No mention of the fact that the Follower specific Items go up to level 53?
I.e Far out of normal difficulty!
- SinoftheworlD
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Member for 15 years, 9 months, and 26 days
Last active Tue, Jan, 30 2018 18:58:54
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Nov 12, 2008SinoftheworlD posted a message on The Diablo 3 Rainbow T-Shirt SurveyGive!!! i mock those unbeliveing D3 haters!!!!Posted in: News
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Sep 11, 2008SinoftheworlD posted a message on Top 10 Monsters You'd Hate To See in Diablo IIINot very interesting.Posted in: News
Shouldnt Glooms (in hell act 5) be top of that list?...
I think so... - To post a comment, please login or register a new account.
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I'v been told i have soft lips
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Thats awsome that it works for you guys. hope youre having fun like me!
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Firstly I dont have beta access on my account. iv checked and i check many times daily. I also try to log into the beta with the Client daily.
Today After patching my client I got in!!! even though it says I dont have a beta Access! Has it gone open Beta on the quiet? Is patch 17 Open? can anyone confim this (I dont want to log out incase it wont let me back in)
Im excited and also playing through with my Wizard for the First time ever! its awsome!
Gl if it works and have fun!
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http://eu.battle.net/d3/en/calculator/wizard#dcXjfh!dWU!YbaYcc
Designed to Be a Challenging HC Character to really get the blood flowing.
All Damage Dealt is up close and personal. I will Die.... Probably alot... but I will never Surrender!
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I.e Far out of normal difficulty!
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You must create a nickname to post on the Diablo III beta forum. This nickname is temporary for the duration of the beta. A Diablo III beta game license is required to proceed.
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I was searching for a Beta key and this site popped up today, giving away 250 keys. Don't know how long they will last but I just got one 10 mins ago.
http://massively.joystiq.com/2011/02/23/still-need-a-mythos-closed-beta-key-get-one-now/
Have fun
Sinoftheworld
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They were coming. She could hear them. The sound of dragging feet and the soft moans of tortured souls. She wasn?t afraid. Nothing down here could match her power, but those mindless beings were no longer human enough to fear her. They would keep coming and she would simply end their pitiful existence.
It was almost completely dark in the depths of the catacombs beneath the old cathedral, the only light being the soft glow of the arcane magics hovering gently above her left hand. Held in a glass sphere, the magics help to focus her powers; not that she needed help, she simply had a habit of carrying it, one she picked up before she realized what fools and cowards her supposed "teachers" were.
They were getting closer now. She could smell them, the rancid taste of rotting flesh. She wrinkled her nose in disgust. Casually and with flawless grace she raised her right hand above her head, palm up. A soft purple glow appeared above her hand, pulsing slightly with the rhythm of her heart. The air around her began to shimmer and small surges of bright purple energy began to surge up her body toward her upstretched hand. Suddenly, a purple bolt of energy appeared a few inches from the skin of her breast and shot upward, arching out and then back into the orb floating above her, followed by another from the soft curve of her lower back. A second later more and more bolts were forming all around her body from head to toe, surging upwards in long purple streaks. The orb above her head pulsed and grew with every surge of energy that reached it. After a few seconds the flow of energy came to a halt.
She stood there, a bored look on her face, watching the small horde of hungry zombies as they dragged themselves slowly but steadily towards her. The Orb floating above her hand, now half as tall as herself, cast a considerable radius of pulsing purple light, the raw power clearly evident in the violent swirling mass, held together simply by the force of her will.
She could see clearly now that there where more creatures than she had previously thought. The soft moaning of the undead had covered the sound of the smaller things scurrying along the floor. They looked akin to long legged toads covered with short bony spikes but their movement was more similar to large lizards.
She wasn't really paying attention to them. It didn't matter how many there were, they wouldn't touch her. They were in the last few moments of their cursed existence. What she was watching was the large figure in the center of the multitude. It stood a good 10 feet high, but seemed to be made up of lots of smaller parts; almost human parts. It definitely had more than one face.
She was curious. She had heard of these ?Unburied?, but had never seen one for herself. Oh well, it was in her way. From the look of the monstrosity, it didn't seem that it would die quite as easily as the others, but die it would.
It was still a little far away for this kind of magic, though. She would have to wait. Some of the creatures were quite close now, a mere ten paces from her. Some showing bloodlust in their inhuman eyes, others a hunger for her flesh. But there she stood, unmoving in a calm, almost casual stance. Watching. Waiting. It was almost close enough. Just a few more paces. There! Roughly thirty paces, the most effective range of her Arcane orb.
She took a step forward and threw the orb directly at the huge Unburied lumbering towards her. At the same moment one of the critters leapt, attempting the last five paces towards her, but it had barely left the ground when a purple bolt of energy shot out of the orb flying swiftly towards the center of the crowd. The small creature was hurled straight back onto the hard stone floor of the dungeon, now resembling nothing more than a pile of discarded fish guts, somewhat singed.
The orb advanced down the crowded corridor, sending out bolt after bolt of energy in every direction, reigning destruction as it went. Those that happened to hit the Unburied seemed to have little effect on the monstrous being. Once the orb reached the giant mass of unified cadavers, there was an explosion briefly casting all behind the monster into deep shadow. The orb burst into a multitude of bright purple energy bolts, flying out in every direction.
The Unburied, taking half the bolts directly into its chest, was sent flying backwards; or at least what was left of it. The parts that remained were once again the decomposing corpses of fallen men, as they were before the foul beast was born.
A small movement to her left caught her eye. She turned to see the torso of a long dead, but sadly still moving, woman crawling towards her. It was a scant few feet away from her now and would be on her in moments. Quickly she threw up her hand and summoned another orb. Taking a single step back she threw the orb towards the cadaver. With so little time to properly charge the orb, it had barely left her hand before it exploded; sending only three or four bolts out in the blast, but it was more than enough to finish what was left of the zombie.
Those who had been behind the giant abomination were mostly shielded from the destructive power of the first orb. They were advancing now, ignoring what was left of their own kind, but they would meet the same fate. The catacombs were already pulsing with the familiar purple light?
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Shouldnt Glooms (in hell act 5) be top of that list?...
I think so...
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Take the comparison everyone is using. World of Warcraft.
It takes time to level a new character. 10 days playedish to level a character to the maximum level.
Say for example if you have a Prot Warrior and you decide you'd like to try a Dps Warrior you dont want to spend 10 days (played time) to lvl a new Character, so you respec.
This is fine for WoW, you can just respec and all it takes is a little bit of time to grind the gold (considerably less than lvliing a new character).
This is the whole point of Respecing so you dont have to spend the time leveling again.
Now D1 and D2 weren't like this and i hope to god that D3 wont be.
A part of the reason i played D2 for so long was how i always strived to be better. As i got better gear i could alter my spec. Achived by leveling a new character. And thus i have a reason to keep playing the game (more so cos i played HC but thats beside the point).
Leveling itself was far more satisfying as a part of the game rather than something i had to do before i could really start playing (as it became in Wow).
Personaly i love playing different classes not just specs and i don't want to see Diablo 3 go the way of MMOs where it takes hours just to level up one level. I want to be able to say "i feel like playing a diffent class now" and then not commit a huge abount of my time to being allowed to play one at a decent level.
Now say you could respec in Diablo 3. ok there are 5 classes with an unknown number of specs. But you can respec so you only need one of each class. For the game to have surviveability over time with only 5 classes it will have to take time to level up 5 classes. Cant have everyone with one of each classe after only 2 weeks. So now we basicly have a grinding game where you have to grind out the levels. So we spent all this time getting our 5 classes and now all that is ever left to us is end game cos we will never have to level a character ever again. But how far do you take end game? It all comes down to gear now and new challenging and exciting content. But to have constantly updating content you need a development team and that means money. Monthly feas. Starting to look alot like WoW if you ask me! and im sick of WoW.
And thus i Belive the ONLY way to go with Diablo 3 is to keep the Leveling time short and Dont allow respecs!!
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i thought that was just me