• 1

    posted a message on So we must play seasons to gain more Stash space?
    Quote from Detruncate»

    I'm seeing the word "earn" appear more frequently as this drags on. So, with the spirit of "earn" imbued in my mind I offer this hypothetical. A non-seasonal journey that runs the same time period as the season.

    As long as the non-seasonal journey requires the same amount of effort as the seasonal version of the journey I would see no problem with this at all. It would require the following stipulations.

    1. Start from scratch with no character progression, gold, materials, etc
    2. Have the same completion requirements
    3. Players should have access to fellow non-seasonal players to group with who are also part of this hypothetical play mode
    4. All work and accruement must remain separate from ones era account until a designated time of coalescing equal to the seasonal time frame

    Unfortunately at this point it is a seasonal game mode. As a seasonal player yourself I'm sure we can agree that a large potion of the effort required to earn the completion of the seasonal journey is the accruement process itself. The folks here that want to bypass that process by using their previously accrued era materials, gold, characters, etc want their tabs immediately rather than putting in the effort required of the current implementation.

    I agree that forcing it behind HC for SC players would be asking them to play in a mode foreign to them. I made a previous post earlier in the thread that mentioned forcing PvE players into a PvP environment would be justifiable cause for concern. It comes back to reward being disproportionate to the amount of effort required for some folks here.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on So we must play seasons to gain more Stash space?

    In a game where seasonal gameplay is identical to non-seasonal I do not see an issue with how they implemented the requirement behind unlocking the new stash space. Every player is locked behind the same gate and every player will receive the same reward considering all work put into seasonal characters rolls over to ones era account at the end of the season.


    The real issue people have is they simply do not want to put in the effort required for the reward given and that is a personal problem not a problem with the system itself.


    If they were asking PvE players to unlock stash in a PvP environment I would respect anyone's concern on that matter but that is not the case here. They are asking their players to put in a certain amount of effort to unlock more stash in an equal and familiar environment. They are in no way forcing era players to continue beyond the minimal requirement within that particular season.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Noob question

    Go into options and turn on Elective Mode

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Is the XP Support Meta Fading in 2.4?

    RIP Static Charge

    and

    RIP exp support meta

    Posted in: Diablo III General Discussion
  • 0

    posted a message on what to reroll

    These were the results of max rolls for each

    4276.0 - Max Dmg Roll

    4273.1 - 10% Dmg Roll


    I'll give you one more link that should make up your mind for you.

    Quin69's weapon reroll video:

    https://www.youtube.com/watch?v=iFkBeqq-Pes

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Cow Rifts are real, and here's why you should clear the entire thing (+VIDEO)

    I can 100% confirm that I have had a very similar experience.


    10 level rift

    Repeat pylons

    1 gob pack

    Single gobs on what seemed like every single level

    The RG was the same guardian in the cube cow level


    THERE IS NO COW LEVEL, but there is a cow rift.....

    Posted in: Diablo III General Discussion
  • 0

    posted a message on what to reroll

    2 reroll calculators:

    http://rerollcalculator.com/

    http://www.diablohoarders.com/Home/WeaponDamage

    4276.0 - Max Dmg Roll

    4273.1 - 10% Dmg Roll

    4447.5 - 7% AS Roll


    Chainer's group HotA builds (highest up voted group build for barbs)

    http://www.diablofans.com/builds/57383-grift-75-hota-barb-group-build


    STR>%Dmg>Socket>AS


    Don't underestimate the power of a .2 ICD snapshotted Bane of the Stricken on RG's and Yellows

    https://www.reddit.com/r/Diablo/comments/3k30ej/an_indepth_guide_to_bane_of_the_stricken/

    Lot's of great info in the OP and comments, even some HotA specifics

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sick of fishing for that perfect grif.
    Quote from Gaboar»

    Also can you guys look at that ik/wastes barb and let me know any improvements? Im thinking ancient lacuni and attack speed on gloves and another ancent ikbb with attack speed instead of vita? Thats all i can thunk of to boost dmg!


    Honestly you have vast amounts of improvements that can be made not only with your gear but your spec choices. You are playing a sub par hybrid of 2 very strong specs right now. If you want to make any serious push past 65 you will need to put in the work to fix the holes in your gear/spec.

    Few examples:
    -Your 5th passive is mediocre in a Blood Funnel build (Superstition would be far superior if you need the survivability or WM/BoBK for damage)
    -Missing Area Damage on shoulders and rings which is a pretty significant missing multiplier
    -Ancient rings are nice but consider the fact max primary stats are 20%AD 50%CHD 6%CHC regardless of ancient or not (more secondary resist on ancients though)
    -Missing Physical Damage on your neck 40%>20% multiplier
    -Pants have a secondary resist which is bad for barb since you can't have a secondary resist and All Resist on the same item
    -Lacking Physical Resist in your secondaries (shoot for 2-3 physical and 1-2 lighting resist)
    -12% Movement Speed on boots or 15% WW Damage if you plan to stick with 6 wastes
    -Cube the RoRG because a Unity tends to role better stats
    -Pain Enhancer does all the Attack Speed work for you which is why you want to avoid AS on gear
    -Reaper's Wraps seem redundant with the Ancients' Fury rune

    No matter how much you improve your gear you will still struggle because of your spec choices unfortunately. 6Waste4IK can be fun to play but it simply isn't polished enough to have expectations that would rival 6IK2Waste Rend or 6Waste2BK+KodiacZodiac

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Yolomouse
    Quote from Bagstone»

    Blizzard is not going to change their stance on 3rd party programs, and we aren't neither. However, I can't remember who of the mods (and when) said something against YoloMouse... maybe it was even me, years ago? I really can't tell. In any case, YoloMouse does not read nor change the game's state, I would basically categorize it as an accessibility app, similar to the good old DarkD3 wrapper. YoloMouse is also used in many D3 videos created by players, it's used and advertised on many streams - which is a good indicator that it's safe to use. It doesn't really give you an "unfair advantage" over other players, so I have a hard time imagining how Blizzard would consider YoloMouse "against the ToS" from one day to another. Do we know for sure? No. But from our experience, YoloMouse is 99.9% safe to use and one of the tolerated 3rd party apps these days.


    Tried my original search when I was looking for more information about Blizzard's view on Yolomouse. You are correct it wasn't a moderator from this forum it was discussed on the official forums.


    http://us.battle.net/d3/en/forum/topic/12925522431


    More information from an official blog regarding third-party programs


    http://us.battle.net/d3/en/blog/10319928


    Your opinion is that it is 99.9% safe due to popular streamers not only using the program but advertising it as well on their live streams. Regardless of their public use of the program it is still hard for me to agree with you about the clear borderline unfair advantage it provides.


    Why would any player use the program? There is a clear and obvious answer. To more easily keep track of their mouse cursor.


    Is that not a clear representation of having an advantage you otherwise would not have? Now if you want to define it as fair or unfair well their is no official response.


    My reply is in no way an attempt to draw out any sort of lengthy discussion regarding the safety of the use of any 3rd party program. I simply wanted to clarify the intention of my original query.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Yolomouse
    Quote from Shinna1989»

    Why changing the Keyboard Settings/Hotkeys in D3? You start up YM, D3 and then in Game use Crtl+Shift+Alt and 0-9 all at once to change your Cursor to what ever you like...Works perfectly fine for me.

    The last moderator I seen posting about Yolomouse was still falling in line with Blizzard in regard to the use of a 3rd party application that gives the player an unintended advantage over any other players not using the program.

    Has interpretation of the user agreement changed? Since there has never been and likely never will be an official stance from Blizzard it is still considered use at your own risk.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The "Help me Re-roll" Thread (Barbarian)


    My first ancient warriors blood


    I'm looking to roll 10% DMG on to it but I don't know which healing stat has more value for WW solo farming


    -edit


    or maybe sticking with CDR over %DMG would be more beneficial. either way I still have the same question of which healing stat has the most value for a WW barb

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Best 2 player setup in season 4?
    Quote from Metatronxxx»

    monk. barb, barb dh , wd barb :D

    barb barb

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.