• 0

    posted a message on Path of Exile
    Can i have one?
    Posted in: News & Announcements
  • 0

    posted a message on Idea for Hardcore Arena
    Short answer:


    No.
    Posted in: PvP Discussion
  • 0

    posted a message on Attrition and beta
    Quote from OmniNom

    Quote from Tenhi

    If the Beta really only covers ~4-6h then the attrition will be fairly high, what is a good thing imho. Many diffrent testers lead to many diffrent opinions on things (and also many diffrent eyes will find bugs way faster imho). Leaving that aside it also allows many fans to enjoy the beta ;)

    ONE HOUR! ONE HOUR OF CONTENT!

    Quote from ErU

    Quote from Slayerviper

    I just wish runes were in the beta, it would apply infinite replay value to experiment with abilities and than expose the market with your findings ;)


    This kinda worries me, the biggest gameplay change in the game are runes, and they are not willing to test it?


    It doesn't matter if blizzard has a team of 3000 trained monkeys playing 24/7, thats not enough for a game of D3 caliber.

    Playtesters and QA testers are not trained monkeys. Playtesters are everyone from people who have never played D2 to people who have played tons who spend a great deal of time doing back and forth with the designers.

    QA testers are professionals who spend thousands of hours finding and cataloging bugs just so you don't have to spend 30 inconvenient seconds restarting the game occasionally.

    It kinda worries ME that you would hate on the people that make your games good before release. Did you ever wonder how the SC2 beta got so good and polished before the beta even started?

    Playtesters and QA guys do 99% of the work, the beta is almost entirely for fine tuning and mass hardware compatibility testing. You sir, are the monkey, required only to switch the game on in order to test server load capabilities and find out of it craps out on your system.

    So, did you really assumed that i hate blizzard based on my comment? Wow, now this is worrying news, anyway, as i said before(in case you missed) runes are the BIGGEST gameplay change on D3, this is HIGH priority to get the game going and NEED to be tested BEFORE release.


    3000 traine..err, ''playtesters'' are NOT enough to test the one of the core feature of a game of this caliber. I'm sure they all work very hard to get things pretty, but its not enough people, why not use the beta to see if things are working properly? ''yeah let's just patch it after release, its not like we had a beta, right?''


    Seriously, just give me one good argument on this, why not test it during beta, because Blizz knows better? lol..


    Btw, what game is this sc2 your talking about? Because there is a very similar game i know, starcraft 2(maybe you heard of it), and when the beta came out the game was very buggy/broken, some of the units were so big they couldn't even go down a ramp/blocked by buildings, others were too powerfull, despite the fact they cost 1 food, sick stuff.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Attrition and beta
    Quote from Slayerviper

    I just wish runes were in the beta, it would apply infinite replay value to experiment with abilities and than expose the market with your findings ;)


    This kinda worries me, the biggest gameplay change in the game are runes, and they are not willing to test it?


    It doesn't matter if blizzard has a team of 3000 trained monkeys playing 24/7, thats not enough for a game of D3 caliber.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Competitive gamers
    So, by OP description Idra, GosiTerran, Zenio and many other sc2 progamers aren't actually gamers, is that it?
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on The Elder Scrolls V: Skyrim
    Just found these on youtube, 40 minutes of closed doors skyrim gameplay, from quakecon, I'm not sure if it has been posted already and every other link is going down fast, so, enjoy while you can:

    part 1:

    http://www.youtube.com/watch?v=jtfrdge9N_E



    part 2:

    http://www.youtube.com/watch?v=l5EvyrdmJww&feature=channel_video_title



    part 3:

    http://www.youtube.com/watch?v=Sin8x59BqLE

    Just found another one:

    http://www.dailymotion.com/video/xkfera_quakecon-2011-the-elder-scrolls-5-skyrim-demo-footage_videogames#from=embed
    Posted in: Other Games
  • 1

    posted a message on Hardcore Arena
    Hardcore isn't for pussies, if you can't handle it, don't play it. HC duels = Loot duels. Anything less than that is unacceptable.


    The last thing we need is Blizzard tainting the last piece of diablo we have just because some carebears wants some risk, but not too much risk.
    Posted in: PvP Discussion
  • 0

    posted a message on Which class will be the most popular and why?
    Quote from _incarnate_

    Quote from ErU

    The fastest killer, when the top skill/rune build is figured it out, and one class outshines the others, this is the one class that everyone will make, guaranteed.

    This will also likely be the first get nerfed to maintain balance.

    Luckily people can switch skills without re-rolling these days and blizzard won't have to worry about making balancing changes nearly as much.


    And the eternal cycle(to find the next best killer) continues, but i can see people raging for dumping lvl7 runes just to get nerfed in the next patch.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Which class will be the most popular and why?
    The fastest killer, when the top skill/rune build is figured it out, and one class outshines the others, this is the one class that everyone will make, guaranteed.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Best farming class on release?
    Quote from DryIce135

    There are two major considerations when creating a farming character:

    1. speed of runs.
    2. how strong/survivable can the class be with MF gear rather than high end equipment?

    In d2 the sorc won both of these categories hands down (until later patches when teleporting hammerdins were the norm, ie when D2 did not resemble D2 anymore). As the sorc is a caster she was able to have sufficiently high damage even when using items which would not help skills/damage at all.

    As well as having sufficiently strong spells when wearing MF gear the spells also packed a lot of punch in PVM which made MF runs very quick. +There was teleport for survivability.

    I think that the wizard will take this role in D3.


    I agree with this, however, the sorc in D2 had high survivability because of teleport. The wizard is definitely weaker in comparison with its D2 counter-part(or so it seems), but being a caster, she can wear mf gear and still do decent amounts of dmg(speed of the run).


    However, you can't dump xxx points in vit anymore, will she be able to survive to run?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Jay Wilson, PvP, who actually thinks like him.
    Quote from Prosthesy

    Quote from ErU
    Having ''plans'' to implement something doesn't mean it will happen, especially when the lead designers has such a carebear view on the game, you can argue all want aswell, I'm talking about the fact that Diablo was developed as a pve/pvp game, this is TRUE, saying that pvp is ''secundary'' as Mr. Wilson stated, is a LIE.


    Btw, i lol'ed on how you think that me, not having a active D2 account is important on this matter. i´ve played this series for 13 years, i don't know how things are today, im talking on how they were back when the game was ''alive'' so to speak

    So if there's a large possibility it is going to happen, why write thread after furious thread that "it isn't going to happen, fuck Blizzard"?

    Is Jay Wilson saying Diablo and Diablo II were not designed with equal PvE and PvP, or is he saying Diablo III is not? From my interpretation, he isn't denying that PvP was a large part of Diablo and Diablo II, he just doesn't want it to be a large part of Diablo III. Once again, touching on the fact that these are separate games.

    Lol carebear view, because they are trying enforce account security, increase character build variation and viability, make it so every player can see what's happening on the screen...what else have they done to belittle you, the player?

    Also, it's spelled "secondary."


    Oh, and where exactly did you read that there is a large possibility that its going to happen? Jay Wilson obviously doesn't care about pvp, for all we know, the current system is just perfect for him(hes even considering making HC duels not HC) but hey, since you're saying that is definitely happening(god knows when), then its all goooood.


    And from my interpretation Jay Wilson is talking about Diablo in general, not D3 especifically, hes trying to sell it that the game was flawed before, and people are buying it, Simple as that.


    Rofl, who even said anything about account, security, or builds, or the new skills system? Seriously, If you don't have anything to say, then you better don't.
    .


    ps: *fixed*
    Posted in: PvP Discussion
  • 0

    posted a message on Jay Wilson, PvP, who actually thinks like him.
    Quote from Prosthesy

    Quote from ErU
    saying that diablo isn't about PvP is BS

    Do you read the interviews, or do you just pick up on the rage-induced threads of your PvP Cult members?
    It was pretty clearly stated that they are considering and willing to implement more PvP into Diablo III, but not for the initial release of the game (when it hardly matters anyway) so they can actually get it out this year. PvP is not the primary focus of Diablo III because it isn't Diablo or Diablo II. This game is a major player in the lore department, and is supposedly ending the game franchise after the subsequent expansions. That said, I would say PvE/PvM focus is pretty damn important, and I would rather have the game in my hands in December than have them rework a system that won't be immediately usable (I say that because I don't think many of us are going to hop on Diablo III in December, make a new character, and do Level 1 arenas).

    You can argue all you want that Diablo and Diablo II are focused on PvP (for the record, they are not; just look at how imbalanced it is and how little Blizzard has done to intervene) but Diablo III is its own game and, at least at release, I don't think anyone wants to get griefed into the ground. Honestly, it just sounds like you are trying to argue for the old "HOSTILE AT ANY MOMENT" feature, which had far, far more drawbacks than benefits.

    EDIT: Go login to Diablo II (oh, you probably don't have an active account anymore) and see how many PK games there are. Maybe one or two every hour. The rest are TRADE GAMES (go figure), BAAL RUNS (not just for PvP, whether you think so or not), and MAGIC FIND (for trades). If the RMAH was going to be as big of a problem as everyone thought, and everyone was constantly gearing purely for PvP, one would assume there would be heaps and heaps of fully-geared out PK games. But there aren't.


    Having ''plans'' to implement something doesn't mean it will happen, especially when the lead designers has such a carebear view on the game, you can argue all want aswell, I'm talking about the fact that Diablo was developed as a pve/pvp game, this is TRUE, saying that pvp is ''secondary'' as Mr. Wilson stated, is a LIE.


    Btw, i lol'ed on how you think that me, not having a active D2 account is important on this matter. i´ve played this series for 13 years, i don't know how things are today, im talking on how they were back when the game was ''alive'' so to speak
    Posted in: PvP Discussion
  • 0

    posted a message on Jay Wilson, PvP, who actually thinks like him.
    Quote from Nadralieth

    I think it's fair to say that we /will/ get all those features, just not on launch. The way they seem to be structuring this game is to make sure it has replay value. They are however building it from the ground up. First making sure the PvE base is solid and then moving on to the rest. Of course they have their own take on how things should be and are creating the game from that vision. You may or may not agree with it, but I'm not afraid that the good PvP stuff won't be in.


    I'm not so sure, Blizzard is revamping the diablo series, saying that diablo isn't about PvP is BS and, amazingly, people are buying it, apparently everyone forgot that the team that created Diablo wanted pvp, and wanted the game to ''be a dangeourous place'' aka: PK (yes, from schaefer himself).


    It doesn't need to be perfectly balanced, it doesn't need to be pretty, but just leaving it as it is is stupid, but stupid shouldn't be so surprising by now.


    Anyway, i don't really care anymore, i will still play D3, after all, i've been waiting a ''few'' years for it, but i'm not expecting anything extraordinary from it, its just another game.



    Mindless/blind fanboyism, ready, go!
    Posted in: PvP Discussion
  • 0

    posted a message on PvP vs Real money for virtual goods.
    Quote from Daemaro

    Public poll is an easy way to get people to not vote on a topic like this.

    Are you saying that the very same people who are favorable of the RMAH are too embarrassed to admit to have bought in game gear before? Hmmm, makes me wonder..
    Posted in: PvP Discussion
  • 0

    posted a message on Beta Duration
    It will be similar to SC2, meaning, there will be a first wave of keys, fansites will receive a bunch of em to give to the users, also, blizzard will give additional keys to people already in beta, so they can invite friends, additional waves may happen.


    SC2 was about 6 months long, but SC2 needs a lot more balancing, and Battle.net 2.0 was on its initial stages, so D3 beta will probably last 3-4 months. maybe less.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.