• 0

    posted a message on Anyone else is disappointed by the lack of a PVP announcement ?
    Quote from Zero(pS)

    Back then we didn't really have a single good action-oriented player versus player experience, let alone one with RPG elements (neutral minions that can be "farmed" and item progression/crafting). We didn't have a strong competition in this gaming genre. We didn't have any baseline standards, so we were happy with whatever crap we got. Gaming was still in its baby steps.
    Nox and Throne of Darkness
    Posted in: Diablo III General Discussion
  • 0

    posted a message on = Official Info = [Reaper of Souls]
    If they want to make uncommon and up absurdly common compared to what is supposed to be common, then they ought to remake the item system entirely instead of bother with the current model at all. That whole thing about making Legendary items into game-changers could be a starting place for a reformation of the entire item system into something more practical in application rather than simple stat sponges. At least for me, the whole emphasis on collecting gear seems to lack any meaningful diversity. Pining over min-maxing stat priorities for a specific skill that can be used to bruteforce through content is not my idea of fun, especially when the other half of this game (collecting gear) is only relevent for making gold in the auction house to reinforce the first problem.

    Diablo 2 had that problem, but they dinked around with functional magical properties like regenerative stacks and the uniques and runewords that did strange things. Diablo 3 was going to have a more elaborate rune system for all the skills, why not repurpose the spirit of the thing for magical properties? It can still set itself apart from the skill runes.

    From launch and even now, I am wondering what this game wants to be. The industrialization of trade has stripped players of any need to socially interact with other players, there is no impulse to think about how we play the game together, you can just bruteforce your way through content, and you can play the auction house for nearly everything. I hope the content they haven't told us about will be the types of things that will give Diablo 3 a sense of direction and meaning, because what we know about the expansion thusfar is immaterial to that end.


    My only other comment are small things.
    • It seems strange that the Priests of Rathma are being left out when the story setup is a perfect segway for their ideals of harmony. With all that death centric stuff, you think they'd add the Necromancer as a narrative counter-force against discord rather than a hardcore good guy. It screams of that awful hyper-morality story telling that Chris Metzen has been pushing since Wrath of the Lich King, I wish he would chill out.
    • By far the most welcome edition is the dungeons, that will surely keep me interested.
    • The paragon system may as well collapse back into the attribute system from the previous Diablos, but whatever.
    • Nothing about PVP! I wonder if they are going give it some flesh or leave it bare bones.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on [Spoilers/Poll]Possible Plot expansions
    I wish the whole game turned out to be a carefully orchestrated illusion where you really did go to those places, but what you saw was different, and you were the one who killed Cane, and you were the one who Injured Imperius, and you fought at the wall and defeated Azmodan, as an unknowing agent of Belial. That would make the mess we're left with brilliant.
    Posted in: Lore & Storyline
  • 0

    posted a message on [SPOILERS] Tyrael = GIGANTIC Plothole?
    Have any of you noticed that he looks like the man who followed the Dark Wanderer in the cutscenes in Diablo 2?
    Posted in: Lore & Storyline
  • 0

    posted a message on Zoltun Kulle was right
    Its because you never actually beat Belial, and Kulles little structure was the only place he couldn't influence you, when he died the disruption ended and the illusion went on.
    Posted in: Lore & Storyline
  • 0

    posted a message on Diablo 3 Beta: Day 1
    The way his attacks look is part of the problem. Aside from the projectiles moving SLOW, the Demon Hunter also shoots big arrows, even from the Crossbow for that matter.
    Posted in: News & Announcements
  • 0

    posted a message on Skills and Guns
    http://www.diablofans.com/topic/7259-guns-in-diablo-3-maybe/

    They don't have any reason not to dick around with the idea.
    Posted in: News & Announcements
  • 0

    posted a message on The Auction House Explained
    Seems like play to win to me, I'll make rent exploiting sperglords after launch!
    Posted in: News & Announcements
  • 0

    posted a message on Diablo 3 Followers Mechanics
    They should just take all the fun parts out of the game at once and stop slowly taking it out in chunks like this.
    Posted in: News & Announcements
  • 0

    posted a message on [Music] Top 5 Metal Songs!
    1) Tailgunner - Iron Maiden
    2) Persuit of the Vikings - Amon Amarth (viking metal)
    3) Baby Dick Fuck - Gwar (trash metal)
    4) Met - Equilibrium (viking metal)
    5) Jotunheimsf?rden - Svartsot (viking metal)
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Politics
    I wanna add to that list

    Jacque Frescos' Venus Project

    http://www.thevenusproject.com/

    That's a much more detailed explanation of the solution, as well as methods of spreading awareness. There is quite a bit of reading on this site but it's worth reading for a few hours.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Fantasy/Sci-fi Plastic Models? Warhammer, maybe?
    Hobbytown USA and Amazon.com both sell warhammer and warhammer 40k stuff.

    You can view the models at http://www.games-workshop.com and even buy them there.

    I've seen the chaos marines and their vehicles' models up close. The marines are pretty detailed for something that's takes up the surface area of a nickel, it really comes down to the painting quality that brings out the different shapes. The vehicles are different, they're bigger and thus have more detail. Also it should be said that almost everything is customizable. So if you get a Chaos Rhino you can put a rocket pod on top, you can dictate where hatches and control panels are. You can determine which gun ports are empty and not.

    I don't personally own any, im just speaking from my experience when I helped my friend make his.

    The painting is kind of the hallmark of the Warhammer franchise as a whole though, you have to make your own army colors, so it's not as if you have to do black and gold and cobalt. you can do pea green, pink, and purple if you want.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Mercs!!!
    I know a couple things about the D3 Mercs but don't hold me to this.

    1) The name was changed to Companion
    2) They will have more depth than the D2 Mercenaries... such as they will go so far as to have a background story.

    I don't want to go running around looking for this info, but that sums it up, aside from that they have not talked about it, next blizzcon... one of you admins that go to Blizzcon ought to ask.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gold art
    It's kind of a hard question to answer for me... I think that on one hand they won't do it because they arnt thinking about it, but on the other hand I think maybe the gold that drops from monsters is auto-pickup and that gold that other characters drop would have to manually be picked up.

    I guess someone just really has to ask bashiok or jay wilson at the next blizzcon or even try it out for themselves in the demo.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Politics
    Do you think that the people responsible will get what's coming to them?
    Posted in: General Discussion (non-Diablo)
  • To post a comment, please or register a new account.