Makes sense that only the multipliers are getting changed since variable number tweaks a.k.a [{VALUE1} * 100]% do not need to be reflected in the patch notes. Note that changes in static numbers are reflected in the patch notes e.g. Tal Rasha's buff duration changing from 6s to 8s. The multiple items boosting the same skills are probably to support Legacy of Nightmares.
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Makes sense that only the multipliers are getting changed since variable number tweaks a.k.a [{VALUE1} * 100]% do not need to be reflected in the patch notes. Note that changes in static numbers are reflected in the patch notes e.g. Tal Rasha's buff duration changing from 6s to 8s. The multiple items boosting the same skills are probably to support Legacy of Nightmares.