That's called "Hardcore" mode.
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May 17, 2020Posted in: Diablo III General Discussion
Both of those sentences are what are wrong with gaming communities: 'iF yOu DoNt LiKe It JuSt QuIt". It's okay to have a differing opinion from other players in the community, or to question if the current state of the game is what is best for it. Diablo 3 is kind of stuck in a vacuum right now until Diablo 4 happens, it's clear that the amount of development time associated with the game is incredibly minimal and outside of extreme cases they aren't listening to player feedback.
Your last sentence may have been valid if you didn't add "Kappa" at the end like some twitch chat mongoloid. What you seem to lack understanding of is that POE is not about hitting level 100, it's about ridiculous build diversity, experimentation and having fun playing the way that you want to; which Diablo currently suffers from in their 1-3 valid play styles per class. I play/have played all of the ARPG's because I love the genre: D1/D2/D3, Torchlight1/2/3, PoE, Marvel Heroes, Wolcen and others that have come and gone over the years.
To the original question:
I don't think the stat grind is fun, but it enables some players to do things that are more fun for them: push higher rifts. I rarely go more than about 1k paragons in a season, which is not remotely high; but that's where my overall interest in the game hits its peak. I personally enjoyed it more when there were 100 paragon levels, because it felt like there was a goal to be attained. Now it's just grinding x more paragon levels until I do enough damage or have enough survivability to progress one rift higher, but for what purpose?
I feel like the end-game is missing flavor of some sort, it should not just be "grind paragon to progress 1 rift higher" to what... go up a leaderboard rank? There's only a subset of people that actually care about that and since the leaderboards are not true solo, 2-man, 3-man and 4-man leader rankings it's less fun for those whose goal that is since you can gain paragon levels dramatically faster running in a 4-man group and then dominate the solo leaderboards with it. I get it; anyone can do that but many solo or 2-man players enjoy playing in those styles.
Oct 22, 2019LTR posted a message on ‘Diablo 2 Remaster and Diablo 4 will be announced at Blizzcon’Posted in: Diablo IV: Return to DarknessQuote from Elusion
Dude blizzard has explained nothing team working quote : Blizzard says that they are not currently working on Warcraft 4. They are, however, working on the remastered version of Warcraft 3, which is called Warcraft 3: Reforged ( Blizzcon 2018 ) . . Warcraft IV required actually 1 new team development . Classic team members have just explained cannot work on other games except classic games because small team of developmentand and sometimes need to kidnapped designers from other team develpment. Gently Stop to believe to Flyers Donkeys. Warcraft 4 doesn't exist right now. RTS required years to develop and for now nothing team working on WCIV ........... And i want rember you , Director creative The Witcher and Cyberpunk from 1 year work for Blizzard , unofficiale project can be easily spin-off diablo. And some olds jobs posting Unofficial Project quote 6 moths ago : required passion for 3d person game -Action games . sorry you fail No RTS Passio required
What are you even trying to say?
Oct 21, 2019LTR posted a message on ‘Diablo 2 Remaster and Diablo 4 will be announced at Blizzcon’Posted in: Diablo IV: Return to Darkness
I assume that includes expansions, yeah?
WoW's next expansion, Overwatch 2, Diablo 4, D2 Remastered... and what else? A Hearthstone expansion?
When did they say that? Do you have an actual source that quotes them somewhere? Because the only major quotes I've seen are from David Brevik:
"I can say from a technical standpoint that it's going to be extremely difficult. That you will not be able to capture it exactly the way it was," original Diablo creator David Brevik said in a 2018 IGN interview. "The number one reason is because of the shape of the screen. Because the screens back then were 800x600 and largely square, and now they're not, they're 16:9 and 16:10, we did a lot of tricks."
Even in this years Activision earnings call Bobby "give me your money" Kotick said:
"At Activision we have seen great results from remastering some of these beloved games over the last couple of years. They are obviously having a big impact on our bottom line and a real impact there, but I'd say what's really important is that it's reaffirming the enduring nature of these franchises for us. We think there's a lot of IP in there the fans are going to want to experience again. So now what I'd say stay tuned for some future announcements."
May 19, 2016Posted in: Diablo III General Discussion
Maybe you should just stop playing then.
It's kind of an obvious reply, but why should the people who still find any sort of enjoyment out of the game, even though it does not mirror your level of enthusiasm, go without?
My question to you: Are you still playing the game? If so, maybe it's time to stop. I ask because just looking at your armory, you only have 298 paragon levels combined across your account - add in the 600 you earned on console in your signature and that would you at just under 700 paragon levels. That's average. From the way you explain it, you sound like a hardened vet with multiple thousands of paragon levels who is just burnt out. Maybe this just isn't the game for you, and that's fine - but don't try to ruin the experience for others.
Sep 4, 2014Posted in: Diablo III General Discussion
I agree with you fully. I think that given the (now) old style of RoRG farming, it was very poorly thought out. That ring is a mandatory item for the majority of classes and builds, having it be so highly left up to being so very random from one specific thing is crazy. I haven't farmed as many bounties as others, but I believe I have farmed about 500-550 bounties now (between 100-110 caches so far) and have not seen a ring drop.Quote from shaggyThey had to do it. RoRG + Seasons => frustration.
Sure some people enjoy farming RoRG, but getting shoehorned into doing it once per character per season just wasn't a winning formula with the current drop rates. I'm not a big fan of the huge drop rates, but as far as I'm concerned, it's a necessary evil as the alternative is significantly worse. On the upside it makes attaining certain items (Illusory Boots, I am looking squarely at you) much more reasonable... and that's a good thing.
5 T6 caches, 5 legendaries so far
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