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    posted a message on A suggestion about hte RoRG set reduction bonus
    Quote from Filth ...

    RORG is mandatory and that sucks.. but you're making it sound as if it's a hard ring to farm. It's not. Especially not now that caches scale with torment difficulties.

    I don't think the 0.02 set item requirement reduction is the perfect idea, since it isn't really appealing to the random casual noob at paragon level 18 to invest points into. I'm not trying to say that gold is attractive, just that the set item requirement reduction is completely useless until paragon 200, if done this way.

    Alternatively it could be a flat out bonus for paragon 500 or whatever. I'd put it above 200, but I guess my opinion of low paragon levels is utterly ruined because I was 400 before ROS even came out...
    Quote from Bi0hazard42

    Quote from Filth ...

    I don't think the 0.02 set item requirement reduction is the perfect idea, since it isn't really appealing to the random casual noob at paragon level 18 to invest points into. I'm not trying to say that gold is attractive, just that the set item requirement reduction is completely useless until paragon 200, if done this way.
    This.

    By your suggestion, it would essentially be 49 points of Utility tab Paragon points that are utterly useless. You'd be pumping a point into this every fourth Paragon level until 200, when, *poof*, all of a sudden, it gives you something. That's totally counter to the way the Paragon system works now. Even if you're only getting +1% gold find, or +0.1% Crit Chance, you're gettingsomething for each point you spend. Combine that with the fact that given the way things are currently structured, people are going to feel obligated to put those first 50 points in Utility into Set Reduction, and you're still not getting away from the feeling of "this is mandatory, if you don't have/do this, you're wrong".

    Frankly, I see no issue with the RoRG as it currently stands, and I say that not because I have mine covered. I do, in fact, have RoRG's on the characters I want/need them on, but I still run bounties, for a couple reasons. 1) I want better rolls on a couple of my RoRG's. 2) I like keeping a steady stock of key fragments (which, granted, will be less of a concern come 2.1, but still). 3) It's fun. Granted, this is "to each their own", but running bounties is a nice break from the repeated rift runs from time to time. I also don't spend all my play time JUST farming for RoRG's, if you feel that you're bogged down in the search for one, do something else, play a different character, go outside, whatever the case may be. But for me, bounties are something I can do easy enough when also doing something else like watching TV.

    The only alternative that would eliminate the "farm" mentality of the RoRG would be to make it crafted instead, but if you do that, then it's "too easy" to get, and people will complain about that, and say "why not just adjust all set bonuses down one, and make the effect native?", and that really gets us nowhere.
    I'm not saying I 100% agree with this plan, though it does have merit, but you wouldn't need to "waste" any points investing in it along the way, as you could easily reset your paragon once you hit level 200. Its not like people would be sitting there stacking points in it before then as it wouldn't do a damn thing prior to hitting 200 and throwing all 50 points at it.
    Posted in: Diablo III General Discussion
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