Like most people my suggestions are:
1.) I would mostly like to see new items added to compete with the current "godly" items. (don't delete anything just broaden the choices)
2.) Content/lore to tie into D3
3.) New area and/or harder dungeon with a new boss
I would be stoked with any one of those changes.
- moonshine
- Registered User
-
Member for 15 years, 10 months, and 11 days
Last active Fri, Mar, 9 2012 09:18:22
- 0 Followers
- 167 Total Posts
- 0 Thanks
-
Mar 14, 2009moonshine posted a message on Tell Blizzard Your #1 Diablo II Patch Note.Posted in: News
-
Mar 3, 2009moonshine posted a message on Tell Blizzard Your #1 Diablo II Patch Note.This is an easy one... content patch, how about a flying undead sheep level like the cow level. baahh, baahhh! Ha oh ya.Posted in: News
-
Aug 21, 2008moonshine posted a message on Diablofans - WWI Card Tyrael Pet ContestPvP Suggestions:Posted in: News
1. Give all players the ability to attack anyone in game, but it will cause you to go into a hostile mode for a certain duration of in game time. This would keep players from attacking someone and exiting the game just to come back and attack them again while unhostiled.
2. Give all players the ability to decide whether they can or cannot be attacked, PvP on- PvP off
3. Implement some sort of PvP specific reward system such as items that give bonuses to +Damage to Players. This way people playing PvE will not be required to get PvP gear to advance in the game.
4. Have a duel consent option in which players can wager items/gold in a mini-inventory type screen.
Trading Suggestions:
1. Keep the barter system. A player driven economy gives both high and low players the ability to possibly get something they need.
2. Implement lower level super unique items. Not all great items in the game should come at the end. Give some items an extremely low drop rate, but available early in the game. This would give new players or people that start playing long after relase the oportunity/rare chance to have something valuable in the player economy without having to reach the end boss first. Some item examples could be very rare gems/stones/reagents that are extremely sought after early and late in the game.
3. Item linking. Its a great idea many people enjoy. Included with the item link could be the option to request a trade to the person. A box will pop up that you put your items into that you wish to trade and hit submit. The person recieving the offer would get a little tooltip sign possibly in the topright corner alerting them they have an offer. They could pull up a menu which would have the player requesting the trade and a short summary of the items they offer(this could be in list form showing offers from multiple players). Clicking the player name in this menu would bring up the box they put the items into where you could look over stats and quality and either accept or reject the offer. -
Aug 13, 2008moonshine posted a message on Diablo MMO Hinted?i wouldnt mind seeing a diablo MMO. could be quite interesting and fun to play if done right. but i dont think thats what the next gen mmo will be. most likely something completely different. we still have probly 2 years until D3 comes out, maybe dec. 09 if we are rediculously lucky but i doubt it. and then possibly a year after that an expansion. so like 3 more years just to get to the end of "this diablo storyline." personally i would like to see blizzard do something completely different for their next mmo... give us something fresh and new to play. instead of the same old, kill stuff, grab loot, kill boss, grab loot, kill players, get honor, get loot... start new character, repeat.Posted in: News
edit: possibly a true horror mmo.. something that truely just creeps you out when you play it, gives you the chills and puts you on edge every minute your playing, never knowing what to expect. diablo was a little earie at first, but nothing that would have me turning on the lights in my house because it was so disturbing. haha, i think that would be a fun mmo.. something truely scary... makes you jump in your seat while playing -
Aug 5, 2008moonshine posted a message on MTV - Necromancer May Return, Diablo 3 Expansion Confirmed?really? news about an expansion already?Posted in: News
... how bout they give us even a little information on the current project, D3.
none-the-less, im stoked the necro is comin back, just needs to be reworked to be more badass
edit: not saying they havent givin us any news apart from the video, but it is so vague and dissapointing -
Jul 12, 2008moonshine posted a message on Diablo III - More Detailsi like the idea of getting my own loot, it will suck when someone gets something i want and they dont trade, but it goes the other way too, im sure i will find something good that i wont want to trade. as far as the health globes.. it sounds interesting, it will deffinately require more skill on the players part this time around instead of just standing in one spot spamming health pots.Posted in: News
...kinda reminds me of like god of war or something where you will be fighting a bunch of monsters and then right in the middle you will have to run off to the side and smash a barrel or something to get a globe then go back to fighting. that would suck, i hope its not like that. but in the gameplay video a health potion does drop, so they arent completely gone yet.
another thing im thinking of... it says health globes heal the whole party, well what if some douche WD... which he said is a frail char. gets hit hard and needs life and keeps jacking globes while everyone else playing smart doesnt need them at that moment but maybe later in the fight, but the guy already used them all... thats really gonna piss me off. -
Jul 9, 2008moonshine posted a message on Official BlizzCast 5 Q&A SubmissionsIn the gameplay video a "Short Bow" dropped. What kind of ranged classes can we expect to see in Diablo 3?Posted in: News
-
Jul 9, 2008moonshine posted a message on Official BlizzCast 5 Q&A Submissions1. In the gameplay video we saw three item qualities; white, yellow, and purple. Can you please explain the differences between each and the possiblitiy of other qualities?Posted in: News
2. During the gameplay video an "Elixer of Vitality I" dropped. Can you explain Elixers and the benefits and roles they will play in Diablo 3?
3. Can we expect to see "Acts" returning as well as the three difficulty modes?
-Will there be a difference between difficulty modes other than the monsters becoming harder to kill? (Eg. different areas to explore, more dungeons, new monsters, new bosses etc...)
4. With the announcement of a more Co-Op oriented game, are players still going to be able to finish end game content solo or will they require help from a group?
5. Can you comment on what kind of talent/skill system players will be using and how skills and skill points will be aquired and used in Diablo 3?
-Will the attribute system of Diablo 2 remain or will a new system replace it?
6. Do you have any information that you are able to share on classes other than the Witch Doctor and the Barbarian? If not, when will this information be available to the public?
7. What can players expect to see with the PVP system being reworked? -
Jul 9, 2008moonshine posted a message on Activision and Blizzard Are Onethis should be interesting to watch play out, with that much more money and funding who knows what we will see. im just hoping they dont mix console and pc games too much, i like my pc games to stay pc and my consol games to stay right where they are.Posted in: News
...haha blizzbox... - To post a comment, please login or register a new account.
0
0
0