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    posted a message on Exiled One <Exile> Is Recruiting!

    We're actually really active going into Season 6! I logged in tonight to see 16 members in mumble and 23 in game. We're always looking for more members to hop on board!

    Posted in: Clans [NA] [PC]
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    posted a message on Exiled One <Exile> Is Recruiting!

    @GotSick, good to hear you got added in!


    Everyone else, we still have a lot of room to join. We've got 53 seasonal characters created within a few hours of launch. We're hoping to expand that number pretty significantly! Add me or another officer and we can get you set up. :)

    Posted in: Clans [NA] [PC]
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    I love the use of Gogok. Gogok means we can use 8% CDR on shoulders, 15% from gogok, 65% on dawn, 12.5% from helm and 10% from paragon and get 100% uptime on Vengeance. This means that in total, we have free slots on gloves and the compass rose to stack attack speed or area damage in addition to crit chance and crit damage. Plus, it gives us great additional attack speed. I really like it as a choice.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    Unfortunately, LoN just isn't a good set for this build, at least on live. I have 13/13 ancient gear. I tried DW, Dawn+Satchel (Cube Calamity) and Buriza+Satchel. The best build was the Dawn+Satchel. I used Depth Diggers, Witching Hour, Aquila Cuirass, Leoric's Crown, Frostburn, Wraps of Clarity, Hellfire (Cull the Weak). Then I just used set shoulders and boots (my UE and Shadow's) just cause they were the best ancient I had. I ran 60s, and the damage just wasn't there. DW was an insane toughness boost though. I didn't really take any damage and I had 223k toughness. Absolutely ridiculously high toughness. For shits and giggles I started a 90, and tanked a lot of hits. I did die, and did zero damage, but I did survive a lot of hits.


    I'm pretty sure the best set we've discovered is going to be with the Attack Speed focus UE set. The toughness issue is definitely a lot better with the Fortress Ballista. It's really a very good weapon.


    I managed to get my APS up to 2.40 on my stats page. I have 6% on my compass rose, 7% on my RoRG, 6% on my lacuni, 10% from paragon, 6% on my Witching Hour and an uncounted 30% from Hunter's Wrath.


    With a different x-bow, I was able to get 7% attack speed, bringing my total up to 2.57 APS on my stats page. (the x-bow had 3,516 sheet DPS as well. Which I found amusing. It also had 9% damage)


    I think that the last step is to figure out the best gems. I ran one with Zei's and one with BoTS, but both seemed equivalent. Zei's seemed to take down the rift guardian faster (not sure why). but my impression could definitely be wrong. It would be interesting to figure out which ones.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    I have ancient pieces that could run LoN with a 11 or 12 piece. I wish we had a good way to measure DPS like just attacking a stationary mob with infinite health. Ah well, more testing must be done. If we feel like taking the attack speed route, it might be worth considering attack speed over Area Damage on x-bows. 20% on a shoulder, 20% on gloves and 50% from paragon. Then we can put 10% damage, dex, 7% attack speed and a socket on our weapons. I feel like that would have a huge effect. Furthermore, a good rolled Compass Rose gives CD, CC, AS, Dex, Socket. One of which I have. Plus I have a well rolled Ancient WH with those 4 good stats. Then a non-ancient lacuni with the right stats. I've got the gear to run this build and a LoN build. I'll give both a test this evening when I get home.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    Actually personally, I found it incredibly useful to tank ranged attacks like thunderstorm, mortar, arrows from skeleton archers, poison darts from the goblin type fuckers and then frozen. Frozen ignoring was fantastic cause it was previously very problematic. Also stopped any 1-shot attacks like Cold Snaps dash attack, which previously would instantly pop awareness or kill me.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    I would tend to agree with the feedback you've provided. I've got an ancient Fortress Ballista on live (I had it non-season), and I'll give it a test in a duel wield form of the build in a few minutes.



    Edit:


    I tested a version with the following


    UE 5


    EW Set


    RoRG (Dex, CD, AS, Socket)


    Lacuni Prowlers (Cold, Dex, Vit, CC, AS)


    Witching Hour


    Depth Diggers


    Fortress Ballista mainhand.


    Cube: ~~~~, Hunters Wrath, CoE.


    Gems: Zei's, Trapped, Simplicity's Strength.


    I then tried using Dawn offhand and Satchel in the cube. Then swapped Satchel for Dawn in cube/equip.


    Skills: HA:DA, Multishot:WC, Companion:Wolf, Vault:Tumble, Vengeance: Dark Heart, Preparation:Invigoration.


    Passives: Cull the Weak, Steady Aim, Archery, Awareness.


    My results were a clear conclusion that the dual wielding was better. To play devils advocate. I got a much better rift with dual wielding. So much better in fact it might explain how much better it was (7 minutes in comparison to 11). However, I have a VERY good ancient Satchel, and my ancient dawn only has 54% cooldown, which is like 2 or 3 additional seconds of downtime. Furthermore, I have vitality on both my Dawn and Fortress. If I had 48% area damage instead of 2k vit, I can imagine a significant difference in AoE potential. If I needed more EHP (which was no issue in the 60s I ran) I could switch back to the Wraps of Clarity.


    I wanted to try the Witching Hour that I had, which is like 630 dex, 7 AS, 46 CD and 15% HA damage. I also was curious how fast the attacks would get with all the AS modifiers like the RoRG, Lacuni and WH. In case you were wondering, the APS displayed on my character page was 2.3 for both weapons. With the Satchel, my single Fortress Ballista was at 2.33. Not to mention the 30% from Hunters Wrath.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    1) What do you mean by AOE dmg modifier? Are you referring to Area Damage? If you are, then yes. It has a 20% chance to proc every single time you deal damage with this skill.


    2) Spray of Teeth doesn't give a 70% increased damage when it pierces. That's the only way we are able to dish out the insane damage we are. The skill damage is 100%*1.7 for each pierce. If it pierces 5 times (not unreasonable) it actually does 1419% damage. If it pierces 7, that's 4,103%. 9 is 11,858%. Now, assuming 3 pierces by default, and each pierce has a 60% chance to give another pierce (35% base plus satchel), that means that after one pierce, you have a 40% chance to have 2 pierces left, and a 60% chance to have 3. And so on and so forth. However there are a few things that have to be accounted for. The arrow isn't perfect, it will hit walls, and sometimes the Buriza doesn't flip the arrow back. But statistically, the odds of hitting 60% 8 times is 0.0279%. (3 from buriza plus 8 pierces). This means that its very unlikely that everything works perfectly and you get an almost 12k% damage bonus, but theoretically it's possible.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    I would consider running a Hellfire Amulet, a Zei's Stone of Vengeance and Ninth Cirri Satchel instead of what you currently have. Also, since you're running a Lacuni Prowler, and we already discussed the lack of synergy between Attack Speed and Buriza, I would think it might be stronger to run dawn, cube Ninth and stick with the Holy Point Shoot. If you were to stick with Buriza, I would recommend switching to the Wraps of Clarity. Finally, since you've got a ~75% crit chance, I might consider dropping a little bit of crit chance on a few slots. That high isn't getting properly utilized imo. Unless, you were to use Single Out, and get a 100% chance on rift guardians. That would be a little bit crazy, cause every pierce is critting.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    1.16 APS for the x-bow, plus 20% from the quiver and 30% from the belt. The actual attack speed "cap" for the Buriza piercing is higher, but for the sake of ease I was only replying with the APS of the weapon. In reality, 1.16*1.2*1.3= ~1.81 APS. Just for the sake of having all the variables. It's technically possible to have a 1 handed x-bow and be below whatever the cap is, simply by not equipping an offhand or the Hunter's Wrath. Now without Hunter's Wrath I fail to see the point, the 60% damage seems very good, so good it seems illogical to try it without it. However, this is going fantastic. I'm loving the feedback and testing everyone is doing to try to optimize this stuff. definitely fun to mess around with. Once the patch goes live, I'll likely test whatever we discover as the best versions of UE, M6 and LoN to attempt to find the best build. If we're looking to use RoRG and such, it might be interesting to equip depth diggers, dual wield Dawn and Fortress Ballista. Then we also get Aquila Curiass, a Hellfire, Frostburn or something. Maybe even cube Hunter's Wrath and equip an ancient Witching Hour. That would put our CD at ~580, possibly even to 600. 130%+130%+45%+45%+45%+45%+50%+90%=580%. Combine that with Single Out and you're looking at some pretty insane single target. Those crits are gonna hit hard and stack. Plus 40% cold, plus super high attack speed, etc. not to mention the added toughness we can equip. For helm we could even use a Mempo or Andarials for additional Attack Speed. I could see a version using LoN being pretty strong as well.


    Thoughs?

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    It would probably be good to note my most recent runs were done on live. I realize I forgot to mention that.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 Hungering Arrow build (70+)

    The results of my test:


    Assuming we use a Hunters Wrath (60% damage is too good to pass up), and a quiver with exactly 20% attack speed (worse case scenario), these are my results.


    1.6 APS (1handed x-bow). I miss a pierce every other shot.


    1.4 APS (2handed bow). I miss a pierce every third shot.


    1.1 APS (2handed x-bow). I never miss a pierce.


    1.17 APS (2handed x-bow with 6% attack speed). I get a weird pattern of pierces. I get a few, then miss a few, then get a bunch in a row. Inconsistent.


    1.18 APS (2handed x-bow with 7% attack speed). Similar to 1.17, but with a few more misses.


    It's probably possible to find an arrangement with the attack speed on the bow and a little bit less on the quiver to get the exact perfect rate. However, I think it's just fine to use a 1.1 APS x-bow, any quiver you want, and get every single buriza pierce. This lead me to the conclusion that with a high attack speed, Ninth Cirri Satchel>Buriza. However with a low attack speed, Buriza>Ninth Cirri Satchel.


    I decided to put my theory to the test by running a few rifts with a setup of M6. On both builds, I had Buriza and Rucksack equipped, leaving the Dawn or Ninth Cirri Satchel to the cube. Then between tests, the only thing I changed was that cube slot. I also switched the skills I had from Marked for Death to Vengeance in correspondence.


    I ran Ninth Cirri Satchel first, and it performed relatively well. However immediately after switching to Vengeance, I saw a significant increase in power. It is mandatory for this build. In an ideal world, I can run the Satchel, Dawn and Buriza, but one has to be given up, and it CANNOT be the dawn. This means that with M6, where we can equip a slow attack speed buriza, the best combination is Dawn, Rucksack and Buriza. With UE, the best combination is Dawn and Satchel. I don't know if there is going to be a better option than Buriza, but there might be. Especially since we're giving up the Buriza, we can stack an insanely high attack speed.


    I ran the same build with different sets. Same F&R, Hellfire, etc. The only changes I made was Preparation/Sentry and Archery/Custom Engineering.


    With the M6 Dawn build, I completed a 60 in about 5 minutes. With UE Dawn (no buriza, just dawn equipped and in cube). I took 10 minutes. It is definitely possible to run without a Buriza. I would want to try a few other versions of UE without dawn before giving it up though. It was disappointing running it without the Buriza in the cube. Because of how many options there are for this build, it seems pretty hard to figure out which one is the strongest.



    Edit: It's worth noting that I felt a lot more tanky with the M6 set than with the UE set.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Exiled One <Exile> Is Recruiting!

    @Hammer1950


    I accepted your friend request. Hit me up some time you're online and I'll get you added! :)


    @Jeremypwnz


    Based on what you said, I assume you got kicked. If you had any other interactions or experiences, specifically with officers, please let me know so we can get it sorted out. Assuming you were just removed without any other interaction or issue, my guess is that one of the other officers kicked you as we're removing the most inactive members so we can have fresh players. I'm sure they just mistook you for someone who didn't intend to play again. If you still want to be a part of the clan, you're more than welcome to join us whenever you'd like. If you don't log in for a little while, be aware that right now in particular we're trying to clear out inactive players. Sorry for the confusion and the mix-up. You're more than welcome to come back. :)

    Posted in: Clans [NA] [PC]
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    posted a message on Exiled One <Exile> Is Recruiting!

    We're still recruiting! Looking for new members to join us for Season Six! We're hoping to get rid of any inactive or non-mumble users and usher in a new wave of players. If you're interested please add one of our officers or request to join the clan from in game.

    Posted in: Clans [NA] [PC]
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    posted a message on What to play (Season 6)

    Demon Hunter. I've played DH every season thus far. Still not burned out.

    Posted in: Diablo III General Discussion
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