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  • Aldrek
  • Registered User
  • Member for 14 years, 2 months, and 5 days
    Last active Sun, Mar, 18 2018 21:39:48
  • 1 Follower
  • 733 Total Posts
  • 46 Thanks
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  • Aldrek's avatar

    0

    Aug 24, 2012
    Aldrek posted a message on [High Int + AR Shoulders] Vile Ward for Sale
    Nah, this isn't an auction. Just advertising. I'm looking for at least 14-15 mil.
    Posted in: US Servers Trading
  • Aldrek's avatar

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    Aug 24, 2012
    Aldrek posted a message on Plvl 8, no legends or set drops
    And on the other side of the RNG spectrum: PLevel 3 and I've gotten two Legendaries. One crappy dagger: "Kill," and a decent Vile Ward.
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 24, 2012
    Aldrek posted a message on [High Int + AR Shoulders] Vile Ward for Sale
    Bump. Still available.
    Posted in: US Servers Trading
  • Aldrek's avatar

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    Aug 23, 2012
    Aldrek posted a message on [High Int + AR Shoulders] Vile Ward for Sale
    Sold. (10char)
    Posted in: US Servers Trading
  • Aldrek's avatar

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    Aug 23, 2012
    Aldrek posted a message on More than 3.00% LifeSteal?
    As far as I know, two-handers can roll double the stats one-handers can, for balance.
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 21, 2012
    Aldrek posted a message on List Your 1.0.4 Builds!
    Quote from Gnarf

    yah rend looks like it hits like a truck but it really doesnt, it does 140% weapon dmg per second which is same as cleave unruned, put lacerate rune and it goes to 180% weapon dmg per second, again nothing great

    dont really see what's the big fuss about it except it being less useless than before patch
    It has awesome damage for the Fury cost. With the damage rune, two Rends is almost as much as an Earthquake, and it doesn't have a cooldown.

    I'm using this to farm Act II.
    Posted in: Barbarian: Bastion's Keep
  • Aldrek's avatar

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    Aug 21, 2012
    Aldrek posted a message on 1.04 Bugs
    Does Escape work?
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on 2H buffs
    Quote from damattza

    Does rend stack?
    Not from one Barb. Two Barbs can stack two Rends, though. Different sources can stack the same bleed, and maybe the same debuff in certain cases. I doubt you could stack things like movement speed reductions or damage taken increases, but DoTs work.
    Posted in: Barbarian: Bastion's Keep
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on Paragon credit??
    Just like how people in WoW, when a new expansion comes out, don't get credit for xp they "gained" at max level, so too will everyone start out at Paragon Level 0 when the patch is released.
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on Paragon Level EXP Chart
    Wow.

    That's a lot of xp.
    Posted in: News & Announcements
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on Introducing the Paragon System
    Wow, did not expect to gain 300% MF/GF, or to gain core stats. Big surprise.

    So they're buffing class skills, "nerfing" Inferno, and providing more core stats? Sounds like Inferno is gonna get pretty easy soon. I don't disapprove, but some challenge is good. I don't want to fall asleep while playing.
    Posted in: News & Announcements
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on 1.0.4 Auction House Updates
    Quote from kebabylon
    1) Not counting stats from sockets seems wrong. I will now have to first search for stat min 200, then stat min 160 & 1 socket, then stat min 120 & 2 sockets and then stat min 80 & 3 sockets to get the results I get today.
    I think what they should've done was add a checkbox labelled "Include Gem" so you can get results including gem stats or not including gem stats if you want.

    But this is still ok. I don't really ever search for socketed items with the intent of wanting a gem in it anyway.
    Posted in: News & Announcements
  • Aldrek's avatar

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    Aug 20, 2012
    Aldrek posted a message on New Level Up Textures (Blue)
    Quote from Papagaj

    http://i.imgur.com/14xhR.png
    I wouldn't mind that, but how much MF/GF would we get? Even if it's just 1% per level and 5% per tier, we'd have a +150% base MF/GF. Not that I'm complaining, but would they give us 150% base MF/GF? Maybe.
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 19, 2012
    Aldrek posted a message on 1.0.4 "True" Affix?
    Oh, neat. Ok. Thanks.
    Posted in: Diablo III General Discussion
  • Aldrek's avatar

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    Aug 19, 2012
    Aldrek posted a message on 1.0.4 "True" Affix?
    Currently five sets have "True" as an affix. Anyone know what this is? I was thinking of True Damage from League of Legends (where the damage bypasses all armor and resistances), but maybe it could be something else.
    Posted in: Diablo III General Discussion
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  • Aldrek's avatar
    Jan 17, 2013
    Aldrek posted a message on Message from Jay Wilson
    As soon as I saw "A Message from Jay Wilson" on the Facebook page I knew it was gonna be him stepping down as director. Can't say I didn't see it coming, either. Diablo III has gotten very boring for a lot of people, and they're very slow to add the fun back into the game. I hope he has better luck on whatever he moves on to.
    Posted in: News
  • Aldrek's avatar
    Sep 28, 2012
    Aldrek posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27
    Quote from UberMey

    Quote from aldrek

    While I really like that they doubled the drop rate, 0.00001% doubled is still only 0.00002%. While those are definitely not the actual drop rates, it gets my point across that it's still going to be a stupidly low drop rate. They should have increased it tenfold.

    the less the 'double' means, its better than nothing ... Im ok with the change

    just take some time to farm now ... lets say I hope to find 3 legendary a week instead of 2 (I know rng is rng) but, you know what I mean eh ... just keep farming and you will find =P
    I find three Uniques an hour in Torchlight 2, and it's way more exciting than loot in DIII. They need to stop worrying about balance and the AH and start worrying about how fun it is to find Uniques everywhere, even if we don't use them.
    Posted in: News
  • Aldrek's avatar
    Sep 27, 2012
    Aldrek posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27
    While I really like that they doubled the drop rate, 0.00001% doubled is still only 0.00002%. While those are definitely not the actual drop rates, it gets my point across that it's still going to be a stupidly low drop rate. They should have increased it tenfold.
    Posted in: News
  • Aldrek's avatar
    Aug 20, 2012
    Aldrek posted a message on Paragon Level EXP Chart
    Wow.

    That's a lot of xp.
    Posted in: News
  • Aldrek's avatar
    Aug 15, 2012
    Aldrek posted a message on Patch 1.0.4 Preview: Barbarian
    Quote from Sojourna

    Quote from Molster
    Quote from Sojourna
    For those who may experience problems viewing this Blizzard blog on DFans, such as myself, you will need to disable AdBlock+ to see it properly. Or if you don't want to, you can view the blog via Blue Tracker or from the original source.

    what problems is that?

    Well...



    I also can't see any text in the quote box in shootingbull's post nor the blizzquote in Aldrek's post. Again, the problems went away once I disabled AdBlock+ but normally I don't need to. /shrug
    Looks like just the colored text is missing. Is it really gone? Maybe it just blends in. Probably unlikely.

    Your AdBlock is probably blocking the chuck of HTML that displays the colored text. That's how those things function. Try adjusting the settings for the site and see if the text pops up again.
    Posted in: News
  • Aldrek's avatar
    Aug 15, 2012
    Aldrek posted a message on Patch 1.0.4 Preview: Barbarian
    Quote from cw30000

    Quote from aldrek

    I wanna know what they're doing with Whirlwind and Seismic Slam! This sounds awesome.
    Double tornado is already too strong. Don't think they are going to do anything about it.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    Whirlwind and Seismic Slam will be receiving similar tweaks to improve their viability

    I have a strange feeling they might be.
    Posted in: News
  • Aldrek's avatar
    Aug 15, 2012
    Aldrek posted a message on Patch 1.0.4 Preview: Barbarian
    I wanna know what they're doing with Whirlwind and Seismic Slam! This sounds awesome.
    Posted in: News
  • Aldrek's avatar
    Jun 15, 2012
    Aldrek posted a message on Patch 1.0.3 Unofficial Changes
    So they're making Fury spenders even less attractive? Niiice. Not that anyone uses that passive anyway.
    Posted in: News
  • Aldrek's avatar
    Apr 4, 2012
    Aldrek posted a message on The Real Box, More on Inferno, Dyes, Poisons, GDC Panel Video, PAX East Party
    Really liked that GDC video. The direction of art was cool to hear details on.

    Also in before people complain about the art being "softer" than the pixel sprites that DII was.
    Posted in: News
  • Aldrek's avatar
    Mar 30, 2012
    Aldrek posted a message on Inferno Monster Levels No Longer Linear, More Fansite Q&A, Bashiok on Runes, Blizzard Facebook
    Hell yeah, Bashiok. Fight the whiners and the casuals.
    4) Not everyone is going to get to Inferno. I thought Blizzard said a while back that most players will quit after Normal? So...rather than letting everyone play around with rank 1 runes and at least see the various effects you aren't going to let them see them at all?
    Totally! Reward for more invested players, and very likely a way to entice players not to just stop at Normal.
    I love this. Make us work for everything, please. Don't hand stuff to casuals. Don't make this WoW.
    Posted in: News
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