• 0

    posted a message on Hey, what if D3 sucks bad?
    Quote from Beer

    Quote from LinkX

    There was Starcraft: Ghost and Warcraft Adventures: Lord of the Clans. I think I remember reading somewhere there was another Starcraft expansion besides Brood Wars that was canceled, but I don't remember where I read it at.

    hmm the only confirmed expansion is SC ghost. i never heard or read article about other expansion in SC besides that.


    SC Ghost was not an expansion, it was a third person shooter for consoles.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hey, what if D3 sucks bad?
    I seriously doubt it will live up to the expectations(mines, at least).



    I'm expecting a decent game, not terrible, but not great either.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The Elder Scrolls V: Skyrim
    Did you guys watched the E3 video?


    That skill ''clairvoyance'' looks really lame imo, the spell creates a path directly to your objective, so you never get lost.


    Other than that, the game looks amazing.
    Posted in: Other Games
  • 0

    posted a message on So, Arena.
    Quote from Apoc


    My Barbarian's Ancient Spear patiently waits for your Wizard's Teleport to go on cooldown :).

    Explosive bast + teleport + blizzard = GG. :)

    Quote from Apoc


    Don't think it's a poor decision because like I said, it encourages combat instead of turning into a game of "find the orbs", but I'm curious to hear your reasoning on this.


    But that's is just what the arenas are right now, it's a game of who gets the orbs first. If they remove party heal then the team that finds it will have slight advantage, not a gamebreaking one. And with different spawns locations people will need to work as a team(if you separate from the others to try to scout different locations you will get ganked by the other team)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on So, Arena.
    Quote from Apoc


    Every class has a mobility skill, as well as cooldowns to prevent spamming of said skills. In addition, a Wizard with Teleport on cooldown is exactly what the opposing team wants.

    I'm pretty sure the wizard skill is the fastest of all the movement skills, after all, it's a teleport, that means the moments the globe spawns, he has it.



    Quote from Apoc


    1. Globes should spawn in the same place - that's the whole point of producing interesting and competitive play. If it was random, I guarantee more people would whine about it being unfair because it happened to spawn right next to someone else.

    2. This is can understand, but then you get the noob player who hogs all the orbs. It's already enough that I have to compete with the other team, I don't want to have to compete with my own teammates for the orbs.



    1. When i said random i meant it to have 3-4 possible spawns locations, actually, blizzard is probably working on this one, having just one at the center of the map is so bad i'm not even going to start talking about it. You see, i'm hoping there will be a whole bunch of arenas, not just the one we saw at blizzcon.


    2. A complete team heal in just 2 seconds is imbalanced, that's all there is to it. I'd rather deal with a noob teammate with full health, than 4 enemiess with 100% hp after i just nuked the crap out of then.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 & Kinect?
    That's not awesome, it's bad. It might be fun to do it once in a while, just for the lolz. But to play competitively? A mouse/controller would own any kind of motion system everyday.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Seeing another players gear?
    Being able to see my skills/runes, definitely not.


    Being able to see the gear, can be interesting for pvp if there's some sort of league/tournament implemented.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on So, Arena.
    Health globes will change over beta, thats a fact.


    As of now, dueling is all about being able to camp the globes spawning area, and having a spell ready ''cough'' wizard's teleport ''cough'' for a insta party 100% heal, thats ridiculous, This is not a freaking call of duty domination map.


    How to improve it:



    1) Make the globes spawn in different areas, not always at the same place.


    2) Remove party heal, its ok for pve, its bullshit on pvp.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore and PvP
    Quote from Polrayne

    What's the draw for HC? I've never rolled a character in HC and I can't image how I would feel after all that hard work and I have a bad moment and get owned and lose everything.

    I'm not saying its worthless or anything, I'm just curious to hear from other HC players why its appealing to them and why they would be excited to go into a PVP match knowing that they might lose everything. To me its like asking for a hard-drive crash to happen...with no back-up.


    I could try to explain it, but you have to play it to understand, the thrill, the risk of dying, killing the enemy and taking the gear for yourself... just awesome.



    Winged: I disagree, when playing HC people eventually will give pvp a try, but if there is a softcore option they will stick to it.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore and PvP
    Quote from Winged

    Removed, and replaced with an entire arena system faceted with ranks, environment(s), achievements, 1v1 - 2v2 - 3v3 - 4v4, separate rounds, and likely more. A good choice in my eyes.


    My point exactly.


    All thats left is arenas, this is the most thrill we will get in HC, and believe me, there will not be a lot of people dueling in HC, and you guys want to reduce it even more by allowing people to do softcore duels?


    No, just no.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore and PvP
    The system was indeed flawed, with all the exploits and such, but it added a lot of thrill to the game.


    Blizzard could fix it, making it more difficult for the pker, but instead they removed it.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gambling: Fights to the Death
    Quote from Winged

    It wouldn't be off topic to discuss both, as I've been doing.


    Honestly, betting in npc duels would be lame, i wouldn't even waste my time.


    Now pvp, thats a different story... no idea on how to implement it thought, having a list on all pvp games going and choosing which one to obs? Being able to check the teams gear and level and such?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore and PvP
    Quote from Winged

    How did they pamper PvE? If you die, you're dead, unless someone revives you. We have no idea how the revive system even works.

    They removed PK's from the game (please, let's not start a discussion about it, but theres no denying that HC is much, much ''safer'' now)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore and PvP
    Its called hardcore for a reason, if you don't want to lose you character then stay away from arenas.


    They already pampered it so little kiddies can play pvm. Now you want to take pvp?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gambling: Fights to the Death
    Are we talking about gambling in pvp duels or gambling in npc fights?
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.