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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "Grimster" »
    You know ACTION in ActionRPG usually indicates that the game is fast paced. English isn't my native language but I took the liberty of looking up the definition of action.

    "the series of events that form a plot; the trait of being active and energetic and forceful"

    I don't know about you guys but words like energetic and forceful do indicate some fast pace. :)

    And someone claiming that Diablo 3 has wowish graphics probably didn't

    A: Watch the actual video and instead got stuck with some Leeroy video on Youtube.

    or

    B: Is simply retarded and don't know better. :)

    Yeah but the action in D3 isn't slow at all. It's fast and earth shattering. It's just not benny hill fast.
    Posted in: Diablo III General Discussion
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    posted a message on Rating of D3 so far?
    Quote from "Elmo" »
    When i saw the cinematic trailer my impression was 5/5, "Finally Diablo 3!".
    Then when i saw the gameplay video, it dropped all the way down to 1/5. Why? You might ask. Because this game they call Diablo 3, has more elements from warcraft universe than diablo.

    I mean, just look at it, cartoonish, blurry, hand drawn warcraft textures, warcraft style 3d models whit warcraft texturing style again.
    They even raped Cain whit warcraft colours.

    Go play D2 forever...

    When you make a game with 2d art and sprites, it's really easy to go overboard on the texture detail and art.

    Now that we have 3d, we have the amazing animations and physics. The diablo world has come to life!

    They will add grittiness and detail to D3, just wait and stop being such a philistine.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "SSephirothT" »
    Sorry if this has already been brought up, but the spinning speed of WW seems a lot slower, doesn't it? Just doesn't seem quite as powerful as it was imo.

    Yeah and it looks better. WW of D2 looked goofy and stupid like the tazmanian devil. Now you can actually see the barb twirling and sending his axes into the faces of zombies.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "JGS" »
    Take a look at the graphics of D3. They aren't ALL that great. Sure they are good, but not the greatest. I'm assuming that the graphics are this way simply because Blizzard is going to deliver a lag-free game. Look at WoW graphics, and I barely have an issue with lag there.. these graphics go along the same general guidelines as D2, simply a little more 3d. As of right now, with what I seen.. Lag will not be an issue unless someone finds an exploit duping.. and causes mass lag to the server.

    I think the graphics will improve. However, I think blizzard is focusing on combat, physics, animations, and the feel of the game--which, IMO, is mindblowing.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "RayAllen" »
    Well the Witch Doctor is after all WC3 related (Orc Unit)
    Well... This game is still in development afterall. Nothing is final in that version. I expect the Witch Doctor to be changed much more.
    The level we saw is probably only a small portion of the D3 world anyways.

    Yea and the D2 paladin was WC2 related... -_-
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "Alavard" »
    It's a little early to be gauging the real pace of the game. The stuff in the gameplay video had to be a certain speed to make narration possible. I like the look of it, actually, looks like a good blend of slaughter and strategy.

    Exactly. I'm happy that blizzard is adding some tactics to take out enemies instead of mindless spamming. I can't wait to play hardcore!
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 feels underwater compared to Diablo 2.
    Quote from "Doryah" »
    I have some worries about D3. This game is just so important to me i can't ignore this right now and move forward.

    First of all the happy wow-ish, wc3-ish looking world, happy forest with cute squarish trees, grass and everything. It is just wrong on so many levels. But more than anything, that is shoking to me is decline in pace and ingame speed. I was expecting D3 to be slower after what happened for example to starcraft in warcraft 3, what happened to quake 3 in doom 3 and quake 4. Nowadays prettier graphics - slower gameplay, and problem is never in hardware, but in games.

    If you guys didn't play Diablo 2 for a while, for years maybe, you may forget how mindblowingly fast it was, i was a very devoted D2 player and yet after a 2 years break, when i installed D2 again i was shoked by how insane speed and pace in this game is compared to all the newer games both on PC and consoles, and that is why D2 was so good. Now in D3 i see just another game that has nothing besides looks and sound effects.

    Please, guys, if you have some footage of powered up D3 character in good boots, faster run stuff, teleports in action, please post the link in this thread. I hate to be negative about anything, especially about something i really care about... Does anyone else have the same feelings? Did the Blizzard ever comment on this matter?

    Umm did you watch the final battle? It was intense and awesome. The camera was shaking and you felt scared. It was EPIC!

    So what, things aren't stupidly fast and spazzy, big deal, now we have IMMENSE impact physics and great animations.

    Get over it.
    Posted in: Diablo III General Discussion
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    posted a message on The new inventory not showing items look.
    Quote from "GameThrash" »
    tetris inventory!
    im sorry, but the tetris inventory style set it apart from other games, it was just like, ya kno.
    now everytime i see a game with similar inventory style, right off the bat i think
    diablo.

    Oh well, time to move on. It's good to try new things, especially things that make the gameplay more smooth. If it's from WoW, well, more power to them. If it works, it works. And I think it will work because Blizzard isnt stupid.
    Posted in: Diablo III General Discussion
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    posted a message on doesnt appear to be...
    Um d2 had some funny moments. Gheed, ormus, and all of the npc dialogue and shit-talking (about other npcs), etc.
    Posted in: Diablo III General Discussion
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    posted a message on Just a thought of mine : The complaining
    Quote from "Lord_Jaroh" »
    Certainly, we've only seen x% of the game now, however, what I saw in that little bit was enough to worry me. Do you not think, that as a fan of the past games since 1997, that I would jump at the mention of the latest sequel? Do you not think that I have been wanting this game to come out for a great many years? And now you wonder why, even though I liked the changes from 1 to 2 and to LoD, and to the patches since, I am worried about the jump to D3.

    The gameplay itself seems like it will be alright, although I don't like the inventory changes nor the health orbs rather than potions. I'm not sure about the skill bar yet, that remains to be seen.

    The atmosphere is what I'm not sure about, and what worries me the most, as the atmosphere is what truely set the Diablo universe apart from the myriad of clones. The dark gothic setting is why there is still people out there trying to make a Diablo killer, as nothing can grab the people like Diablo did. Titan Quest came closest I'd say, but still failed. Diablo is just too engrossing. Based on the gameplay trailer however, if what we saw is what we are going to get, I am not going to like the final product very much, and is why we are hoping to change some of it before it hits the shelves.

    Don't make Aliens vs. Predator out of Aliens...make Diablo III, and give me the atmosphere that goes with it. There's a reason why Aliens is one of the best movies made, and is on almost everyone's "must watch list". And there's a reason why AvP is on the opposite list. Don't make a Diablo III that is like that, that's all I am asking.

    Hey you can always play D2. To me, the gameplay changes are awesome. It's going to be so much more intense. I hated fiddling around with inventory and 30 potions. More killing less fiddling with your purse...
    Posted in: Diablo III General Discussion
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    posted a message on Various Points
    Quote from "Alavard" »
    Did you miss the part where the boss bit the Barb's head off?

    He didn't bite the barb's head off, he bit his body in half and his bloody intestines were pulled out when the monster hate him.
    Posted in: Diablo III General Discussion
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    posted a message on Various Points
    Quote from "Caldoc" »
    im not sure if anyone noticed, but it looks like diablo 3 is being influenced by WoW, not just in terms of lighting etc, but in the actual models, people have posted the lion, but what about the siege breaking being similar in appearance to mannoroth, i swear the glutton looks like something out of wow, on the gameplay vid, those guys summoning the demonic pets (after the ghouls) looked like the undead mage's casting animation, the ghoul makes a noise that sounds like the pigs off wow (when they die)

    i think the lighting etc mentioned earlier is a reflection of the demographic bliz are aiming for (basically, as many children as possible to pay), look at the icons, d1 & 2, fire / ominous, diablo 3, no fire & diablo looks like some kind of rat / old asian guy as opposed to some fearsome demon / the lord of terror (in the cinematic vid, it almost looks like he's wearing identical pauldrons like a high level armor set on wow).

    blizzards current success is based off their loyal customer base (when they used the gore, grit etc that other games didnt (d2 - game of the year, gore -- god of war, game of the year, gore -- gears of war & warhammer 40k, the list goes on, they can still make alot of money and satisfy their niche market.)

    Oh, and for the record, i agree with bringing back the dark atmosphere etc mentioned in the art style proposal thread (the darker look / rough outdoors makes the whole atmosphere that much more agressive etc)


    what do you guys think, anything more to add that requires a bit more observation?
    P.S - Another thing, it looks like the barbarian has an easy time attacking from range / closing the gap, maybe a little better if he had it a little harder / the range at which his distance attacks work slightly decreased

    P.P.S - Wheres the gore gone? i see chunks and blood, but on D2 when baal & duriel died, his guts spilled all over the floor / they actuall had unique death animations that seemed relevant for the monsters, instead of a random ribcage just floating around

    i can understand the corpses dissapearing to keep the graphics low, but leave them on a bit longer, totally kills the buzz when the wall chunks dissapear etc, let me see their corpses trapped under the wall for a bit / revel in the destruction, if i walk to the next area, then dissapear

    If WoW didn't exist, would you guys like what's in D3? I would.

    I've never even played WoW or seen much of it..what do I and most others like me care?
    Posted in: Diablo III General Discussion
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    posted a message on Classes and Skills - Please keep all KNOWN skills and classes discussion here
    Quote from "poidthedoid" »
    What do you see as special animations?

    i think whirlwind is pretty special, that charge skill is too. Leap is also "special".

    The head bitten off is definitely not a death animation that activates when the boss is nearby. thats absurd. That would take away from the boss' fighting time and just be dumb. It possibly could be a 1 hit KO move that takes a long time to get ready, thats why you should always be moving. It probably activates when you stand in the same place a long time. It would be cool of it was 1 hit though, adds to the difficulty and it would be fun seeing some super high level being killed instantly

    Yeah! Or I would like it if you reached zero health and there was a 50/50 chance the animation would take place or a regular death.
    Posted in: Diablo III General Discussion
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    posted a message on Hitting
    The animations and fighting intensity is the biggest thing I'm excited over. To me, immersion is a huge game play element.
    Posted in: Diablo III General Discussion
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    posted a message on Classes and Skills - Please keep all KNOWN skills and classes discussion here
    That death animation was awesome. And i'm so excited that D3 is taking the God of War route to fighting mechanics.

    I hope that regular monsters will be able to apply death animations when they kill you. Do you guys think they will include that?
    Posted in: Diablo III General Discussion
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