The Invoker 2 set bonus: "Your Thorns damage now hits all enemies in a 15 yard radius around you. Each time you hit an enemy with Punish, Slash, or block an attack your Thorns is increased by 25% for 2 seconds".
If you hit quickly or block a lot, you gain stacks. They are acumulative and they last 2 seconds, so you can stack some of them. You can see in the screen an icon with the number of stacks. They increase your thorns damage. Now, the maximum number of stacks has been reduced from 50 to 25.
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The point is that I want to give a try to the crusader class. I want more action, and I love the "medieval" style of it.
Is the class able to do t5/t6 at a decent speed or is it necesary sooooooo many months, luck the RNG and effort to achieve it?
Any standard build considered as the "best one"?
Thanks in advance and sorry for my English.
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Actually, I run a classic FS pet with Moj (99% pet damage), TMF, RoRG, Strongarm Bracers, 2 Augilds (shoulder and chest), 2 jades (trousers and boots) and ToTD.
I have no TaT, so I go with a IAS, CC, CHD and 20% fire MageFist.
I have no Renho or Sunkeeper, so I go with a near perfect TF.
I only play solo, and I clear T3 rifs quickly, and T4 in a no efficient way, but I almost never die.
Yerterday I got an average SMK (2.200 dps), with 33% CHD and socket, and I had an unused hexing pants.
So, I want to try changing from FS to FA, quitting the RoT for FA and changing the FS passive for Gruesome Feast, for example.
I read this post:
http://eu.battle.net/d3/en/forum/topic/10494862287?page=1
And I want to try something like this:
http://eu.battle.net/d3/en/calculator/witch-doctor#YlUTQP!RTYW!YbYbbY
With:
Moj (99% pet damage), TMF, RoRG, Strongarm Bracers, Magefist, 2 Augilds (shoulder and chest), hexing pants, SMK and ToTD.
A lot of people say that is the most boring build, running all the time, but I want al least give it a chance.
It is also said that you may have cooldown problems for your FA in low density rifs.
Any advice? Is it worth it? Is it really soooo boring? Will I be able to do T4 efficiently or even jump to T5?
Or is it better to drop hexin pants and Gargantuan, and have FS and FA and use the RoT?
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The rest of your questions looks very interesting for me, so I will wait for some inputs too...
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I think I will stick with pets till I get the Quetz and maybe then give it a shot to Jade...
Why the last 2 people use Cain instead Jade in boots and pants? Is 8% IAS more useful than the 500 Int?
With the RoRg (I have not great belt) i am planning to go with 2 blackthorne, 2 Augild and 2 Jade, to get the 3 bonus of that sets. If Cain is better than Jade, I will change to Blackthorne, Augild, Cain...
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I have a nice Mask of Jeram (MoJ): 98% pet damage, 6% crit chance and socket with the 12% cooldown reduction gem
I have a bad rolled Ring of Royal Grandeur (RoRG), a Tall Man's Finger (TMF), and a Stone of Jordan (SoJ) with cold damage (good for Jade).
I don't have Uhkapian Serpent (US), only Thing of the Deep (Totd) and Homunculus.
I only have a decent ThunderFury (TF), no Starmetal Kukri (SMK), no Rhen'ho Flayer, no Sunkeeper.
I only play solo and actually, I am doing fast Torment 3 bounties and rifts with the classic pet build.
I don't have the Tasker and Theo gloves, but with the TF, the MoJ, TMF and TotD, I go fast and smooth, and almost never die.
The thing is that I have the full Jade set, so I can go with the 6 pieces, or 5 with the RoRG, but I don't have Quetzalcoatl.
1. Is it possible to make an efficient jade build without the Quetzalcoatl, to farm Torment 4 or 5, at a good speed?
I think the worst thing is the cooldown of Soul Harvest. Lowering the 15 scs with passives (2 scs of Spirit Vessel and 3-5 scs for the kills of Grave Injustice) is it enough?
Maybe a nice helm with the 12% cooldown reduction gem and some cooldown reduction it some items...
2. Is it better to stick with pets and search for the TaT gloves?
I love the Fierce Loyalty passive, running at 155% walk speed for me is a must, and makes the gargantuan dog hits harder.
Depending of 1 or 2, i will spend my shards for Kadala in helms or gloves...
Thanks in advance!!!
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I get a Cinder Coat, but with no sockets. Rerrolling it for the 3 sockets now...
I have Jade boot and pants, so I keep the 500 Int. I have the augilds brazers with physical damage, and the chest. Waiting for the mats for the shoulders.
With you advises, i jumped from T1 to T3, so i am very happy. Thank you all!!!
P.S. I feel that the 30% cost reduce for fire spells of the cindercoat can be great for a fire wizards or similar. What would be it best use for?
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Is it better to feed the FS passive with Physical Damage or Fire for the Mega Zombie Dog and the Gargantuan?
If I have enough fetishes, Physical >> Fire?
Or maybe split the elemental damage between both?
I think there's a crafteable weapon with +Fire damage...
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I play another classes and games, but this (WD in D3) is one of the most collaboratives
Now I know where to go...
P.S. Yeah, I knew Act 1 in normal is the way to go for the Rorg (http://us.battle.net/d3/en/forum/topic/12675389719)
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I am looking for the Rotg because I am trying to complete the Jade Set (I only have 3 pieces now).
If I change my Jade pants, i will lose the 500 Int of pants+shoulder :-(
Anyway, could someone put some viable pet build for TF, TMF, SoJ, MoJ, Totd please?
Thanks Lewo!!!! I will try this afternoon...
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Kadala finally gave me a nice Mask of Jeram (MoJ): 98% pet damage and socket (still rolling for crit chance).
I have a bad rolled Tall Man's Finger (TMF), and a Stone of Jordan (SoJ) with cold damage (good for Jade).
I don't have Uhkapian Serpent (US), only Thing of the Deep (Totd) and Homunculus.
I only have a decent ThunderFury (TF), no Starmetal Kukri (SMK), no Rhen'ho Flayer, no Sunkeeper.
Jade pants and shoulders for the 500 Int.
I only play solo and actually I am doing fast Torment 1 bounties (Act 1, looking for the Ring of Royal Grandeur - RoRG) and rifts (for more set and legendary items).
1. Is it possible to make a decent pet build to farm Torment 3 or similar with the TF, TMF, SoJ, MoJ, Totd at a good speed?
2. After the last changes, it is worth it to do higher torments? You win more gold, but do you have more legendary chances?
Thanks in advance!!!
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The OP chose:
Haunt + Locust Swarm
Spirit Walk + Soul Harvest
Piranhas + Horrify
So, no meat shield (dogs or fetishes).
Is it enough with the Horrify+ToTD+Grave Injustice+Spirit Vessel combo to keep you alive at high torments?
I like the idea, but I think if you miss a Harvest, you are in a dangerous situation...
Actually, I have Homunculus and ToTD, but no serpent.
P.D. Sorry for my English 0:-)
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I love to watch my "teoric" dps (in the char details) growing up from 700k -> 800k -> 900k...
That was the reason because it hurt me to get that number down, the feeling of "progression"...
Thank you very much for the advise!!!
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I got a Stone of Jordan (SoJ) with 16% cold damage, 432 Int and 29% elites, but no % crit chance or % crit damage.
I rolled the Vit (I think) and get 6% crit chance. The point is that if I replace my worst ring with the actual SoJ, I loose 7'1% of total damage.
I am actually playing a Dot WD, with Haunt and Spirit Barriage, so the cold damage of the SoJ is great for me (and the 29% for elites).
I am actually running T1, and have no survival issues, but here come the question:
Must I equip it now or wait for another roll to try to get the % crit damage to loose less total damage?
Each roll costs 9.000.000 for the gem... It is soooo expensive....
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I have read a lot about changing to a 2h weapon, but I love my ThunderFury proc, and summoning 1 dog every 4 sg with the omnunculus (sacrificing them every 12 sg = 185% area damage and 15% damage increased for 30 sg).
Maybe with 2 more jade set armor and the Royal Grandeur Ring, when i get the 6th skill of the Jade set, i will consider the change to 2h, but at this moment, i'm so pleased with my playstyle... I suppose it is a matter of feeling...
In case of changing for a 2h weapon, what should be my "best in slot" (bis)?
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I play a semi Dot main WD. I have the Omnunculus Mojo (that spam dogs), so I use sacrifice with the increase damage rune.
Basically, I spam Haunt and Spirit Barrage to increase the Mana regen (Rush of Essence passive), then some Locust Swarm and Acid Cloud till kill everything.
With the dogs, the templar and the Fetish from the passive (Sycophants), I just clear everything from far away (still Torment I). My target is to get the 6th bonus of the jade set (I have 3 parts actually, head, shoulder and pants)
The thing is that the first week of RoS, i got a decent Thunderfury with socket (rolled the initial Vit for 7% IAS, the first and only rolled), and yesterday got a Shard of Hate with socket.
I have read about the past nerf of the SoH, so here is my question. Which one is better for my dot playstyle? I have read that with the 100% proc chance of Haunt, i will get a lot of the legendary proc of the two weapons...
Thanks in advance!!!