop who are lined up to join me.
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Well someone in the Army should have an appreciation of an organization's rules, right?
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