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    posted a message on Risen review
    That review nails it - in a way. I'm still playing fervently and now in Chapter 2: My Mage (who also wields a blade) makes quick work of the wildlife - but I've got bigger things to worry about...

    Look, the game takes awhile, I'll admit. But I'm not bored. Head out to their site and download the demo. It's a gig.
    Posted in: Other Games
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    posted a message on lvl 1 barb pwned diablo and baal?
    this is a question for Bashiok! What a good one. (mayhap they haven't thought of this either!)

    They'll have to explain it - if they don't it'd be... awkward to say the least!
    I laugh they tell us to keep our save games with the next pach LoL :P
    Posted in: Diablo III General Discussion
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    posted a message on What games am i missing?
    is it just me, or do all us diablofans have the same taste in games?
    Trine is brilliant BTW.
    Posted in: Other Games
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    posted a message on Risen review
    Disclaimer: I have never played "Gothic" or its sequels.
    My PC Specs are as follows: Intel Core 2 Duo 3.36Ghz; 4GB RAM; en9600GT 1TB; Realtek HD Surround on board Gigabyte 5 Series Running WINXP SP2.
    Since this is an RPG, quite a big one, it's based on what I experienced.

    This is the last thing i typed: I couldn't write about everything, I've left a buckload out!

    Apparantly this game has been in the making for quite a while, I'm glad that I only heard about it two months ago, because the screenshots and the gameplay videos are very enticing!

    I bought the game last friday, installed it (no cd-key; no DRM; good old PC game) and have been playing fervently since so, here goes.

    You didn't lose your memory. You weren't an heroic knight who was stripped of all his skills. You were an absolute nobody (apparantly, so far).
    And in all honestly, you look like you were mounting up to be nothing more than a farm hand or a commoner, back where you came from.
    Stowing away on a ship presumably escaping the "Engulfing Dark", or "Dark Wave" that has screwed up most of civilized Earth (earth?) you make your first appearance hiding in the shadows of a cabin with quite a hot CGI chick beside you. Something happens (spoiler) and the boat is engulfed by a tidal wave.

    Beach. Storm. Forest. Dead people.
    You wake up on a debris-strewn beach and find gold and a club and some corpses and the CGI hot chick unconscious. You wake her up and she serves a full twenty minutes at being a kind of tutorial program showing you how the 'game' works, without losing immersion.

    Skipping a bit on, so as to not spoil anything, the game reaches a sort of crossroad (sort of, because you can pretty much do what you like), where you have to basically choose which Faction (Mages (apparantly); Bandits and; The Order) or 'Fraction' to join... Wait, that sounds too linear... it's a bit more complicated than that.
    i.e You can't choose to be a mage, warrior, or whatever the Order counts as. It's about what choices you make in the game. If you head into the swamp you're entering the Bandit's Area (no 'hostility' from them though, you're a nobody) where there are plenty of beasties, caves, quests, politics, jobs, items and gold waiting for you. After this, and doing a bunch of quests, I willingly walked into The Order's excavation site. They kidnapped me (ala 'the others' - cause you dont know why) and a few 'days' of active training, via a multitude of unrepetitive quests, I was sent down to Harbour Town - which is a city (ironically). More on this later.

    The biggest surprise I had in these opening stages of the game was the fact that when I levelled up I received 10 learning points to spend on different attributes (the usual). The surprise was, I spent half an hour trying to figure out how to increase my Strength, realizing later, with no big thanks to the manual, that you had to be trained to be stronger, increase dexterity, etc. at a price.
    In other words, it costs gold to level up. Which is the best thing an RPG could have really.
    Some of you are now saying "Duhh... that's old news... Gothic!" or "What!? That sounds pathetic!"
    But believe me... It works! It makes levelling up more challenging AND it gives gold (in all it's scarcity) real meaning. This mechanic has probably been used for quite a while and I think it's perfect!

    But that isn't the only way to increase your attributes, books help too! So do the Items! (Helm; Armour; 2 Rings etc.)!

    Moving along to quests. I have done quite a few, but I haven't had one case of repetition so far! Each and every one has different outcomes... Based on what happens in a conflict situation could turn some NPC's against you, and some in your favour - adding to your reputation which is more felt than measured by any in-game feature.

    The world. Absolutely stunning with Ruins hidden away, caves with mega beasties inside, 'dungeons' and much much more.
    All fit together in a lush, vibrant world with beautiful vistas, waterfallls and disgusting bogs. What can I say to make you understand? Ah! A better world than Oblivion... for sure!

    The Game itself? Well... Just when I thought killing wolves, giant moths and gnomes was all there was, I ventured into a ruin which turned out to be an all-round bad idea. Scorpions - ones that Scorponok(c) would be afraid of- ripped me to shreds in seconds. I had to quickload and lure each one out one at a time, which is about how good you are at timing video games.
    Combat: R-Click lets you block. L-Click lets you kill. Whilst utilizing WASD throughout the game to travel, AA'ing lets you side-step left, and DD'ing lets you side-step right. SS'ing means you duck back. Very useful against giant-ass scorpions who want nothing more than to eat you, but, timing.is.everything. and simply using wasd will maneauver you wherever you want to go - even in combat - should you wish.
    Against the first scorpion: I quick-saved/loaded fifteen times. Each beastie has a different way of attempted murder ie fighting.
    So the second scorpion wasn't that bad. Once the temple was 'cleared' of these beasts, I ventured a little further in. Used my Telekenesis to deactivate a trap that you have to be caught in to realize is there. As i came around the next corner there were two 'humanoid' things there. I saw something about 'Elite Warrior' and died quick-quick.
    I quick saved back to a couple of seconds before and got my ass out of there.

    I could tell you about how cool this game is for hours. It's cool. It's so cool that it plays like a 'completely finished and developed Hellgate London' (to put that straight, let me explain: Had the boys at Flagship put another year or so into HG:L... something like RISEN is what they would have struck. Just cuz the controls and camera-usage are the same)
    But I'm gonna rather tell you what I don't like about this game.

    1. There was no Hype - not even a bit of sensationalism.
    2. It's not for everyone (if you like games that tell you what to do - switch to FPS)
    3. You can do whatever your heart desires:
    explained:
    You can kill anyone and if you don't concentrate on the task or quest at hand you can fail> to such an extent that you won't be able to complete the main quest!
    4. The PC got it first - apparantly in the Xbox version some aspects (see above) will be revised.
    5. You, a clear fan of RPG's hasn't bought it yet.

    Before I close I'd like to say that the big boys of gaming can take a feather out of Piranha Bytes' cap. They know what an RPG is.

    Picking up in Harbour Town and Closing this review I would just like to add that at this time I was playing for roughly 15Hrs altogether (save games labels) and was still on chapter 1. Apparantly there's 5.
    In Harbour Town I screwed up. I didn't pay attention to the game and completely failed a very important, very long quest. I couldn't load back.
    So i did what all RPG fans do - I checked the internet, found someone with a similair (yet, not the same) problem but no answers.
    So I restarted the game. Happily.

    Cause there's no way I'll be able to remember to do everything exactly the way i did before. I'm taking another path. Bacause I can.

    Get it. It's so worth it.

    8.5/10
    Posted in: Other Games
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    posted a message on What system will you be using to play D3?
    Intel Core 2 Duo E7500 @ 3.2Ghz
    4GB RAM
    en9600GT 1GB
    Gigabyte Triton Case
    Samsung 23" LCD Syncmaster
    Logitech 5.1 SS
    Desk
    Chair

    You guys reckon my rig would be decent enough?
    Posted in: Diablo III General Discussion
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    posted a message on Plethora of D3 Questions for Bashiok
    Thank you. I'm content. Rtard.
    Posted in: Diablo III General Discussion
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    posted a message on It's Official! (not really)
    Quote from "scyberdragon" »
    Or the male character could just be a really butch woman.

    Congrats on 555 posts!

    Oh yeah, and LOL!
    Posted in: General Discussion (non-Diablo)
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    posted a message on Plethora of D3 Questions for Bashiok
    Hey Guys,

    I sat down and played D2 LOD for about an hour and wrote down some fleeting questions about D3.

    I plan on retrieving my Bnet account soon, so I'll eventually post them all there.

    What I was thinking is that we all get together and ask the most burning questions, because it seems to me bashiok is getting quite bored.
    So here's mine...

    SANCTUARY IN TOWN
    Will we still be safe in town? Will others still be safe in town? or will they always be open for attack? will they design the game that NPC's will be 'safe' whilst in town? Also; will our stamina (if any) replenish in town?

    ITEM COLOUR SCHEMES
    Why did Blizz decide to change the colour schemes of Magic/Rare/Unique? What purpose do the new colours fill?

    ATTACK COLOURS
    I know you all thinking WTF? But bare with me; In D2, each time you hit an enemy he would flash a certain colour: Green, Red and Amber. Question is: was this just there to identify which enemy you were hacking, or there to indicate what resistance the enemy was achieving? I see that Blizz removed the floating critical hit numbers completely...

    WEAPON DURABILITY
    Will this feature in the game? Because it's not in the first gameplay vid. Will the necessity to repair items be removed from the game? Please don't.

    IMBUE
    I think the question is quite simple. Will there be Rare NPC's who can Imbue?

    NO TP?
    Okay, as of now TP has been removed from D3. What will replace it? How will we be able to jump back to town with a full inventory?

    BUY AND SELL
    Will this be as easy as D2? Right-clicking our way quickly? Will gold be as abundant as before, because it shouldn't be.

    GOLD
    As well as being quite rare, will Gold have it's inventory/stash maximums?

    SORT INVENTORY BUTTON
    Will this be in D3? Will we have the ability to, at the click of a button, auto-sort the inventory?

    DIALOGUE SYSTEM
    Recently someone from Blizz said that the pop-up dialogue system had been removed from D3 because it removed the sense of immersion. What are we looking at then? a Mass Effect type dialogue system or
    Talk
    Gossip
    Introduction?

    HEALING NPC's
    Such as Akara... who you could run to if you were dying from poison damage, but then realized you could'nt die in town. But still...

    COMEDY
    Please please please don't over-humour D3. Look at SACRED 2.

    SAVE AND EXIT GAME
    Will this same mechanic be used? Or do you have something else planned?

    HERMIT NPC's
    Will we meet other NPC's in the middle of nowhere who might have stuff to sell/Demon's to kill? And also, like the barbarians in D2 LOD who fought demons on their own (and were attacked back) will we be seeing a return of such not really NPC's? (and will we be able to kill them?)

    FAILED QUESTS
    Should we fail quests, as was mentioned, will we be able to retry them?

    CONSOLE GAMING
    If D3 should sometime in the future be aimed at the latest consoles Xbx, PS3 etc... will this affect the PC release? (and push it back more and more?)

    SPELLS RETURNING
    Like whirlwind... are you planning to bring back anymore spells; and
    Like teleport... and horrify... are you planning to use other D2 spells in 3? Like Golem maybe?

    SOLOing
    Us solo guys should not get the short end of the stick please. You know what i mean. D2 was excellently soloable, if done properly. Don't change that.

    Cheers. and please add.
    Posted in: Diablo III General Discussion
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    posted a message on Some new stuff... i think...
    Quote from "AcidReign" »
    I love the guy in the BlizzCon picture playing Diablo III with a beer next to him.

    ...First thing i spotted... (that's gonna be me in 2011)
    Posted in: Diablo III General Discussion
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    posted a message on Why Blizzard Could Soon Return to Game Consoles.
    At least we know that if SONYSOFT walks into actiblizz headquarters with an awesome deal on D3, Blizz would never release the game exclusively to any platform. Like Xbox first for six months then pc. F#CK THAT!

    I dig how SAMS said "That just pisses me off" (when talking about dev fees) and I'm glad to see that he is slightly against the corporate gaming society.

    What also appealed to me is the fact that Activision might be steering this console talk. At the end of the day it all comes down to the Shareholder.

    At least we know that Activision doesn't exclusivise. They share everything amongst all plats - even Guitar Hero dammit!
    Posted in: News & Announcements
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    posted a message on D3 Google News
    Hey Everyone.

    I checked these links in search and there were no threads made for them.
    Very cool reads, even if a bit daft at times.

    Jay Wilson talks fifth class:
    http://www.wired.com/gamelife/2009/09/diablo-iii-character-classes/

    Originally posted by Jay Wilson:

    We changed gears, he said.
    We changed our high-level idea of the class because it was actually one of the first classes that we picked, years and years ago.

    Joystiq points out some interesting stuff:
    http://www.joystiq.com/2009/09/05/hands-on-with-diablo-iiis-desert-wastes/

    If i didnt search properly i apologize, I'm working from a mobile!

    Cheers!
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 not till 2011 or beyond.
    Guys... we make a pact here and now... If the world shows even the slightest hint of attempting suicide in 2012, and D3 is NOT out yet... WE STORM IRVINE, no wait, we make a petition.

    HaHa, no, you know, some ppl say some ppl say some ppl say. Lets not get to acquainted with a 2011 expectance just yet.

    Look at starcraft.

    I'm just sayin...
    Posted in: Diablo III General Discussion
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    posted a message on I miss something in D3 classes...
    Quote from "Canadian_Jesus" »
    Valkyrie perhaps?

    For a man with only 2 posts, you have a hot lead right there.

    Imagine Blizz brings the Valkyrie as a playable class!

    BTW great thread OP. Remembering the fact that the Barb is the same dudey from D2 really kicks that feeling of anti-heroism to another level. Think about it. In his character artwork he looks tired, old and grey. I still believe that the D3 storyline will be class specific! Coming together early along in the game.
    Posted in: Unannounced Class
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    posted a message on Games to play while waiting for Diablo 3? (multiple merged threads)
    I'm playing SACRED 2: FALLEN ANGEL. Besides the bugs, and the immensely complicated UI, it's a pretty entertaining game. The graphics are okay, but there is little emphasis on atmosphere (in comparison to D3). The Quests are not repetitive and each one is pretty fresh.

    Also, just when u think "these items are boring", you find rare stuff. Everything cool is rare. The game has COMBO packs which work pretty well, also a neat rune system for your spells and skills, of which i hope blizzard learns but doesn't force you in one direction.
    The voice acting and 'over-joking' can make you not take the game to seriously and no monster i've fought has made me flee... But besides that, the game is entertaining... If you're welcome to the fact of stopping play immediately to install Dragon Age: Origins.
    Posted in: Other Games
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    posted a message on My Plea to Blizzard - Don't screw us over with DRM!
    The scary thing is, and blizzard knows it, no matter how much precautions (historically) taken to avoid piracy, someone always finds a way.

    I think Blizz is about to break new anti-piracy ground.

    BTW: I don't support piracy.
    Posted in: Diablo III General Discussion
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