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    posted a message on Skull Grasp is now..............
    Quote from Helycon»


    Stop raging and being childish. Fair enough, WW needs support items to really shine and you just mentioned yourself other specs do too. The fact that WW is under performing is evident and it could use a buff on the set itself. In S4, WW was the only set that worked well and worked just fine for Solo play.
    There are other specs not doing too great at T10 quickly as well, one of them actually being Delsere' s, the top Wizard spec for S5. There will ALWAYS be a better set than the others for a specific class for specific purposes. I would agree that it would be nice if they're reasonably close. But saying that other specs don't need support items is just wrong and you know it.

    Where exactly was I raging and being childish? I am merely stating facts. WW needs to be buffed alot without support items! Delsere`s got tons of damage, and it can farm T10 reasonably fast and easy. My arcane orbit wiz crit like 15-20B without CoE, meaning I oneshot elite packs, and 2/3 shot RG with crits on T10. It might not have the movement speed, which you can ofc spec into if that is needed, but it still trumps WW set by quite a bit.

    Show me where I said that other specs don`t need support items. What I said was that other classes aren`t depending on 1 single item to get them to T10. Because the sets are "increased damage" to "all" skills, so you can make whatever build you want not relying on 1 single item. My wizard can do T10 without WoW, T10 without unstable scepter, DH can do T10 without Yang`s Recurve and Manticore. It will ofc suffer a bit damage wise, but the damage will still be enough to kill stuff on T10 pretty fast.

    My WW barb on PTR, 5.3M damage without WotB, yet dust devil hits for a measly 258m crit on a elite, with furnace cubed. Because WW set isn`t "increased damage" multiplier like literally every other set, its 2500% WEAPON damage. if it was changed to 2500% increased damage, the story would (probably, depending on mechanics)be very different.

    Posted in: Diablo III General Discussion
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    posted a message on Skull Grasp is now..............
    Quote from Helycon»

    Quote from PicoPoco84»

    Quote from Helycon»

    Quote from PicoPoco84»

    Quote from Helycon»







    Almost every set has extra items needed to be T10 viable in one way or another. They just do. T7, maybe T8 or even T9 are doable, but the latter ones most assuredly not in good time. Just finishing the fullset from the Season Journey without supporting items seldom lets you do T10 straight away. I'm being cautious, because I haven't played every single build this season (more games to play, other things to do), so I could be off about one or two. Still, thinking WW is the only set that needs complementary items to do T10 is just plain wrong.






    It is the only set that needs a 4x multiplier item in addition to all other supporting items. Tell me one other set that needs a x4 multiplier to even do T10? Right, noone. I have a wizard, and firebird/tal rasha set can pretty much do T10 speed with non ancient, non optimal gear. No need for CoE + FnR and ancient weapon on any of them to do T10 reasonably fast. My flash fire wizard/Spectral blade wizard, UE DH etc hits for billions upon billions continously, and my WW barb crits for a few hundred millions max. Rend ticks for like 70-80m with 2x2.9k dmg BK set. Flash fire wizard crits for 5-6B with explosive blast, and the 3k% firebird burn ticks for 3B+.
    1200+ paragon, full ancient WW barb, with 2x2.9k BK weapons, FnR, CoE in cube, and I still spend 1+min on T10 RG alone. Every set needs complementary items for builds, difference is WW barb can`t do T10 with the same BIS items as other classes do GR80+ with.
    You still don`t get what I am saying. Yes, every build/class/set needs all kinds of shit, difference is, they don`t need a 4x multiplier ontop of every other item like CoE/FnR like every class has, to do T10. If we gave wizards or Marauder DH`s a 4x multiplier they`d break GR100 solo probably, and not "break" T10 lol.





    Your flashfire Wizard actually HAS a 3x multuiplier, in the form of your wand. Vyr's has no way of staying alive properly without halo, or doing proper damage without Swami. DH's need specific weapons and quvers for their set to be properly T10 viable, otherwise, they;'re just slow. Nats needs F&R or the damage is pretty sad.


    Just a couple of examples, yes?




    And? My wizard doesn`t need the 3x multiplier to do T10 reasonably fast. It`s pretty obvious you don`t really know what you are talking about, as my FF wizard can do T10 just fine without the wand. You know why, because most mobs die from the first blast anyway, and any "multipliers" after that is just blasted into thin air. I tested without WoW, with twisted sword, and you know what? it still did T10 basically as fast as WoW. The only mob taking longer in T10 is the RG.
    Vyr`s getting buffed. DH`s don`t 1 specific item to do T10. It will benefit from "specific" items, but it is not MANDATORY, like skull grasp is for WW barbs. DH will still do T10 pretty fast even with non optimal combos and different weapons. Maybe if you actually tried switching out a piece for something not for that build, and try T10 you`d see the same as I see. Nats is pretty crap yes.
    It`s pretty obvious you just refuse to admit that a set that with the best BIS gear any other class can do T10(and even Gr70-80+ but for comparison) with, barely gets you above T8 "efficiently", is crap.
    I`ve done GR70s with UE dh with manticore, and vice versa, and it still worked, albeit slower.
    But whatever.


    And Whirlwind can do T10 just fine too without any support items, if you actually hit mobs with the Dust Devils. I've done so, I actually did the last Season as a WW Barb until I had a proper Gavel. I know perfectly fine what I'm talking about. I've played the specs. Besides, Flash Fire combines two sets, which is nowhere near fair, is it? It also uses F&R, which makes it ridiculous. Please don't bring up Flashfire, as it is a ridiculous combination of items which supplement each other. Every time you mention the word "combo", you mention a COMBINATION of items, meaning items to support the build. Whirlwind should get some buffs to be absolutely viable, probably. They can tune the set still, it is PTR.
    You weren`t the only one who played WW barb last season you know. And you saying WW can do T10 just fine without any support items is just laughable. PLEASE upload a video of you playing WW barb with random weapons, no FnR, and doing T10 efficiently. I have 2k hours on barb, and I really don`t need your expertise in how to play the class and " to hit mobs with dust devils" lol.
    So WW doesn`t need supporting items? How convenient for you that every other class needs supporting items, but WW doesn`t.
    Quote from Shapookya»

    Skullgrasp is basically Raekors 4pc bonus. x4 multiplier for the skill. That's the problem with WW, because it doesn't have such a multiplier in its set.

    In 2.4.1 with 6IK+4Raekors you have:

    1000% weapon dmg * 4 (4pc raekors) * 5 (6pc IK) = 20000% weapon dmg as spammable instant aoe dmg

    6IK+Skullgrasp is: 400% (if you take fire rune) * 4 (Skullgrasp) * 5 (6pc IK) = 8000% weapon dmg channeled.


    And I didn't even count ring bonuses you lose out on with skullgrasp. Looking at this, it wouldn't surprise me much to see a "WW deals 100% more dmg" built into 2pc or 4pc bonus of Wastes and an increase in %weapon dmg of 6pc bonus (so that 6pc wastes isn't a piece of trash).

    Because, let's be honest here. That set needs a buff more in the area of a x10 multiplier to be competitive with other sets, than a x4 multiplier

    Finally someone else realizing how insanely low damage WW does compared to all the other class sets. Also, with 6IK you might have the insanity rune giving another 50% damage.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Skull Grasp is now..............
    Quote from Helycon»

    Quote from PicoPoco84»

    Quote from Helycon»

    Quote from PicoPoco84»

    Yes, but you misread what I wrote. It is bad design if you need a ring to even compete in T10, let alone high GR`s. If a set is so weak, that you need a ring to do what most other sets can do with mediocre gear, then it is "bad design".


    The set should be buffed as is, and THEN you should have the choice of a ring or whatever other slot. The set is way too weak and has been for a long time, compared to other sets. Which is my point, not that you HAVE to have that legendary, cause its that way with basically every build. 6pc power of basically every other set > WW set. A lot of other sets have a multitude of uses and builds, and are not limited to a single damage dealing skill , that deals 1/10th of what every other set does.





    Almost every set has extra items needed to be T10 viable in one way or another. They just do. T7, maybe T8 or even T9 are doable, but the latter ones most assuredly not in good time. Just finishing the fullset from the Season Journey without supporting items seldom lets you do T10 straight away. I'm being cautious, because I haven't played every single build this season (more games to play, other things to do), so I could be off about one or two. Still, thinking WW is the only set that needs complementary items to do T10 is just plain wrong.



    It is the only set that needs a 4x multiplier item in addition to all other supporting items. Tell me one other set that needs a x4 multiplier to even do T10? Right, noone. I have a wizard, and firebird/tal rasha set can pretty much do T10 speed with non ancient, non optimal gear. No need for CoE + FnR and ancient weapon on any of them to do T10 reasonably fast. My flash fire wizard/Spectral blade wizard, UE DH etc hits for billions upon billions continously, and my WW barb crits for a few hundred millions max. Rend ticks for like 70-80m with 2x2.9k dmg BK set. Flash fire wizard crits for 5-6B with explosive blast, and the 3k% firebird burn ticks for 3B+.
    1200+ paragon, full ancient WW barb, with 2x2.9k BK weapons, FnR, CoE in cube, and I still spend 1+min on T10 RG alone. Every set needs complementary items for builds, difference is WW barb can`t do T10 with the same BIS items as other classes do GR80+ with.
    You still don`t get what I am saying. Yes, every build/class/set needs all kinds of shit, difference is, they don`t need a 4x multiplier ontop of every other item like CoE/FnR like every class has, to do T10. If we gave wizards or Marauder DH`s a 4x multiplier they`d break GR100 solo probably, and not "break" T10 lol.


    Your flashfire Wizard actually HAS a 3x multuiplier, in the form of your wand. Vyr's has no way of staying alive properly without halo, or doing proper damage without Swami. DH's need specific weapons and quvers for their set to be properly T10 viable, otherwise, they;'re just slow. Nats needs F&R or the damage is pretty sad.


    Just a couple of examples, yes?

    And? My wizard doesn`t need the 3x multiplier to do T10 reasonably fast. It`s pretty obvious you don`t really know what you are talking about, as my FF wizard can do T10 just fine without the wand. You know why, because most mobs die from the first blast anyway, and any "multipliers" after that is just blasted into thin air. I tested without WoW, with twisted sword, and you know what? it still did T10 basically as fast as WoW. The only mob taking longer in T10 is the RG.
    Vyr`s getting buffed. DH`s don`t 1 specific item to do T10. It will benefit from "specific" items, but it is not MANDATORY, like skull grasp is for WW barbs. DH will still do T10 pretty fast even with non optimal combos and different weapons. Maybe if you actually tried switching out a piece for something not for that build, and try T10 you`d see the same as I see. Nats is pretty crap yes.
    It`s pretty obvious you just refuse to admit that a set that with the best BIS gear any other class can do T10(and even Gr70-80+ but for comparison) with, barely gets you above T8 "efficiently", is crap.
    I`ve done GR70s with UE dh with manticore, and vice versa, and it still worked, albeit slower.
    But whatever.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Skull Grasp is now..............
    Quote from Helycon»

    Quote from PicoPoco84»

    Yes, but you misread what I wrote. It is bad design if you need a ring to even compete in T10, let alone high GR`s. If a set is so weak, that you need a ring to do what most other sets can do with mediocre gear, then it is "bad design".


    The set should be buffed as is, and THEN you should have the choice of a ring or whatever other slot. The set is way too weak and has been for a long time, compared to other sets. Which is my point, not that you HAVE to have that legendary, cause its that way with basically every build. 6pc power of basically every other set > WW set. A lot of other sets have a multitude of uses and builds, and are not limited to a single damage dealing skill , that deals 1/10th of what every other set does.


    Almost every set has extra items needed to be T10 viable in one way or another. They just do. T7, maybe T8 or even T9 are doable, but the latter ones most assuredly not in good time. Just finishing the fullset from the Season Journey without supporting items seldom lets you do T10 straight away. I'm being cautious, because I haven't played every single build this season (more games to play, other things to do), so I could be off about one or two. Still, thinking WW is the only set that needs complementary items to do T10 is just plain wrong.
    It is the only set that needs a 4x multiplier item in addition to all other supporting items. Tell me one other set that needs a x4 multiplier to even do T10? Right, noone. I have a wizard, and firebird/tal rasha set can pretty much do T10 speed with non ancient, non optimal gear. No need for CoE + FnR and ancient weapon on any of them to do T10 reasonably fast. My flash fire wizard/Spectral blade wizard, UE DH etc hits for billions upon billions continously, and my WW barb crits for a few hundred millions max. Rend ticks for like 70-80m with 2x2.9k dmg BK set. Flash fire wizard crits for 5-6B with explosive blast, and the 3k% firebird burn ticks for 3B+.
    1200+ paragon, full ancient WW barb, with 2x2.9k BK weapons, FnR, CoE in cube, and I still spend 1+min on T10 RG alone. Every set needs complementary items for builds, difference is WW barb can`t do T10 with the same BIS items as other classes do GR80+ with.
    You still don`t get what I am saying. Yes, every build/class/set needs all kinds of shit, difference is, they don`t need a 4x multiplier ontop of every other item like CoE/FnR like every class has, to do T10. If we gave wizards or Marauder DH`s a 4x multiplier they`d break GR100 solo probably, and not "break" T10 lol.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Skull Grasp is now..............

    Yes, but you misread what I wrote. It is bad design if you need a ring to even compete in T10, let alone high GR`s. If a set is so weak, that you need a ring to do what most other sets can do with mediocre gear, then it is "bad design".


    The set should be buffed as is, and THEN you should have the choice of a ring or whatever other slot. The set is way too weak and has been for a long time, compared to other sets. Which is my point, not that you HAVE to have that legendary, cause its that way with basically every build. 6pc power of basically every other set > WW set. A lot of other sets have a multitude of uses and builds, and are not limited to a single damage dealing skill , that deals 1/10th of what every other set does.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Skull Grasp is now..............

    Sure, it can do T10 now, but being forced to sacrifice a ring slot just to be able to farm T10 somewhat efficiently is just bad design. It should be a option not a requirement. Most other builds/classes do T10 reasonably fast with whatever rings, faster with good rings, not like WW where you are forced down to T7-8 to not spend over a minute killing the RG without that one item.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Is there much hacking/modding on PC verison?

    No hacking/modding on PC version. Cause everything happens serverside. PC is a totally different world compared to PS4.

    Posted in: Diablo III General Discussion
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    posted a message on desperate for suggestions for t6
    You need Vit on shoulders/helm/boots/chest, socket in ring might be worth keeping if you dont have much gold/mats though for 2.1. Crit dmg on ammy would go a long way, ofc that would mean a new ammy. Maybe CD/CC on RORG but thats up to you. It would mean you need new items though.

    And I would choose Perfectionist passive over Awareness.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Junger Theory Bounty Farming Series (3 Videos)
    Really? Tinfoil is strong here. We all know from previous experiences that LIve stats copy over to PTR. Remember the unid exploit a while ago that blizz had to fix?

    And shaggy, out of 35 T4 caches, the same exact cache contained a RORG? Sure, coincidences can happen, but that is extremely unlikely.
    Posted in: Diablo III General Discussion
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    posted a message on Junger Theory Bounty Farming Series (3 Videos)
    What legendary you get is(if any) determined upon receiving cache. I had a stash tab full of T4 caches when I copied to PTR, and the same cache that contained a RORG on PTR, also contained a RORG on live, only different stats. So legendary contents is rolled upon receiving, but not stats of it.
    Posted in: Diablo III General Discussion
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    posted a message on Helping New Diablo Players Gear Up
    Love the initiative! I`d be able to help out Demon Hunters on EU, and ofc all classes but as I am multiboxing 3 DH`s with 6pc mara, I can do T5-6 pretty easily. Helping other classes wouldnt mean as much in terms of gearing up, but might be able to get some decent items that only need a reroll to be very usable for other classes. And atleast the XP would be pretty decent for low paragons.

    Hope the minihijack is ok. Might want to start a EU community aswell?

    PicoPoco#1452 is the btag in any case.
    Posted in: Looking For Group [NA]
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