My biggest idea is that of integrating the multiplayer to a level where it can seem like a massively multiplayer online game while still only holding 5 or 6 people per room. For instance you could have a general chat which you could toggle on or off for your game that would display all the speech of players in all games. Also a good idea would be to have an integrated Auction House and Bounty network. Regardless of what game you put your item up on the aution house from it will appear on the auction house of every game, almost like its own separate entity. Same with the bounty system, that would be self explanitory. Finally I think the last step in integrating the online game to make it feel more like an actual multiplayer would be to have an easy way to portal from one game to another, like say if you have a buddy who is playing but in a different game you could send him a portal over to your game and vice versa. Also you could cast a portal to take yourself over to any game that is open without a password.
Anyways hope you like my ideas!
-Britton-
- DarthKarnage
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Member for 15 years, 10 months, and 6 days
Last active Mon, Oct, 27 2008 08:45:46
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Aug 21, 2008DarthKarnage posted a message on Diablofans - WWI Card Tyrael Pet ContestPosted in: News
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Jul 28, 2008DarthKarnage posted a message on Official Diablo 3 Website Media UpdatePosted in: NewsQuote from "sonicpld" »you can also expect D3 release date, becouse as it seems the game is at the final stage of development
and now - Blizzard improve it - to become a nice and clear product ...
D3 date release is much possible to match SC2 release date.
BEHOLD !
I highly doubt it, during one of the interviews for WWI they said that they have all of the gameplay aspects down and such but there is still quite a bit of content creation to be had. So I wouldnt expect a release date for at least another year -
Jul 14, 2008DarthKarnage posted a message on Diablo III Thoughts From Ex-Blizzard EmployeePosted in: NewsQuote from "Zvolen" »Interesting, I am sure the game would have been less WoWish. It also would be interesting to see what the old team had completed and how far they got. Either way I am just glad the game is finally coming out.
He mentioned in the blog that all they had done were some early concepts and a prototype 3D engine -
Jul 9, 2008DarthKarnage posted a message on Official BlizzCast 5 Q&A SubmissionsWill there be a cow level?Posted in: News
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Jul 9, 2008DarthKarnage posted a message on Official BlizzCast 5 Q&A SubmissionsPosted in: NewsQuote from "Robiwan" »very good question.
I'm thinking no load times other than initial -
Jul 9, 2008DarthKarnage posted a message on Official BlizzCast 5 Q&A SubmissionsPosted in: NewsQuote from "Ralsu" »
4. Why was the artwork trailer removed from the Diablo3.com website?
The Diablo 3 artwork trailer has a LOT of content in it that isnt on the website anymore, especially some concepts of what appear to be another class. I thought I saw a woman druid. At least there was a woman with no apparent name, with a staff and a bear hide on her back... check it out on youtube! -
Jul 9, 2008DarthKarnage posted a message on Official BlizzCast 5 Q&A SubmissionsPosted in: NewsQuote from "zhar123" »Will Battle.net for Diablo III Support More than 8 Players on a server something like 16 players
I like this question, because honestly I think it should, especially regarding as how big the world of sanctuary actually seems. -
Jul 9, 2008DarthKarnage posted a message on Official BlizzCast 5 Q&A SubmissionsPosted in: NewsQuote from "Medievaldragon" »Is there anything from the Gameplay video, or from the official website media you are dying to get answered by the Diablo III Team?
The Diablo III Community Manager Bashiok has invited DiabloFans.com and other fansites to gather questions for the upcoming BlizzCast Episode 4. Only a very few will be chosen. Make sure to throw your best shot. Submit your question as clear as possible.
The best questions will be forwarded to Blizzard next week. Good luck!
I would like to ask them what there reaction was (if any) to the childish reactions of the many internet users regarding the graphics of the new game.
Also I would like to ask about the final scene in the gameplay video, when the large demon rips the head off of the barbarian. Is this some sort of "instant death" move programed into the game or is it a move to simulate a greusome death just because the barb had low health at a point when the monster attacked? -
Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventoryPosted in: NewsQuote from "Johnny_Death" »Are you talking about the slot on the top right? I'm pretty sure that's a new slot for pauldrons..shoulder armor.
Touche Johnny, I was thinking it could go right beside or underneath the minimap but now that you mention it would get a bit cluttered. On a side note, I do love the new minimap... I hated running around with a semi transparent map covering my whole screen just because I didnt remember where I was lol -
Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventorySomething else I noticed in the screenshots that is a slight annoyance to me is how that there is a buff icon in the lower left hand corner of the screen... does anyone else find this to be a bit odd of a placement? I figured upper right would be betterPosted in: News
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Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventoryPosted in: NewsQuote from "Jackzor" »Theres still a need for bags as the inventory space you start off with is pretty small but you can make it bigger through bags. Its not like we suddenly have a mega-inventory, just one that, as I said before, doesn't cause choppy gameplay through going back and forth through town ports.
Yeah making a port just to sell loot was a bit annoying, when you just wanna run around kicking some demon ass lol -
Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventoryPosted in: NewsQuote from "BoyC" »I guess it'll either be like in guild wars or like in the mythos beta - in guild wars you can see what drops for the other people but you can't pick it up unless they leave it there for a while. In mythos you can't see other peoples drops at all, which is a bit weird because you still see them go and pick it up
Yeah that would be rather wierd... I personally would like to see thier drops, and be restricted from picking them up than seeing them running around the screen like a freak >_< -
Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventoryPosted in: NewsQuote from "gyrextt" »Even Scrolls (and i'm sure potions, runes, gems) take up one slot as well. So in some ways this system can limit the inventory compared to the old system.
I don't really care about the inventory too much.
Yeah but I'm sure they will give some items the ability to stack :thumbsup:
Edit: Actually... they already HAVE given the items the ability to stack... check the screenshots! -
Jul 1, 2008DarthKarnage posted a message on Diablo 3 Items and InventoryPosted in: NewsQuote from "Jackzor" »Well the inventory change should be nice, its still not huge so as to outdate the stash and you can just go on like 5 dungeon runs and still have room, but its not so small that you'll have to intterupt your playing time in order to empty your inventory.
I agree with you hear Jackzor, World of Warcraft has OBVIOUSLY taken a lot of advice from the diablo games and I dont think Diablo using WoW to make it that much better is any worse. I think the new inventory system will work well for this game and I'm looking forward to giving it a try.
Anyways great find Kazo, glad somebody can do all that tedious compiling -
Jun 30, 2008DarthKarnage posted a message on Diablo III OverviewHonestly IMO, you will probably see similar classes just going by different names and stuff for the sake of new content... like a heavy magic user might be something like a Wizard or a range weapon person would be an Archer, or maybe even some sort of Hunter. I also think they will have something completely new that hasnt even been introduced in a diablo game yet but will have melee capabilities maybe some sort of battlemage idk.Posted in: News
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Anyways hope you like my ideas!
-Britton-
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I have no doubt in my mind the validity of this image
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I highly doubt it, during one of the interviews for WWI they said that they have all of the gameplay aspects down and such but there is still quite a bit of content creation to be had. So I wouldnt expect a release date for at least another year
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Then I go home and sit on my butt playing Diablo for abotu 5 more hours
Then I do 50 sit ups and go to bed
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I honestly dont think I could say the d2 inventory was perfect, because there was a point in time where at the end of the game you could only really carry 3 or 4 weapons at a time and I thought that was kind of rediculous, its annoying having to TP to pawn shit every 10 minutes
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He mentioned in the blog that all they had done were some early concepts and a prototype 3D engine
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But yeah have fun with d2
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