It's gonna be a long wait...
Honestly I would like to erase D3 from my memory until it hits the shelves.
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Jul 4, 2008Posted in: Diablo III General DiscussionQuote from "Super.Fresh" »Thats totally fine, I agree with minor little things like this, but changing the whole art direction is ridiculous.
Heres a letter I think some people need to read: http://www.bingegamer.net/index.php/2008/an-open-letter-to-diablo-iii-fanboys
Oh that's what I've been saying. The art direction is here to stay, changing it would set back D3 another 4 years.
Jul 3, 2008Nihilanth45 posted a message on Diablo III Producer Justifies Controversial Art Direction: Color Is Your FriendHey guys! Diablo 3 was announced! wooohooPosted in: News & Announcements
Jul 3, 2008Nihilanth45 posted a message on If blizzard takes out PVP, that will be the epic fail of the centuryPosted in: Diablo III General DiscussionQuote from "Espionage" »Rofl.
A true diablo fan is a dueler. I don't care what you say, but in the eyes of a true diablo fan your a complete 100% random.
Oh and by the way, that's not a personal attack. It's the truth.
It's like me liking WoW because of the amount of players and nothing about the game
That's not a true fan
Some of us like Diablo because of the game itself, the story, the quests, the fun of COOPing with friends and getting slaughtered in hell. This makes me a diablo fan because, uh, IM A FAN OF THE GAME!
I mean, im not one of them, but all of those people who are against the art direction certainly care more about the game than just PvP and greedy loot whoring.
I'm tired of you spazzy, ADD, nerdy PvP elitists.
Jul 3, 2008Nihilanth45 posted a message on If blizzard takes out PVP, that will be the epic fail of the centuryPosted in: Diablo III General DiscussionQuote from "Espionage" »If they take out PVP, the game will die so fucking fast
Why do you think Diablo II has been up so long, people PVM, get gear, and then duel.
Clearly ANYBODY here who says dueling is not the part of Diablo II, you are a complete rand and a fake fan
Diablo II is all about duels, and if you say PVM is better, then you're FULL OF BALOGNIA
I'll still buy the game, but if it doesn't have PVP, I'ma pvm once or twice and quit
I'll LMFAO if they really take out duelings though
Are all Diablo fans this hardcore, annoying, and spazzy?
Jul 3, 2008Posted in: Diablo III General DiscussionQuote from "YellowBoy817" »you can always not rush....but rushing and mfin for me was what made me love the game so much...dont get me wrong questing and doin everything is fun when you start out but when you do it so much it gets repetative..
Not when you're with a big group of people and you're cooping. Playing a game with friends and using your skills together is always fun. My opinion, of course.
Jul 3, 2008Posted in: Diablo III General DiscussionQuote from "rofflewoffles" »It ruins the economy and creates a deficit of players to play with.
Exactly. I want more people to quest with and COOP with, and basically to have an adventurous blast fighting the minions of hell.
The broken D2 system creates uptight jerks who remind me of oil tycoons.
Jul 3, 2008Posted in: Diablo III General DiscussionQuote from "Spirit23" »The way I see it, the only possible alternative to remove runs/rushing is to make the probability of item drops the SAME FOR EVERY MONSTER.
In other words, runs/rushing will probably stay in the game. Unless, of course, someone has a really great idea that nobody has thought of yet.
There is really no other way. If you have a boss, and that boss drops better items, everyone wil want to kill that boss. The same for common enemies (pindleskin comes to mind). Only if EVERY MONSTER had the same drop rate the runs/rushes would stop. This way, people would just start adventuring, killing monsters as they come.
Now, I don't know if this is a good idea, because finding rare and good items would become REALLY hard. Maybe, then, magic find would become much more important than it is in diablo 2.
They just have to make it hard to rush through a level. Perhaps force games to have very close skill level chars (no more than 5 levels higher or lower).
Jul 3, 2008Posted in: Diablo III General DiscussionQuote from "rejam" »Im not sure Blizzard will be that concerned about SC2 and D3 release dates... they might not want to release at exactly the same time, sure... but both games already have such a large fan base that I do not see how it would likely affect sales.
Added to the fact that Blizzard games tend to sell well for years after their release.
Or are you suggesting they are going to slow down development of D3 on purpose just so it doesn't clash ... I doubt it.
Yeah it just seems so wrong to deliberately slow down development for this reason.
Jul 2, 2008Posted in: Diablo III General DiscussionQuote from "Murderface" »I wish to believe it will come out soon. They know most Diablo fans have ADD and they decided to announce it late so we wouldn't have to wait too long in anticipation IMO.
Good point. Remember how long we were waiting for a D3 announcement? Why didn't they just announce it earlier? Like u said, they announce it now because it should be sooner than later.
I don't know what the deal is with SC2 though, they are lagging hard on that...
Jul 2, 2008Posted in: Diablo III General DiscussionQuote from "Projectz" »Well, adventurers will probably be rewarded now because of the random scripted events. You will have to explore to find the different events so that you can find that boss or special monster to kill.
Jul 2, 2008Posted in: Diablo III General DiscussionQuote from "DnyO" »Ok, one of the most dissapointing things in D2 was how the game was rewarding you in item finding.
I am sure Blizzard has psychologists, sociologists in their departments. Before releasing their games, they research human behaviours so that their games address more people and make game addiction on players. One of the reasons behind the success of D2 was a simple human feeling: 'Jealousy'. Everybody wanted to find the most valuable items that the others couldn't and show off themselves everywhere causing the others say with ambition: "Where did you find this item?"
Everyone has his own personality in real life and each Diablo player has a gaming style. The gaming style reflects your personality. But according to my online gaming experience I think we can categorize common characters. For example:
1. Codewise players: These dudes are smart, clever, skilled. Probably many of them have computer programming knowledge. They look for Diablo related files/folders in computer and try to figure out how the game mechanics are working. They try to understand how the game flows and try to guess how the game is hard-coded. But sometimes these people can have excellent persuasion skills at chatting: they type fast, play mind games, make cunning offers to you. They are very passionate, they try every possible way to get what they want in easy way. They are smart, but lazy. I think their motto is: 'Easy Money!'. However keep in mind that the starters of hackers, dupers, cheaters, haxors, .. are mainly in this category.
2. Hardworking players: These dudes play the game for countless hours. They are very passionate too. They are not very smart but try the hard way. They know the most profitable areas, bosses. They Magic Find run the same bosses and areas for hours without boring.
3. Adventurer players: These dudes play the game for fun. But if the game seems interesting they may become very passionate. They always want to explore the game, try new areas, do something new. They even start from Act1 and goes up to Act5 for fun. The passionate adventurers read every possible character build guides on internet and design the most possible unique builds. They are really teamworkers, they imagine every possible party combination and are always ready for co-operative games.
It's a shame that in Diablo manuals, books, official web site the heroes we played in the game are presented as adventurers but the in the game the adventurers are the ones that are least rewarded. Personnaly I am an adventurer type of player. I like exploring the game in search of new things. But at the same I want to be rewarded proportionnaly to the amount of time I spend playing the game. I love Diablo and I play the game for hours, search new areas in map, try new things but at the end a dude who found out a trick/bug/dupe/scam or an easy way of finding items enters the game and shows off with his item collection. This ruins my games.
I hope Blizzard re-considers the rewarding mechanism in the game for a fair rewarding system and promote adventurous game style.
Good post. As an adventurer myself, i feel there needs to be more reward and teamwork fun in COOP (not that it isnt fun in itself anyway) for the masses. A dynamic quest system should solve it too, and I think blizzard is doing that.
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Jul 2, 2008Posted in: NewsQuote from "LazyBoy" »Watch the gameplay vid again..they say that only the first act is ready..
Kieran, thanks for the nice description.
only the first act is ready. The other acts are probably partially finished.
Like everyone said, they've been working on this for a while and it looks late in development.
Blizzard may be downplaying their progress just to be safe. I actually think these gaming websites are more or less right.
D3 will be here in a year, 1.5 years max.
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