Something that they still insist on not revealing, which makes me slightly aggravated by now.Quote fromI bet there will be more mechanics to make skills more customizable..
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May 5, 2009@Zero(pS): Clans and guilds are one and the same thing. Players of fantasy games have adopted the term 'guild' because it is more appropriate.Posted in: Diablo III General Discussion
The purpose of clans/guilds in D3:
- Guild chat channel that you can always use from inside the game
- Guild ladder rankings
- Being able to gather quality players and implement systems that assure their loyalty
- Being able to coordinate events (guild calendar)
- Perks such as the guild bank
- Not having to open games and hope for noobs to join them
May 5, 2009Posted in: News & Announcements
By that logic, they should also let people who like cheating use cheats and hacks. Why not? If you don't like it, just don't use it.Quote from "HARDCOREPOORE" »its just like ebaying items... i dont see why people get mad. you dont have to buy items, and you dont have to get rushed. play the game how you want to, and if you wanna get rushed you get rushed.
May 4, 2009Posted in: Diablo III General Discussion
Yes obvious WoWification since WoW has a gauntlet cursor as well. Good thinking. A+Quote from "Shiniku" »Yeah, just another step of unnecessary WoWification I think. I brought this up pretty early on.. I love the gauntlet from Diablo I/II (in fact, I love it so much I use it as my computer's default cursor) and it'd hurt me deeply if they replaced it with that lame arrow.
May 2, 2009Dimebog posted a message on What entirely new character class would you like to see in D3?Posted in: Unannounced Class
Warrior and Rogue? You speak of Diablo 1 classes?Quote from "Turmobil" »Or how about a Warrior, or a Warlock, or a freaking rogue, no bloody WoW heroes should ever, ever defile the awesomeness of Diablo 3.
And why shouldn't it? You want class names that have never been used before, and thus, nobody knows what they are? The whole point is to pick a name that makes you recognize what a class is all about as soon as you hear it.Quote from "Turmobil" »You just proved my point, if 50 other games have those classes, why should Diablo 3?
May 1, 2009Posted in: Diablo III General Discussion
But different things work for different people. For example, Daemaro plays WoW exclusively to level up and experience the lore and questing content. Something like that would be unthinkable for me. While leveling in the latest expansion is extremely fun, I always found the leveling aspect to be a chore, and I try to run through that as quickly as possible. I know that at least 90% of players feel the same way.Quote from "LinkX" »You are mistaken. Many people play WoW and rarely ever raid. For example, the Battlegrounds are -FUN-!!!
For me, personally, raiding is the only pleasurable activity in the game. It's very competitive and fun to put your guild high on the charts and work towards your personal character score. It's the aspect of the game that requires skill and dedication, and that's how I play D2 and how I will play D3 as well (though D2 didn't have any world-wide ladders and did not require any sort of playing skill to be successful). It's pretty damn obvious that Blizzard is aiming towards the hardcore people who want to dedicate to a game to experience the competitive factor in D3, as well as keeping the casual aspect of the franchise being the fact that you can log on and play the game on your own for 15 minutes or 10 minutes at times, and still exact entertainment from it. What little we know about D3 so far and the new Battle.Net speak to that, so I cannot be anymore satisfied.
You only need to play WoW three or four evenings a week to be successful, and I doubt D3 will require any more than that either. So it's perfectly reasonable to expect that one can enjoy both games, whichever aspects of them they find to their sensibility.
May 1, 2009Posted in: Diablo III General Discussion
Clicking frantically at the general area where the boss dies is not 'deciding your own items'. Your argument fails.Quote from "Chemedeiros" »sorry brother but it still makes no sence at all... i want to decide my own items...
Negative. Jay Wilson did however confirm, that bosses will have a much higher chance to drop an item that is useful for your own class on the first boss kill (but only on the first kill), so that you can get useful items as you progress through the game without having to take breaks to trade items that you can't use, for the items that you need for leveling.Quote from "Airandius" »I think the drops are player specific, so you will only get lot for your character, but I could be wrong.
So the first play through each difficulty won't reward godly items, but it will occasionally reward an item that upgrades your character. Something that you can immediately use. Most likely lowbie uniques appropriate for your level.
May 1, 2009Lol @ people who don't play WoW and think that WoTLK is "easy".Posted in: Diablo III General Discussion
Lol @ people who got bored after "playing" WoW for an hour and getting to level 15. You didn't "play" WoW until you have found a raiding guild and started killing bosses.
And Lol @ at the assumption that one must quit WoW in order to enjoy D3. Unless I play D3 seven days a week, ten hours a day, I will have all the time I need in WoW.
Apr 30, 2009Not being able to bring other people on a quest is stupid.Posted in: Diablo III General Discussion
Assuming that there won't be a single player mode after all this time and all that has been announced is even more stupid. Shockingly stupid. I hope I misunderstood.
Apr 29, 2009Posted in: Diablo III General Discussion
It's going to be a problem if they travel back in time. In today's day and age, things like duping in online games are science fiction.Quote from "DarkMagicc" »Its always going to be a problem, considering 50% of Diablo players are computer experts...
Maybe 50% of Diablo players are computer experts, but people need to move on and realize that duping is no longer a viable threat. It's like you are stuck in the Diablo 2 mindset and can't accept that things change.
WoW is an entirely different game. It's totally different to make a bot that finds it's way in a 3D environment with free mouselook and needs to make complex decisions, and an isometric game that can be played entirely with the mouse clicks. They can't even stop bots entirely in WoW, but the thing is that bots in WoW are useless, and in Diablo they are not so they will be used to farm gear.Quote from "DiabloIIIkore" »Trust in Blizzard. They've had 5 years experience dealing with bots in WoW. I think they have enough information regarding that issue to prevent it during the first stage of Diablo III. Until another smartie cracks it.
Apr 27, 2009Posted in: Diablo III General Discussion
Just as it should be.Quote from "Oogie" »Having 4 max makes the players way too dependant on each other.
Gone will be the days of a Sorc and Pala spamming their spells and pwning everything while 6 other people stand in the corner and pick their ass.
Apr 26, 2009Posted in: Diablo III General Discussion
What's wrong with you? I was saying that it's NOT confirmed...Quote from "angelmaz" »So you're saying the confirmed four player limit is a good idea. Dude what's wrong with you.
And at least I have a point in what I am saying. What I read in other people's posts is OMG MOAR GFIX MOAR PLAYERS MOAR EVERYTHING. But no argument as to why that would be good for anything whatsoever.
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Aug 14, 2008Posted in: News
What are you talking about? Player "might" climb the ladder? You see that exact scene in the gameplay trailer and the baba was going down the ladder and to the left.Quote from "Medievaldragon" »Something interesting in the second screenshot is the stairway is destroyed, but a ladder is standing up on the side, against the ledge, suggesting that players might be able to climb up to reach the floor above.
Aug 12, 2008Posted in: News
Lol bullshit. Taking down a boss in WoW for the first time can take months before a guild gains enough skill. After that it's smooth every time. It's all skill and no luck. In Diablo, if you can click a mouse a thousand times in a minute, you can kill everything - in fact, the rule about numbers and gear is the exact thing that applies here. Nihhilum didn't start doing Magtheridon with only 15 people on the second week of TBC's launch because they had uber gear. It's even said that D3 is designed so that "your grandmother can play it" or something along those lines.Quote from "Ivaron" »???
I can understand that you'd like to see an MMO. I can even sees you thinking people need to grow up and not whine about it. What I can't for the life of me understand is how the MMO would have "more depth in game mechanics, more serious combat system and more challenging boss encounters. Oh yeah, and no more ebay economy."
And also how the MMO would be less of a no-brainer than a Diablo game.
I don't know about you, but everytime I play WoW I get tired of the really simple combat mechanics and the no-brainer play. All you do is hit the buttons in a row, the skill system is designed so that you don't even have to think about what button to push at what time. Only strategy is getting the group to work together well. If you play a solo quest, you'll see what I mean. There's no "hard challenge that I can beat if I try hard enough", there's just "I can beat this guy" or "I can't beat this guy".
WoW is a game of numbers. That means if you get your character strong enough you can win, no real skill required from the player. Okay, there's the occassional place and time where skill is required - or actually skillfull players who can kill things they shouldn't be able to.
Yes - this isn't true for all MMO's, but it is for WoW. And if it's true for WoW, it'll most likely be true for a Diablo MMO as well.
Aug 12, 2008Well if the trilogy is wrapped with D3, then next step would be an MMO? No? I personally think it's a fantastic idea. A world to unite all of D3 lore, locations and history. With more depth in game mechanics, more serious combat system and more challenging boss encounters. Oh yeah, and no more ebay economy.Posted in: News
But of course, I can already picture many kids complaining about their favorite no-brainer game going all grown up. Well get over it. You are lame and pathetic.
Aug 6, 2008Before I leave you babies to continue your kicking and whining, let me just show you how a D3 screenshot looks like when rendered in the EXACT same D1 palette. See, I actually took time to do it for you worthless trolls.Posted in: News
8-bit palette taken from Diablo 1:
Aug 6, 2008Posted in: News
Dungeon shown in D3 is not any greener than the D1 screen I posted.Quote from "Doppelganger" »You failed Dimebog, and your pathetic try at spinning things around with "yea but if it was 32bits" didn't change anything.
The game was the way it was and it is in no fucking way anything close to being that green, and this is not even counting the fact we're not talking green lighting here.
Infact, you consider that green to be gray in some of the shopped images.
So you fail on both accounts, wich is apart from being pathetic, just really really sad imo.
You and Kenzai are the two most pathetic people I have ever gotten to know by an unfortunate turn of events. Have a nice life.
Aug 6, 2008Holy shit some of you people are stupid.Posted in: News
The game was rendered in 8-bits. The darker it gets, the grayer it goes. It has a total of 256 colors, and each shade of gray, green, yellow, red, brown, purple, orange, blue.... They all count, and Diablo was rich in colors and gradients. If it were rendered in 32bit colors it would be so colorful that it would make you blind.
Extract the Diablo palette in PSP, and save one of the D3 screenshots in a 256-color gif or pcx using that palette and you will see how it would look if they went for an 8-bit 2D engine, like back in 1996.
Anyway, my point remains. Green dungeon. It's not much greener than what I saw in the gameplay trailer. Not at all greener actually. So, where were you to sign petitions back then?
P.S. OMG you idiots I can't believe you actually made me bother taking screenshots for you.
Aug 6, 2008Posted in: News
First of all, with pleasure. Give me a moment.Quote from "Kenzai" »:confused:
Umm... show screenshots, please.
Even though i didnt play the game for a long time, i looked at many screenshots lately as well as watching videos on youtube.
Gonna watch something from youtube about Diablo again to see if your right.
Second, I find it pathetic that you are fighting so hard and you never actually played Diablo...
Aug 6, 2008Where were you to start a petition to remove green dungeons from D1 Cathedral. By a random factor, dungeons was rendered either red, yellow, blue, which are primal colors, and oh yeah, green, which is not. That must mean that Blizz had that silly textbook even back then.Posted in: News
I will start a petition that I do not want to see any Asian influence in armor and weaponry in D3 because that only belongs in Lineage! We want DIABLO not LINEAGE!!!!!!!
Aug 6, 2008This discussion got too retarded too fast.Posted in: News
Gray? Ok. Who said there won't be gray dungeons in D3? Who said that THIS ONE that they showed HAD to be gray? If i remember correctly, 80% of dungeons in D2 and 100% dungeons in D1 weren't gray. Why would you want all dungeons in D3 gray?
You're just loosing it. Go get a vacation.
Aug 5, 2008Dimebog posted a message on MTV - Necromancer May Return, Diablo 3 Expansion Confirmed?Posted in: News
No, he will be 50. Necromancers age backwards.Quote from ".KILLING-HAZARD." »Thats lame. the necro is gunna be like 90 years old??
Aug 4, 2008Yeah as I said once - D3 looks perfect. Don't think there's any place for improvement. If there was, I'm sure that every random forum user is a bigger expert than Blizzard's art team. I mean it's just natural, right?Posted in: News
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